import { IRenderPass } from './IRenderPass'; import { ITexture } from '../../../textures/ITexture'; export declare type ITextureStack = { renderPass: IRenderPass; textures: Map; tempTextures: Map; textureIndex: number[]; maxTextures: number; init: (renderPass: T) => void; }; export declare const TextureStack: ITextureStack; //# sourceMappingURL=TextureStack.d.ts.map