export class AnimationEaseQuintic { static in(t:number, b:number, c:number, d:number):number { return c * (t /= d) * t * t * t * t + b; } static out(t:number, b:number, c:number, d:number):number { return c * ((t = t / d - 1) * t * t * t * t + 1) + b; } static inOut(t:number, b:number, c:number, d:number):number { if ((t /= d * 0.5) < 1.0) return c * 0.5 * t * t * t * t * t + b; return c * 0.5 * ((t -= 2) * t * t * t * t + 2) + b; } } // End class export default AnimationEaseQuintic;