import type { PassNode, RenderPipeline } from 'three/webgpu'; import type { LayerPassIndex } from './layer-pass'; export declare class PostProcessingResources { layerIndex: LayerPassIndex | null; readonly passes: PassNode[]; outline: { dispose(): void; } | null; pipeline: RenderPipeline | null; dispose(): void; } //# sourceMappingURL=post-processing-resources.d.ts.map