import type { Camera } from 'three'; export declare function createEdgeDepthSampler(depthTex: any, camera: Camera): (uv: any) => any; export declare function inkedEdges({ sampleDepth, normalTex, inkColor, radius, opacity, sceneRgb, }: { sampleDepth: (uv: any) => any; normalTex: any; inkColor: any; radius: number; opacity: any; sceneRgb: any; }): any; //# sourceMappingURL=ink-edges.d.ts.map