export enum Collections { PLAYER = "player", STATS = "stats", INVENTORY = "inventory", CLASS = "class", } export enum Fields { XP = "xp", NAME = "name", CLASS = "class", } export enum Methods { UPDATE = "update", FIND_ONE = "findOne", SAVE = "save", } export enum Classes { WARRIOR = "warrior", MAGE = "mage", } export enum Commands { SCENE_START = "scene:start", COMMAND_START = "start", COMMAND_YES = "yes", COMMAND_NO = "no", COMMAND_WARRIOR = "warrior", COMMAND_MAGE = "mage", }