export default class TightDecoder { _ctl: any; _filter: any; _numColors: number; _palette: Uint8Array; _len: number; _zlibs: Inflator[]; decodeRect(x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean | void; _fillRect(x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _jpegRect(x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _pngRect(x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): void; _basicRect(ctl: any, x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _copyFilter(streamId: any, x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _paletteFilter(streamId: any, x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _monoRect(x: any, y: any, width: any, height: any, data: any, palette: any, display: any): void; _paletteRect(x: any, y: any, width: any, height: any, data: any, palette: any, display: any): void; _gradientFilter(streamId: any, x: any, y: any, width: any, height: any, sock: any, display: any, depth: any): boolean; _readData(sock: any): any; _getScratchBuffer(size: any): Uint8Array; _scratchBuffer: Uint8Array | undefined; } import Inflator from "../inflator.js"; //# sourceMappingURL=tight.d.ts.map