import { type ColumnNode, type FloorplanMoveTarget } from '@pascal-app/core'; /** * 2D floor-plan move handler for column. Columns need the same footprint-edge * alignment as shelf / item, but they must preview through live transforms and * commit once on release so the overlay does not churn the scene store on * every pointermove. * * Column stores rotation as a scalar (not a tuple); position is `[x, y, z]`. */ export declare const columnFloorplanMoveTarget: FloorplanMoveTarget; //# sourceMappingURL=floorplan-move.d.ts.map