import { PoolState } from '../types'; export declare class TickBitMap { static readonly MAX_UINT256: bigint; static readonly MAX_UINT8: bigint; static compress(tick: bigint, tickSpacing: bigint): bigint; static position(tick: bigint): [bigint, bigint]; static flipTick(poolState: PoolState, tick: bigint, tickSpacing: bigint): void; static nextInitializedTickWithinOneWord(poolState: PoolState, tick: bigint, tickSpacing: bigint, lte: boolean): [bigint, boolean]; }