import type { CLEAR_MODES } from '@pixi/core'; import { Filter } from '@pixi/core'; import type { FilterSystem } from '@pixi/core'; import type { IPoint } from '@pixi/core'; import type { IPointData } from '@pixi/core'; import { ObservablePoint } from '@pixi/core'; import type { RenderTexture } from '@pixi/core'; /** * Drop shadow filter.
* ![original](../tools/screenshots/dist/original.png)![filter](../tools/screenshots/dist/drop-shadow.png) * @class * @extends PIXI.Filter * @see {@link https://www.npmjs.com/package/@pixi/filter-drop-shadow|@pixi/filter-drop-shadow} * @see {@link https://www.npmjs.com/package/pixi-filters|pixi-filters} */ export declare class DropShadowFilter extends Filter { /** Default constructor options. */ static readonly defaults: DropShadowFilterOptions; /** Hide the contents, only show the shadow. */ shadowOnly: boolean; /** * Angle of the shadow in degrees * @deprecated since 5.3.0 * @see DropShadowFilter#offset */ angle: number; private _offset; private _distance; private _tintFilter; private _blurFilter; protected _resolution: number; /** * @param {object} [options] - Filter options * @param {number} [options.offset={x: 4, y: 4}] - Offset of the shadow * @param {number} [options.color=0x000000] - Color of the shadow * @param {number} [options.alpha=0.5] - Alpha of the shadow * @param {boolean} [options.shadowOnly=false] - Whether render shadow only * @param {number} [options.blur=2] - Sets the strength of the Blur properties simultaneously * @param {number} [options.quality=3] - The quality of the Blur filter. * @param {number[]} [options.kernels=null] - The kernels of the Blur filter. * @param {number|number[]|PIXI.Point} [options.pixelSize=1] - the pixelSize of the Blur filter. * @param {number} [options.resolution=PIXI.settings.FILTER_RESOLUTION] - The resolution of the Blur filter. */ constructor(options?: Partial); apply(filterManager: FilterSystem, input: RenderTexture, output: RenderTexture, clear: CLEAR_MODES): void; /** * Recalculate the proper padding amount. * @private */ private _updatePadding; /** * Update the transform matrix of offset angle. * @private * @deprecated */ private _updateShift; /** * Set the offset position of the drop-shadow relative to the original image. * @type {PIXI.IPointData} * @default {x: 4, y: 4} */ set offset(value: IPointData); get offset(): ObservablePoint; /** * The resolution of the filter. * @default PIXI.settings.FILTER_RESOLUTION */ get resolution(): number; set resolution(value: number); /** * Distance offset of the shadow * @default 5 * @deprecated since 5.3.0 * @see DropShadowFilter#offset */ get distance(): number; set distance(value: number); /** * The angle of the shadow in degrees * @deprecated since 5.3.0 * @see DropShadowFilter#offset */ get rotation(): number; set rotation(value: number); /** * The alpha of the shadow * @default 1 */ get alpha(): number; set alpha(value: number); /** * The color of the shadow. * @default 0x000000 */ get color(): number; set color(value: number); /** * Sets the kernels of the Blur Filter */ get kernels(): number[]; set kernels(value: number[]); /** * The blur of the shadow * @default 2 */ get blur(): number; set blur(value: number); /** * Sets the quality of the Blur Filter * @default 4 */ get quality(): number; set quality(value: number); /** * Sets the pixelSize of the Kawase Blur filter * * @member {number|number[]|PIXI.Point} * @default 1 */ get pixelSize(): PixelSizeValue; set pixelSize(value: PixelSizeValue); } export declare interface DropShadowFilterOptions { /** @deprecated */ rotation?: number; /** @deprecated */ distance?: number; offset: IPointData; color: number; alpha: number; shadowOnly: boolean; blur: number; quality: number; kernels: number[] | null; pixelSize: PixelSizeValue; resolution: number; } declare type PixelSizeValue = number | number[] | IPoint; export { }