import type * as THREE from 'three'; export interface VRMSpringBoneLoaderPluginOptions { /** * Specify an Object3D to add {@link VRMSpringBoneJointHelper} s. * If not specified, helper will not be created. * If `renderOrder` is set to the root, helpers will copy the same `renderOrder` . */ jointHelperRoot?: THREE.Object3D; /** * Specify an Object3D to add {@link VRMSpringBoneColliderHelper} s. * If not specified, helper will not be created. * If `renderOrder` is set to the root, helpers will copy the same `renderOrder` . */ colliderHelperRoot?: THREE.Object3D; /** * If true, load colliders defined in `VRMC_springBone_extended_collider`. * Set to `false` to disable loading extended colliders and use the fallback behavior. * `true` by default. */ useExtendedColliders?: boolean; }