import ISpeed from './interfaces/iSpeed'; import { SpeedType } from './animationEnums'; import IAnimationEaseFunction from './interfaces/iAnimationEaseFunction'; export declare class Speed implements ISpeed { constructor(data?: (Speed | Object | string)); static validate(durationSpeed?: (number | ISpeed)): ISpeed; readonly isDefault: boolean; private _isDefault; type: SpeedType; private _speedType; ease: IAnimationEaseFunction; duration: number; private _duration; unitsPerSecond: number; private _unitsPerSecond; differenceFactor: number; private _differenceFactor; unitValue: number; private _unitValue; normalizedUnitValue: number; private _normalizedUnitValue; getDuration(startValue?: number, targetValue?: number, isNormalizedValue?: boolean, fps?: number): number; } export default Speed;