import { BufferGeometry } from 'three'; export type SurfaceMeshData = { colors: Float32Array; indices: Uint16Array; positions: Float32Array; }; export declare function createSurfaceMeshGeometry(value: unknown): BufferGeometry | null; export declare function buildSurfaceMeshData(value: unknown): SurfaceMeshData | null; //# sourceMappingURL=surface-mesh-data.d.ts.map