import * as THREE from 'three'; import { VRMSpringBoneColliderShapePlane } from '../../VRMSpringBoneColliderShapePlane'; import { ColliderShapeBufferGeometry } from './ColliderShapeBufferGeometry'; export declare class ColliderShapePlaneBufferGeometry extends THREE.BufferGeometry implements ColliderShapeBufferGeometry { worldScale: number; private readonly _attrPos; private readonly _attrIndex; private readonly _shape; private readonly _currentOffset; private readonly _currentNormal; constructor(shape: VRMSpringBoneColliderShapePlane); update(): void; private _buildPosition; private _buildIndex; }