import { IEffectLayer } from './IEffectLayer'; import { IRenderPass } from '../../renderer/webgl1/renderpass/IRenderPass'; import { IShader } from '../../renderer/webgl1/shaders/IShader'; import { RenderLayer } from '../renderlayer/RenderLayer'; export declare class EffectLayer extends RenderLayer implements IEffectLayer { readonly type: string; shaders: IShader[]; constructor(width?: number, height?: number, resolution?: number, ...shaders: IShader[]); postRenderGL(renderPass: T): void; } //# sourceMappingURL=EffectLayer.d.ts.map