import { State } from "./state"; import { commitSymbol, phaseSymbol, updateSymbol, effectsSymbol, Phase, EffectsSymbols } from "./symbols"; import { GenericRenderer, ComponentOrVirtualComponent } from "./core"; import { ChildPart } from "lit-html"; declare abstract class BaseScheduler

, H extends ComponentOrVirtualComponent> { renderer: R; host: H; state: State; [phaseSymbol]: Phase | null; _updateQueued: boolean; _active: boolean; _updateCount: number; _processing: boolean; static maxUpdates: number; constructor(renderer: R, host: H); private _checkForInfiniteLoop; update(): void; handlePhase(phase: typeof commitSymbol, arg: unknown): void; handlePhase(phase: typeof updateSymbol): unknown; handlePhase(phase: typeof effectsSymbol): void; render(): unknown; runEffects(phase: EffectsSymbols): void; abstract commit(result: unknown): void; teardown(): void; pause(): void; resume(): void; } export { BaseScheduler };