/** * Playbook: Stuck Turn / Task * * Diagnoses and resolves turns or tasks that have stopped progressing. * Common causes: LLM timeout, tool deadlock, event loop stall. */ import type { Playbook } from '../types.js'; import type { OpsRuntimeContextState } from '../runtime-context.js'; export declare function createStuckTurnPlaybook(getRuntimeContext?: () => OpsRuntimeContextState | null): Playbook; /** Stuck turn / task resolution playbook. */ export declare const stuckTurnPlaybook: Playbook; //# sourceMappingURL=stuck-turn.d.ts.map