/** The node batch listens here; kept apart from `system.tsx` so renderers can import it. */ export declare function subscribeBatchReleases(listener: (nodeId: string) => void): () => void; /** * A renderer whose meshes start or stop moving inside a frame (a procedural * motion) reports it here: the node draws itself, then rejoins once quiet. */ export declare function releaseFromBatch(nodeId: string): void; //# sourceMappingURL=release.d.ts.map