import type { FloorplanGeometry, GeometryContext } from '@pascal-app/core'; import type { SpawnNode } from './schema.js'; /** * 2D floor-plan marker for a spawn point. Uses the same footprint icon * as the walkthrough-mode control and rotates it toward the spawn's * first-person starting view. * * Color matches the 3D renderer's indigo spawn material so the user * sees the same visual identity in both views. * * Coordinates are level-local meters; rotation is radians. */ export declare function buildSpawnFloorplan(node: SpawnNode, ctx: GeometryContext): FloorplanGeometry; //# sourceMappingURL=floorplan.d.ts.map