import { IMeshMaterialOptions, MeshMaterial } from '@pixi/mesh'; /** * @extends PIXI.MeshMaterial * @memberof PIXI.lights */ export declare class LightShader extends MeshMaterial { /** * @param {PIXI.lights.IMeshMaterialOptions} [options] - Options to use. */ constructor(options?: IMeshMaterialOptions); static defaultVertexSrc: string; }