{"version":3,"file":"DirectionalLightShader.mjs","sources":["../../../src/lights/directionalLight/DirectionalLightShader.ts"],"sourcesContent":["import { Program, Point } from '@pixi/core';\nimport { LightShader } from '../light/LightShader';\nimport { directionalFrag } from './directional.frag';\n\n/**\n * @memberof PIXI.lights\n */\nexport class DirectionalLightShader extends LightShader\n{\n    constructor()\n    {\n        super({\n            program: DirectionalLightShader._program,\n            uniforms: {\n                uLightRadius: 1.0,\n                uLightDirection: new Point()\n            }\n        });\n    }\n\n    static _program = new Program(LightShader.defaultVertexSrc, directionalFrag);\n}\n"],"names":[],"mappings":";;;;AAOO,MAAM,uBAAA,GAAN,cAAqC,WAC5C,CAAA;AAAA,EACI,WACA,GAAA;AACI,IAAM,KAAA,CAAA;AAAA,MACF,SAAS,uBAAuB,CAAA,QAAA;AAAA,MAChC,QAAU,EAAA;AAAA,QACN,YAAc,EAAA,CAAA;AAAA,QACd,eAAA,EAAiB,IAAI,KAAM,EAAA;AAAA,OAC/B;AAAA,KACH,CAAA,CAAA;AAAA,GACL;AAGJ,CAAA,CAAA;AAdO,IAAM,sBAAN,GAAA,wBAAA;AAAM,sBAAA,CAaF,QAAW,GAAA,IAAI,OAAQ,CAAA,WAAA,CAAY,kBAAkB,eAAe,CAAA;;;;"}