import { BufferGeometry } from 'three'; export declare const COOKTOP_FLAME_COUNT = 22; export declare const COOKTOP_FLAME_SEG = 12; export declare const COOKTOP_FLAME_RAD = 5; export type CooktopFlameSeed = { phase: number; speed: number; height: number; reach: number; }; export declare function cooktopFlameSeed(index: number): CooktopFlameSeed; export declare function createCooktopFlameGeometry(): BufferGeometry; export declare function updateCooktopFlameTube(positions: Float32Array, t: number, seed: CooktopFlameSeed, burnerR: number): void; //# sourceMappingURL=cooktop-flame.d.ts.map