import { type SceneMaterial, type SceneMaterialId, type WallNode } from '@pascal-app/core'; import { getMaterialsForWall, type RenderShading, type WallMaterialOverride, type WallMaterials } from '@pascal-app/viewer'; export declare function createCurtainWallMaterials(wall: WallNode, shading: RenderShading, materials?: Record): WallMaterialOverride; export declare function getCurtainAwareWallMaterials(wall: WallNode, shading?: RenderShading, textures?: boolean, colorPreset?: Parameters[3], sceneTheme?: string, materials?: Record, finishRefs?: readonly string[]): WallMaterials; //# sourceMappingURL=curtain-wall-materials.d.ts.map