import type { Meta, StoryObj } from '@storybook/react'; import { PisellFloorMapLayout } from './PisellFloorMapLayout'; /** * PisellFloorMapLayout 楼层图布局 * * 空间布局视图:在二维平面按坐标渲染资源(桌台/房间/工位等), * 支持缩放、平移、复位、区域定位,仅负责展示与交互。 */ declare const meta: Meta; export default meta; declare type Story = StoryObj; /** * 默认 - 纯色底 + 简单格子(格子单位,默认 item 间距 8px) */ export declare const Default: Story; /** * 显示网格线(item 间距由 mapLayer.gap 控制) */ export declare const WithGrid: Story; /** * 开启平移 - 可拖拽画布 */ export declare const WithPan: Story; export declare const WithShapes: Story; export declare const WithVariableSizes: Story; export declare const PixelUnits: Story; /** * 点击与 Hover 事件 */ export declare const WithEvents: Story; /** * Ref 调用 - 外部按钮控制缩放/复位/区域定位 */ export declare const WithRefControls: Story; export declare const FloorMapViewEdit: Story; /** * 平面图编辑态 + 自定义数据源记录表单(`dataSourceRecordForm.sales`) */ export declare const FloorMapViewEditCustomRecordForm: Story; /** * Floor Map 视图 - 阅读态(方桌同样用 Figma 样式) */ export declare const FloorMapViewRead: Story; /** * 平面图阅读态 - 验证 appearanceMode 的暗色背景兜底 */ export declare const DarkBackground: Story; /** * 自定义控制按钮显隐 */ export declare const ControlsHidden: Story; /** * `FloorMapLayoutProvider` 注入 `floorMapConfig` / `dataSources`;Layout 仅传展示向 props */ export declare const FloorMapWithLayoutProvider: Story; /** * Figma 设计稿效果 - 餐厅桌台状态图(顶部 Tab + 图例参考 node 14131:6266,内容区不变) */ export declare const FigmaDesign: Story;