/** * Registry-driven item system bundle. * * - **`ItemSystem`** — applies attachTo-driven transforms each frame * (wall-side z-offset, slab elevation, ceiling mounting). * - **`ItemLightSystem`** — manages light sources attached to items * (lamps, ceiling lights, etc.). * - **`NodeBatchSystem`** — once nodes stop changing, draws items, columns, * ceilings, slabs and wall-hosted openings through per-material BatchedMeshes; lit or * edited nodes draw themselves (see ../shared/node-batch/types.ts). * Mounted from the item bundle because it must mount exactly once and * every registered kind's system mounts scene-wide. */ declare const ItemSystems: () => import("react").JSX.Element; export default ItemSystems; //# sourceMappingURL=system.d.ts.map