import type { Vector3Tuple } from 'three'; /** * Aims the key (shadow-casting) light along a world direction, ahead of the * theme or atmosphere source. For captures that compose their own camera — * the worker thumbnail sets the sun relative to its hero angle so shadows * read instead of falling straight behind the building. `null` restores the * theme/atmosphere direction. */ export declare function setKeyLightDirectionOverride(direction: Vector3Tuple | null): void; export declare function getKeyLightDirectionOverride(): Vector3Tuple | null; //# sourceMappingURL=key-light-override.d.ts.map