import { Light } from '../light/Light'; import { Point, Renderer } from '@pixi/core'; import { DisplayObject } from '@pixi/display'; /** * Directional light is drawn using a full-screen quad. * @memberof PIXI.lights */ export declare class DirectionalLight extends Light { target: DisplayObject | Point; /** * @param {number} [color=0xFFFFFF] - The color of the light. * @param {number} [brightness=1] - The intensity of the light. * @param {PIXI.DisplayObject|PIXI.Point} [target] - The object in the scene to target. */ constructor(color: number | undefined, brightness: number | undefined, target: DisplayObject | Point); /** * Sync shader * @param {PIXI.Renderer} renderer - Renderer */ syncShader(renderer: Renderer): void; }