/** * Window paint on the unified slot model. The window's opening proxy (a proud, * invisible cutout) wins the shared scene raycast over the wall in front of the * recessed window, so `resolveSlotByReRaycast` re-raycasts the window's own * subtree to find the part (frame / glass) under the cursor. */ export declare const windowPaint: import("@pascal-app/core").PaintCapability; //# sourceMappingURL=paint.d.ts.map