import type { WebGLContextManager } from "../../../webgl/context-manager"; import type { SeriesChart } from "../series"; /** * Re-export of the bar discriminator value so `series-render.ts` can * filter the `_bars` columnar storage without pulling the full * `series-build` types into its import surface. */ export declare const BAR_TYPE_BAR_VAL = 0; type GL = WebGL2RenderingContext | WebGLRenderingContext; /** * Draw the bar-typed subset of `chart._bars` as instanced quads. Assumes * the caller has already `useProgram`'d the bar shader and set uniforms. */ export declare function drawBars(chart: SeriesChart, gl: GL, glManager: WebGLContextManager): void; export {};