import * as THREE from 'three'; import { VRMSpringBoneColliderShapeSphere } from '../../VRMSpringBoneColliderShapeSphere'; import { ColliderShapeBufferGeometry } from './ColliderShapeBufferGeometry'; export declare class ColliderShapeSphereBufferGeometry extends THREE.BufferGeometry implements ColliderShapeBufferGeometry { worldScale: number; private readonly _attrPos; private readonly _attrIndex; private readonly _shape; private _currentRadius; private readonly _currentOffset; constructor(shape: VRMSpringBoneColliderShapeSphere); update(): void; private _buildPosition; private _buildIndex; }