import adminSnapshotAddresses from './whitelisted_admins' export const whitelistedAdmins = adminSnapshotAddresses export const NONE = 0 // Head(1 - 255) export const HEAD_BASE = 1 export const BRONZE_HELMET = HEAD_BASE export const IRON_HELMET = HEAD_BASE + 1 export const MITHRIL_HELMET = HEAD_BASE + 2 export const ADAMANTINE_HELMET = HEAD_BASE + 3 export const RUNITE_HELMET = HEAD_BASE + 4 export const TITANIUM_HELMET = HEAD_BASE + 5 export const ORICHALCUM_HELMET = HEAD_BASE + 6 export const NATUOW_HOOD = HEAD_BASE + 7 export const BAT_WING_HAT = HEAD_BASE + 8 export const NATURE_MASK = HEAD_BASE + 9 export const APPRENTICE_HAT = HEAD_BASE + 10 export const MAGE_HOOD = HEAD_BASE + 11 export const SORCERER_HAT = HEAD_BASE + 12 export const SEERS_HOOD = HEAD_BASE + 13 export const SHAMAN_HOOD = HEAD_BASE + 14 export const MASTER_HAT = HEAD_BASE + 15 export const AZAMITE_COWL = HEAD_BASE + 16 export const HAUBERK_COWL = HEAD_BASE + 17 export const GARAGOS_COWL = HEAD_BASE + 18 export const ETERNAL_COWL = HEAD_BASE + 19 export const REAVER_COWL = HEAD_BASE + 20 export const SCORCHING_COWL = HEAD_BASE + 21 export const INFUSED_ORICHALCUM_HELMET = HEAD_BASE + 22 export const ORICHALCUM_HELMET_1 = HEAD_BASE + 23 export const ORICHALCUM_HELMET_2 = HEAD_BASE + 24 export const ORICHALCUM_HELMET_3 = HEAD_BASE + 25 export const ORICHALCUM_HELMET_4 = HEAD_BASE + 26 export const ORICHALCUM_HELMET_5 = HEAD_BASE + 27 export const INFUSED_MASTER_HAT = HEAD_BASE + 28 export const MASTER_HAT_1 = HEAD_BASE + 29 export const MASTER_HAT_2 = HEAD_BASE + 30 export const MASTER_HAT_3 = HEAD_BASE + 31 export const MASTER_HAT_4 = HEAD_BASE + 32 export const MASTER_HAT_5 = HEAD_BASE + 33 export const INFUSED_SCORCHING_COWL = HEAD_BASE + 34 export const SCORCHING_COWL_1 = HEAD_BASE + 35 export const SCORCHING_COWL_2 = HEAD_BASE + 36 export const SCORCHING_COWL_3 = HEAD_BASE + 37 export const SCORCHING_COWL_4 = HEAD_BASE + 38 export const SCORCHING_COWL_5 = HEAD_BASE + 39 export const ALCHEMY_HAT = HEAD_BASE + 40 export const HEAD_MAX = HEAD_BASE + 254 // Inclusive // Neck(257 - 511) export const NECK_BASE = 257 export const SAPPHIRE_AMULET = NECK_BASE export const EMERALD_AMULET = NECK_BASE + 1 export const RUBY_AMULET = NECK_BASE + 2 export const AMETHYST_AMULET = NECK_BASE + 3 export const DIAMOND_AMULET = NECK_BASE + 4 export const DRAGONSTONE_AMULET = NECK_BASE + 5 export const INFUSED_DRAGONSTONE_AMULET = NECK_BASE + 6 export const DRAGONSTONE_AMULET_1 = NECK_BASE + 7 export const DRAGONSTONE_AMULET_2 = NECK_BASE + 8 export const DRAGONSTONE_AMULET_3 = NECK_BASE + 9 export const DRAGONSTONE_AMULET_4 = NECK_BASE + 10 export const DRAGONSTONE_AMULET_5 = NECK_BASE + 11 export const KEPHRI_AMULET = NECK_BASE + 12 export const ANNIV2_AMULET = NECK_BASE + 13 export const ANNIV3_AMULET = NECK_BASE + 14 export const NECK_MAX = NECK_BASE + 254 // Body(513 - 767) export const BODY_BASE = 513 export const BRONZE_ARMOR = BODY_BASE export const IRON_ARMOR = BODY_BASE + 1 export const MITHRIL_ARMOR = BODY_BASE + 2 export const ADAMANTINE_ARMOR = BODY_BASE + 3 export const RUNITE_ARMOR = BODY_BASE + 4 export const TITANIUM_ARMOR = BODY_BASE + 5 export const ORICHALCUM_ARMOR = BODY_BASE + 6 export const NATUOW_BODY = BODY_BASE + 7 export const BAT_WING_BODY = BODY_BASE + 8 export const NATURE_BODY = BODY_BASE + 9 export const APPRENTICE_BODY = BODY_BASE + 10 export const MAGE_BODY = BODY_BASE + 11 export const SORCERER_BODY = BODY_BASE + 12 export const SEERS_BODY = BODY_BASE + 13 export const SHAMAN_BODY = BODY_BASE + 14 export const MASTER_BODY = BODY_BASE + 15 export const AZAMITE_BODY = BODY_BASE + 16 export const HAUBERK_BODY = BODY_BASE + 17 export const GARAGOS_BODY = BODY_BASE + 18 export const ETERNAL_BODY = BODY_BASE + 19 export const REAVER_BODY = BODY_BASE + 20 export const SCORCHING_BODY = BODY_BASE + 21 export const INFUSED_ORICHALCUM_ARMOR = BODY_BASE + 22 export const ORICHALCUM_ARMOR_1 = BODY_BASE + 23 export const ORICHALCUM_ARMOR_2 = BODY_BASE + 24 export const ORICHALCUM_ARMOR_3 = BODY_BASE + 25 export const ORICHALCUM_ARMOR_4 = BODY_BASE + 26 export const ORICHALCUM_ARMOR_5 = BODY_BASE + 27 export const INFUSED_MASTER_BODY = BODY_BASE + 28 export const MASTER_BODY_1 = BODY_BASE + 29 export const MASTER_BODY_2 = BODY_BASE + 30 export const MASTER_BODY_3 = BODY_BASE + 31 export const MASTER_BODY_4 = BODY_BASE + 32 export const MASTER_BODY_5 = BODY_BASE + 33 export const INFUSED_SCORCHING_BODY = BODY_BASE + 34 export const SCORCHING_BODY_1 = BODY_BASE + 35 export const SCORCHING_BODY_2 = BODY_BASE + 36 export const SCORCHING_BODY_3 = BODY_BASE + 37 export const SCORCHING_BODY_4 = BODY_BASE + 38 export const SCORCHING_BODY_5 = BODY_BASE + 39 export const ALCHEMY_BODY = BODY_BASE + 40 export const BODY_MAX = BODY_BASE + 254 // Arms(769 - 1023) export const ARMS_BASE = 769 export const BRONZE_GAUNTLETS = ARMS_BASE export const IRON_GAUNTLETS = ARMS_BASE + 1 export const MITHRIL_GAUNTLETS = ARMS_BASE + 2 export const ADAMANTINE_GAUNTLETS = ARMS_BASE + 3 export const RUNITE_GAUNTLETS = ARMS_BASE + 4 export const TITANIUM_GAUNTLETS = ARMS_BASE + 5 export const ORICHALCUM_GAUNTLETS = ARMS_BASE + 6 export const NATUOW_BRACERS = ARMS_BASE + 7 export const BAT_WING_BRACERS = ARMS_BASE + 8 export const NATURE_BRACERS = ARMS_BASE + 9 export const APPRENTICE_GAUNTLETS = ARMS_BASE + 10 export const MAGE_BRACERS = ARMS_BASE + 11 export const SORCERER_GAUNTLETS = ARMS_BASE + 12 export const SEERS_BRACERS = ARMS_BASE + 13 export const SHAMAN_GAUNTLETS = ARMS_BASE + 14 export const MASTER_BRACERS = ARMS_BASE + 15 export const AZAMITE_BRACERS = ARMS_BASE + 16 export const HAUBERK_BRACERS = ARMS_BASE + 17 export const GARAGOS_BRACERS = ARMS_BASE + 18 export const ETERNAL_BRACERS = ARMS_BASE + 19 export const REAVER_BRACERS = ARMS_BASE + 20 export const SCORCHING_BRACERS = ARMS_BASE + 21 export const INFUSED_ORICHALCUM_GAUNTLETS = ARMS_BASE + 22 export const ORICHALCUM_GAUNTLETS_1 = ARMS_BASE + 23 export const ORICHALCUM_GAUNTLETS_2 = ARMS_BASE + 24 export const ORICHALCUM_GAUNTLETS_3 = ARMS_BASE + 25 export const ORICHALCUM_GAUNTLETS_4 = ARMS_BASE + 26 export const ORICHALCUM_GAUNTLETS_5 = ARMS_BASE + 27 export const INFUSED_MASTER_BRACERS = ARMS_BASE + 28 export const MASTER_BRACERS_1 = ARMS_BASE + 29 export const MASTER_BRACERS_2 = ARMS_BASE + 30 export const MASTER_BRACERS_3 = ARMS_BASE + 31 export const MASTER_BRACERS_4 = ARMS_BASE + 32 export const MASTER_BRACERS_5 = ARMS_BASE + 33 export const INFUSED_SCORCHING_BRACERS = ARMS_BASE + 34 export const SCORCHING_BRACERS_1 = ARMS_BASE + 35 export const SCORCHING_BRACERS_2 = ARMS_BASE + 36 export const SCORCHING_BRACERS_3 = ARMS_BASE + 37 export const SCORCHING_BRACERS_4 = ARMS_BASE + 38 export const SCORCHING_BRACERS_5 = ARMS_BASE + 39 export const ALCHEMY_BRACERS = ARMS_BASE + 40 export const ARMS_MAX = ARMS_BASE + 254 // Legs(1025 - 1279) export const LEGS_BASE = 1025 export const BRONZE_TASSETS = LEGS_BASE export const IRON_TASSETS = LEGS_BASE + 1 export const MITHRIL_TASSETS = LEGS_BASE + 2 export const ADAMANTINE_TASSETS = LEGS_BASE + 3 export const RUNITE_TASSETS = LEGS_BASE + 4 export const TITANIUM_TASSETS = LEGS_BASE + 5 export const ORICHALCUM_TASSETS = LEGS_BASE + 6 export const NATUOW_TASSETS = LEGS_BASE + 7 export const BAT_WING_TROUSERS = LEGS_BASE + 8 export const NATURE_TROUSERS = LEGS_BASE + 9 export const APPRENTICE_TROUSERS = LEGS_BASE + 10 export const MAGE_TROUSERS = LEGS_BASE + 11 export const SORCERER_TROUSERS = LEGS_BASE + 12 export const SEERS_TROUSERS = LEGS_BASE + 13 export const SHAMAN_TROUSERS = LEGS_BASE + 14 export const MASTER_TROUSERS = LEGS_BASE + 15 export const AZAMITE_CHAPS = LEGS_BASE + 16 export const HAUBERK_CHAPS = LEGS_BASE + 17 export const GARAGOS_CHAPS = LEGS_BASE + 18 export const ETERNAL_CHAPS = LEGS_BASE + 19 export const REAVER_CHAPS = LEGS_BASE + 20 export const SCORCHING_CHAPS = LEGS_BASE + 21 export const INFUSED_ORICHALCUM_TASSETS = LEGS_BASE + 22 export const ORICHALCUM_TASSETS_1 = LEGS_BASE + 23 export const ORICHALCUM_TASSETS_2 = LEGS_BASE + 24 export const ORICHALCUM_TASSETS_3 = LEGS_BASE + 25 export const ORICHALCUM_TASSETS_4 = LEGS_BASE + 26 export const ORICHALCUM_TASSETS_5 = LEGS_BASE + 27 export const INFUSED_MASTER_TROUSERS = LEGS_BASE + 28 export const MASTER_TROUSERS_1 = LEGS_BASE + 29 export const MASTER_TROUSERS_2 = LEGS_BASE + 30 export const MASTER_TROUSERS_3 = LEGS_BASE + 31 export const MASTER_TROUSERS_4 = LEGS_BASE + 32 export const MASTER_TROUSERS_5 = LEGS_BASE + 33 export const INFUSED_SCORCHING_CHAPS = LEGS_BASE + 34 export const SCORCHING_CHAPS_1 = LEGS_BASE + 35 export const SCORCHING_CHAPS_2 = LEGS_BASE + 36 export const SCORCHING_CHAPS_3 = LEGS_BASE + 37 export const SCORCHING_CHAPS_4 = LEGS_BASE + 38 export const SCORCHING_CHAPS_5 = LEGS_BASE + 39 export const ALCHEMY_TROUSERS = LEGS_BASE + 40 export const LEGS_MAX = LEGS_BASE + 254 // Feet(1281 - 1535) export const FEET_BASE = 1281 export const BRONZE_BOOTS = FEET_BASE export const IRON_BOOTS = FEET_BASE + 1 export const MITHRIL_BOOTS = FEET_BASE + 2 export const ADAMANTINE_BOOTS = FEET_BASE + 3 export const RUNITE_BOOTS = FEET_BASE + 4 export const TITANIUM_BOOTS = FEET_BASE + 5 export const ORICHALCUM_BOOTS = FEET_BASE + 6 export const NATUOW_BOOTS = FEET_BASE + 7 export const BAT_WING_BOOTS = FEET_BASE + 8 export const NATURE_BOOTS = FEET_BASE + 9 export const APPRENTICE_BOOTS = FEET_BASE + 10 export const MAGE_BOOTS = FEET_BASE + 11 export const SORCERER_BOOTS = FEET_BASE + 12 export const SEERS_BOOTS = FEET_BASE + 13 export const SHAMAN_BOOTS = FEET_BASE + 14 export const MASTER_BOOTS = FEET_BASE + 15 export const AZAMITE_BOOTS = FEET_BASE + 16 export const HAUBERK_BOOTS = FEET_BASE + 17 export const GARAGOS_BOOTS = FEET_BASE + 18 export const ETERNAL_BOOTS = FEET_BASE + 19 export const REAVER_BOOTS = FEET_BASE + 20 export const SCORCHING_BOOTS = FEET_BASE + 21 export const INFUSED_ORICHALCUM_BOOTS = FEET_BASE + 22 export const ORICHALCUM_BOOTS_1 = FEET_BASE + 23 export const ORICHALCUM_BOOTS_2 = FEET_BASE + 24 export const ORICHALCUM_BOOTS_3 = FEET_BASE + 25 export const ORICHALCUM_BOOTS_4 = FEET_BASE + 26 export const ORICHALCUM_BOOTS_5 = FEET_BASE + 27 export const INFUSED_MASTER_BOOTS = FEET_BASE + 28 export const MASTER_BOOTS_1 = FEET_BASE + 29 export const MASTER_BOOTS_2 = FEET_BASE + 30 export const MASTER_BOOTS_3 = FEET_BASE + 31 export const MASTER_BOOTS_4 = FEET_BASE + 32 export const MASTER_BOOTS_5 = FEET_BASE + 33 export const INFUSED_SCORCHING_BOOTS = FEET_BASE + 34 export const SCORCHING_BOOTS_1 = FEET_BASE + 35 export const SCORCHING_BOOTS_2 = FEET_BASE + 36 export const SCORCHING_BOOTS_3 = FEET_BASE + 37 export const SCORCHING_BOOTS_4 = FEET_BASE + 38 export const SCORCHING_BOOTS_5 = FEET_BASE + 39 export const ALCHEMY_BOOTS = FEET_BASE + 40 export const FEET_MAX = FEET_BASE + 254 // Ring(1536 - 1791) export const RING_BASE = 1536 export const PANGSTEN_RING = RING_BASE export const CANVITE_RING = RING_BASE + 1 export const ETCHED_RING = RING_BASE + 2 export const PRIMDIAT_RING = RING_BASE + 3 export const OCULITE_RING = RING_BASE + 4 export const NOVIAN_RING = RING_BASE + 5 export const ANNIV1_RING = RING_BASE + 6 export const RING_OF_TUR = RING_BASE + 7 export const ANNIV2_RING = RING_BASE + 8 export const ANNIV3_RING = RING_BASE + 9 export const RING_MAX = RING_BASE + 255 // Extra Slot(1792 - 2047) // Combat (right hand and shield) (2048 - 2303) export const COMBAT_BASE = 2048 // Melee export const SWORD_BASE = COMBAT_BASE export const BRONZE_SWORD = SWORD_BASE export const IRON_SWORD = COMBAT_BASE + 1 export const MITHRIL_SWORD = COMBAT_BASE + 2 export const ADAMANTINE_SWORD = COMBAT_BASE + 3 export const RUNITE_SWORD = COMBAT_BASE + 4 export const TITANIUM_SWORD = COMBAT_BASE + 5 export const ORICHALCUM_SWORD = COMBAT_BASE + 6 export const INFUSED_ORICHALCUM_SWORD = COMBAT_BASE + 7 export const ORICHALCUM_SWORD_1 = COMBAT_BASE + 8 export const ORICHALCUM_SWORD_2 = COMBAT_BASE + 9 export const ORICHALCUM_SWORD_3 = COMBAT_BASE + 10 export const ORICHALCUM_SWORD_4 = COMBAT_BASE + 11 export const ORICHALCUM_SWORD_5 = COMBAT_BASE + 12 export const SWORD_MAX = SWORD_BASE + 49 // Magic (both hands) export const STAFF_BASE = COMBAT_BASE + 50 export const TOTEM_STAFF = STAFF_BASE export const SAPPHIRE_STAFF = STAFF_BASE + 1 export const EMERALD_STAFF = STAFF_BASE + 2 export const RUBY_STAFF = STAFF_BASE + 3 export const AMETHYST_STAFF = STAFF_BASE + 4 export const DIAMOND_STAFF = STAFF_BASE + 5 export const DRAGONSTONE_STAFF = STAFF_BASE + 6 export const INFUSED_DRAGONSTONE_STAFF = STAFF_BASE + 7 export const DRAGONSTONE_STAFF_1 = STAFF_BASE + 8 export const DRAGONSTONE_STAFF_2 = STAFF_BASE + 9 export const DRAGONSTONE_STAFF_3 = STAFF_BASE + 10 export const DRAGONSTONE_STAFF_4 = STAFF_BASE + 11 export const DRAGONSTONE_STAFF_5 = STAFF_BASE + 12 export const STAFF_MAX = STAFF_BASE + 49 // Bows (both hands) export const BOW_BASE = COMBAT_BASE + 100 export const BASIC_BOW = BOW_BASE export const BONE_BOW = BOW_BASE + 1 export const EXPERT_BOW = BOW_BASE + 2 export const SPECTRAL_BOW = BOW_BASE + 3 export const ICY_BOW = BOW_BASE + 4 export const GLITTERING_BOW = BOW_BASE + 5 export const GODLY_BOW = BOW_BASE + 6 export const INFUSED_GODLY_BOW = BOW_BASE + 7 export const GODLY_BOW_1 = BOW_BASE + 8 export const GODLY_BOW_2 = BOW_BASE + 9 export const GODLY_BOW_3 = BOW_BASE + 10 export const GODLY_BOW_4 = BOW_BASE + 11 export const GODLY_BOW_5 = BOW_BASE + 12 export const BOW_MAX = BOW_BASE + 49 // Shields (left arm) export const SHIELD_BASE = COMBAT_BASE + 150 export const BRONZE_SHIELD = SHIELD_BASE export const IRON_SHIELD = SHIELD_BASE + 1 export const MITHRIL_SHIELD = SHIELD_BASE + 2 export const ADAMANTINE_SHIELD = SHIELD_BASE + 3 export const RUNITE_SHIELD = SHIELD_BASE + 4 export const TITANIUM_SHIELD = SHIELD_BASE + 5 export const ORICHALCUM_SHIELD = SHIELD_BASE + 6 export const INFUSED_ORICHALCUM_SHIELD = SHIELD_BASE + 7 export const ORICHALCUM_SHIELD_1 = SHIELD_BASE + 8 export const ORICHALCUM_SHIELD_2 = SHIELD_BASE + 9 export const ORICHALCUM_SHIELD_3 = SHIELD_BASE + 10 export const ORICHALCUM_SHIELD_4 = SHIELD_BASE + 11 export const ORICHALCUM_SHIELD_5 = SHIELD_BASE + 12 export const MOUNTAIN_ROOT_SHIELD = SHIELD_BASE + 13 export const SHIELD_MAX = SHIELD_BASE + 49 // Daggers (left arm) export const DAGGER_BASE = COMBAT_BASE + 200 export const DAGGER_001_BRONZE = DAGGER_BASE export const DAGGER_002_IRON = DAGGER_BASE + 1 export const DAGGER_003_MITHRIL = DAGGER_BASE + 2 export const DAGGER_004_ADAMANTINE = DAGGER_BASE + 3 export const DAGGER_005_RUNITE = DAGGER_BASE + 4 export const DAGGER_006_TITANIUM = DAGGER_BASE + 5 export const DAGGER_007_ORICHALCUM = DAGGER_BASE + 6 export const DAGGER_007_ORICHALCUM_1 = DAGGER_BASE + 7 export const DAGGER_007_ORICHALCUM_2 = DAGGER_BASE + 8 export const DAGGER_007_ORICHALCUM_3 = DAGGER_BASE + 9 export const DAGGER_007_ORICHALCUM_4 = DAGGER_BASE + 10 export const DAGGER_007_ORICHALCUM_5 = DAGGER_BASE + 11 export const DAGGER_007_ORICHALCUM_INFUSED = DAGGER_BASE + 12 export const DAGGER_MAX = DAGGER_BASE + 49 // Crossbows (both hands) export const CROSSBOW_BASE = COMBAT_BASE + 250 export const CROSSBOW_001_BRONZE = CROSSBOW_BASE export const CROSSBOW_002_IRON = CROSSBOW_BASE + 1 export const CROSSBOW_003_MITHRIL = CROSSBOW_BASE + 2 export const CROSSBOW_004_ADAMANTINE = CROSSBOW_BASE + 3 export const CROSSBOW_005_RUNITE = CROSSBOW_BASE + 4 export const CROSSBOW_006_TITANIUM = CROSSBOW_BASE + 5 export const CROSSBOW_007_ORICHALCUM = CROSSBOW_BASE + 6 export const CROSSBOW_007_ORICHALCUM_1 = CROSSBOW_BASE + 7 export const CROSSBOW_007_ORICHALCUM_2 = CROSSBOW_BASE + 8 export const CROSSBOW_007_ORICHALCUM_3 = CROSSBOW_BASE + 9 export const CROSSBOW_007_ORICHALCUM_4 = CROSSBOW_BASE + 10 export const CROSSBOW_007_ORICHALCUM_5 = CROSSBOW_BASE + 11 export const CROSSBOW_007_ORICHALCUM_INFUSED = CROSSBOW_BASE + 12 export const CROSSBOW_MAX = CROSSBOW_BASE + 49 // Magic books (both hands) (from 2348) export const BOOK_BASE = COMBAT_BASE + 300 export const BOOK_001_BRONZE = BOOK_BASE export const BOOK_002_IRON = BOOK_BASE + 1 export const BOOK_003_MITHRIL = BOOK_BASE + 2 export const BOOK_004_ADAMANTINE = BOOK_BASE + 3 export const BOOK_005_RUNITE = BOOK_BASE + 4 export const BOOK_006_TITANIUM = BOOK_BASE + 5 export const BOOK_007_ORICHALCUM = BOOK_BASE + 6 export const BOOK_007_ORICHALCUM_1 = BOOK_BASE + 7 export const BOOK_007_ORICHALCUM_2 = BOOK_BASE + 8 export const BOOK_007_ORICHALCUM_3 = BOOK_BASE + 9 export const BOOK_007_ORICHALCUM_4 = BOOK_BASE + 10 export const BOOK_007_ORICHALCUM_5 = BOOK_BASE + 11 export const BOOK_007_ORICHALCUM_INFUSED = BOOK_BASE + 12 export const BOOK_MAX = BOOK_BASE + 49 export const COMBAT_MAX = COMBAT_BASE + 511 // 2559 // Mining (2560 - 2815) export const MINING_BASE = 2560 export const BRONZE_PICKAXE = MINING_BASE export const IRON_PICKAXE = MINING_BASE + 1 export const MITHRIL_PICKAXE = MINING_BASE + 2 export const ADAMANTINE_PICKAXE = MINING_BASE + 3 export const RUNITE_PICKAXE = MINING_BASE + 4 export const TITANIUM_PICKAXE = MINING_BASE + 5 export const ORICHALCUM_PICKAXE = MINING_BASE + 6 export const MINING_MAX = MINING_BASE + 255 // Woodcutting (2816 - 3071) export const WOODCUTTING_BASE = 2816 export const BRONZE_AXE = WOODCUTTING_BASE export const IRON_AXE = WOODCUTTING_BASE + 1 export const MITHRIL_AXE = WOODCUTTING_BASE + 2 export const ADAMANTINE_AXE = WOODCUTTING_BASE + 3 export const RUNITE_AXE = WOODCUTTING_BASE + 4 export const TITANIUM_AXE = WOODCUTTING_BASE + 5 export const ORICHALCUM_AXE = WOODCUTTING_BASE + 6 export const WOODCUTTING_MAX = WOODCUTTING_BASE + 255 // Fishing (3072 - 3327) export const FISHING_BASE = 3072 export const NET_STICK = FISHING_BASE export const MEDIUM_NET = FISHING_BASE + 1 export const WOOD_FISHING_ROD = FISHING_BASE + 2 export const UNUSED_FISHING_1 = FISHING_BASE + 3 export const UNUSED_FISHING_2 = FISHING_BASE + 4 export const CAGE = FISHING_BASE + 5 export const UNUSED_FISHING_3 = FISHING_BASE + 6 export const LARGE_NET = FISHING_BASE + 7 export const TITANIUM_FISHING_ROD = FISHING_BASE + 8 export const MAGIC_NET = FISHING_BASE + 9 export const HARPOON = FISHING_BASE + 10 export const FISHING_MAX = FISHING_BASE + 255 // Firemaking (3328 - 3583) export const FIRE_BASE = 3328 export const MAGIC_FIRE_STARTER = FIRE_BASE export const FIRE_MAX = FIRE_BASE + 255 // Fragments(3584 - 3839) export const FRAGMENT_BASE = 3584 export const INFUSED_ORICHALCUM_HELMET_FRAGMENT = FRAGMENT_BASE export const INFUSED_ORICHALCUM_ARMOR_FRAGMENT = FRAGMENT_BASE + 1 export const INFUSED_ORICHALCUM_TASSETS_FRAGMENT = FRAGMENT_BASE + 2 export const INFUSED_ORICHALCUM_GAUNTLETS_FRAGMENT = FRAGMENT_BASE + 3 export const INFUSED_ORICHALCUM_BOOTS_FRAGMENT = FRAGMENT_BASE + 4 export const INFUSED_MASTER_HAT_FRAGMENT = FRAGMENT_BASE + 5 export const INFUSED_MASTER_BODY_FRAGMENT = FRAGMENT_BASE + 6 export const INFUSED_MASTER_TROUSERS_FRAGMENT = FRAGMENT_BASE + 7 export const INFUSED_MASTER_BRACERS_FRAGMENT = FRAGMENT_BASE + 8 export const INFUSED_MASTER_BOOTS_FRAGMENT = FRAGMENT_BASE + 9 export const INFUSED_SCORCHING_COWL_FRAGMENT = FRAGMENT_BASE + 10 export const INFUSED_SCORCHING_BODY_FRAGMENT = FRAGMENT_BASE + 11 export const INFUSED_SCORCHING_CHAPS_FRAGMENT = FRAGMENT_BASE + 12 export const INFUSED_SCORCHING_BRACERS_FRAGMENT = FRAGMENT_BASE + 13 export const INFUSED_SCORCHING_BOOTS_FRAGMENT = FRAGMENT_BASE + 14 export const INFUSED_DRAGONSTONE_AMULET_FRAGMENT = FRAGMENT_BASE + 15 export const INFUSED_ORICHALCUM_SWORD_FRAGMENT = FRAGMENT_BASE + 16 export const INFUSED_ORICHALCUM_SHIELD_FRAGMENT = FRAGMENT_BASE + 17 export const DRAGONSTONE_STAFF_FRAGMENT = FRAGMENT_BASE + 18 export const GODLY_BOW_FRAGMENT = FRAGMENT_BASE + 19 // Dagger fragments export const DAGGER_001_BRONZE_FRAGMENT = FRAGMENT_BASE + 20 export const DAGGER_002_IRON_FRAGMENT = FRAGMENT_BASE + 21 export const DAGGER_003_MITHRIL_FRAGMENT = FRAGMENT_BASE + 22 export const DAGGER_004_ADAMANTINE_FRAGMENT = FRAGMENT_BASE + 23 export const DAGGER_005_RUNITE_FRAGMENT = FRAGMENT_BASE + 24 export const DAGGER_006_TITANIUM_FRAGMENT = FRAGMENT_BASE + 25 export const DAGGER_007_ORICHALCUM_FRAGMENT = FRAGMENT_BASE + 26 // Crossbow fragments export const CROSSBOW_001_BRONZE_FRAGMENT = FRAGMENT_BASE + 27 export const CROSSBOW_002_IRON_FRAGMENT = FRAGMENT_BASE + 28 export const CROSSBOW_003_MITHRIL_FRAGMENT = FRAGMENT_BASE + 29 export const CROSSBOW_004_ADAMANTINE_FRAGMENT = FRAGMENT_BASE + 30 export const CROSSBOW_005_RUNITE_FRAGMENT = FRAGMENT_BASE + 31 export const CROSSBOW_006_TITANIUM_FRAGMENT = FRAGMENT_BASE + 32 export const CROSSBOW_007_ORICHALCUM_FRAGMENT = FRAGMENT_BASE + 33 // Book fragments export const BOOK_001_BRONZE_FRAGMENT = FRAGMENT_BASE + 34 export const BOOK_002_IRON_FRAGMENT = FRAGMENT_BASE + 35 export const BOOK_003_MITHRIL_FRAGMENT = FRAGMENT_BASE + 36 export const BOOK_004_ADAMANTINE_FRAGMENT = FRAGMENT_BASE + 37 export const BOOK_005_RUNITE_FRAGMENT = FRAGMENT_BASE + 38 export const BOOK_006_TITANIUM_FRAGMENT = FRAGMENT_BASE + 39 export const BOOK_007_ORICHALCUM_FRAGMENT = FRAGMENT_BASE + 40 export const FRAGMENT_MAX = FRAGMENT_BASE + 255 // Reserved extra Fragments (3840 - 4095) // Empty (4096 - 10239) // Crafting (none needed) // Cooking (none needed) // 10000+ it'a all other items // Bars (10240 - 10495) export const BAR_BASE = 10240 // (256 * 40) export const BRONZE_BAR = BAR_BASE export const IRON_BAR = BAR_BASE + 1 export const MITHRIL_BAR = BAR_BASE + 2 export const ADAMANTINE_BAR = BAR_BASE + 3 export const RUNITE_BAR = BAR_BASE + 4 export const TITANIUM_BAR = BAR_BASE + 5 export const ORICHALCUM_BAR = BAR_BASE + 6 export const BAR_MAX = BAR_BASE + 255 // Logs (10496 - 10751) export const LOG_BASE = 10496 export const LOG = LOG_BASE export const OAK_LOG = LOG_BASE + 1 export const WILLOW_LOG = LOG_BASE + 2 export const MAPLE_LOG = LOG_BASE + 3 export const REDWOOD_LOG = LOG_BASE + 4 export const MAGICAL_LOG = LOG_BASE + 5 export const ASH_LOG = LOG_BASE + 6 export const ENCHANTED_LOG = LOG_BASE + 7 export const LIVING_LOG = LOG_BASE + 8 export const LOG_MAX = LOG_BASE + 255 // Fish (10752 - 11007) export const RAW_FISH_BASE = 10752 export const RAW_MINNUS = RAW_FISH_BASE export const RAW_BLEKK = RAW_FISH_BASE + 1 export const RAW_SKRIMP = RAW_FISH_BASE + 2 export const RAW_FEOLA = RAW_FISH_BASE + 3 export const RAW_ANCHO = RAW_FISH_BASE + 4 export const RAW_TROUT = RAW_FISH_BASE + 5 export const RAW_ROJJA = RAW_FISH_BASE + 6 export const RAW_BOWFISH = RAW_FISH_BASE + 7 export const RAW_GOLDFISH = RAW_FISH_BASE + 8 export const RAW_MYSTY_BLUE = RAW_FISH_BASE + 9 export const RAW_FLITFISH = RAW_FISH_BASE + 10 export const RAW_RAZORFISH = RAW_FISH_BASE + 11 export const RAW_QUAFFER = RAW_FISH_BASE + 12 export const RAW_ROXA = RAW_FISH_BASE + 13 export const RAW_AZACUDDA = RAW_FISH_BASE + 14 export const RAW_STONECLAW = RAW_FISH_BASE + 15 export const RAW_CRUSKAN = RAW_FISH_BASE + 16 export const RAW_CHODFISH = RAW_FISH_BASE + 17 export const RAW_DOUBTFISH = RAW_FISH_BASE + 18 export const RAW_ROSEFIN = RAW_FISH_BASE + 19 export const RAW_SPHINX_FISH = RAW_FISH_BASE + 20 export const RAW_SHAW = RAW_FISH_BASE + 21 export const RAW_VANISHING_PERCH = RAW_FISH_BASE + 22 export const RAW_VIPER_BASS = RAW_FISH_BASE + 23 export const RAW_WATER_SERPENT = RAW_FISH_BASE + 24 export const RAW_WHISKFIN = RAW_FISH_BASE + 25 export const RAW_MHARA = RAW_FISH_BASE + 26 export const RAW_GRAN_SQUIN = RAW_FISH_BASE + 27 export const RAW_LANCER = RAW_FISH_BASE + 28 export const RAW_OCTACLE = RAW_FISH_BASE + 29 export const RAW_DRAGONFISH = RAW_FISH_BASE + 30 export const RAW_YERESPATUM = RAW_FISH_BASE + 31 export const RAW_FISH_MAX = RAW_FISH_BASE + 255 // Cooked Fish (11008 - 11263) export const COOKED_FISH_BASE = 11008 export const COOKED_MINNUS = COOKED_FISH_BASE export const COOKED_BLEKK = COOKED_FISH_BASE + 1 export const COOKED_SKRIMP = COOKED_FISH_BASE + 2 export const COOKED_FEOLA = COOKED_FISH_BASE + 3 export const COOKED_ANCHO = COOKED_FISH_BASE + 4 export const COOKED_TROUT = COOKED_FISH_BASE + 5 export const COOKED_ROJJA = COOKED_FISH_BASE + 6 export const COOKED_BOWFISH = COOKED_FISH_BASE + 7 export const COOKED_GOLDFISH = COOKED_FISH_BASE + 8 export const COOKED_MYSTY_BLUE = COOKED_FISH_BASE + 9 export const COOKED_FLITFISH = COOKED_FISH_BASE + 10 export const COOKED_RAZORFISH = COOKED_FISH_BASE + 11 export const COOKED_QUAFFER = COOKED_FISH_BASE + 12 export const COOKED_ROXA = COOKED_FISH_BASE + 13 export const COOKED_AZACUDDA = COOKED_FISH_BASE + 14 export const COOKED_STONECLAW = COOKED_FISH_BASE + 15 export const COOKED_CRUSKAN = COOKED_FISH_BASE + 16 export const COOKED_CHODFISH = COOKED_FISH_BASE + 17 export const COOKED_DOUBTFISH = COOKED_FISH_BASE + 18 export const COOKED_ROSEFIN = COOKED_FISH_BASE + 19 export const COOKED_SPHINX_FISH = COOKED_FISH_BASE + 20 export const COOKED_SHAW = COOKED_FISH_BASE + 21 export const COOKED_VANISHING_PERCH = COOKED_FISH_BASE + 22 export const COOKED_VIPER_BASS = COOKED_FISH_BASE + 23 export const COOKED_WATER_SERPENT = COOKED_FISH_BASE + 24 export const COOKED_WHISKFIN = COOKED_FISH_BASE + 25 export const COOKED_MHARA = COOKED_FISH_BASE + 26 export const COOKED_GRAN_SQUIN = COOKED_FISH_BASE + 27 export const COOKED_LANCER = COOKED_FISH_BASE + 28 export const COOKED_OCTACLE = COOKED_FISH_BASE + 29 export const COOKED_DRAGONFISH = COOKED_FISH_BASE + 30 export const COOKED_YERESPATUM = COOKED_FISH_BASE + 31 export const COOKED_FISH_MAX = COOKED_FISH_BASE + 255 // Farming (11264 - 11519) export const FARMING_BASE = 11264 export const BONEMEAL = FARMING_BASE export const FARMING_MAX = FARMING_BASE + 255 // Mining Mats (11520 - 11775) export const ORE_BASE = 11520 export const COPPER_ORE = ORE_BASE export const TIN_ORE = ORE_BASE + 1 export const IRON_ORE = ORE_BASE + 2 export const SAPPHIRE = ORE_BASE + 3 export const COAL_ORE = ORE_BASE + 4 export const EMERALD = ORE_BASE + 5 export const MITHRIL_ORE = ORE_BASE + 6 export const RUBY = ORE_BASE + 7 export const ADAMANTINE_ORE = ORE_BASE + 8 export const AMETHYST = ORE_BASE + 9 export const DIAMOND = ORE_BASE + 10 export const RUNITE_ORE = ORE_BASE + 11 export const DRAGONSTONE = ORE_BASE + 12 export const TITANIUM_ORE = ORE_BASE + 13 export const ORICHALCUM_ORE = ORE_BASE + 14 export const ORE_MAX = ORE_BASE + 255 // Arrows (11776 - 12031) export const ARROW_BASE = 11776 export const BRONZE_ARROW = ARROW_BASE export const IRON_ARROW = ARROW_BASE + 1 export const MITHRIL_ARROW = ARROW_BASE + 2 export const ADAMANTINE_ARROW = ARROW_BASE + 3 export const RUNITE_ARROW = ARROW_BASE + 4 export const TITANIUM_ARROW = ARROW_BASE + 5 export const ORICHALCUM_ARROW = ARROW_BASE + 6 export const ARROW_MAX = ARROW_BASE + 255 // Scrolls (12032 - 12287) export const SCROLL_BASE = 12032 export const SHADOW_SCROLL = SCROLL_BASE export const NATURE_SCROLL = SCROLL_BASE + 1 export const AQUA_SCROLL = SCROLL_BASE + 2 export const HELL_SCROLL = SCROLL_BASE + 3 export const AIR_SCROLL = SCROLL_BASE + 4 export const BARRAGE_SCROLL = SCROLL_BASE + 5 export const FREEZE_SCROLL = SCROLL_BASE + 6 export const ANCIENT_SCROLL = SCROLL_BASE + 7 export const SCROLL_MAX = SCROLL_BASE + 255 // Chests (12288 - 12543) export const CHEST_BASE = 12288 export const FISHING_CHEST_1 = CHEST_BASE export const FISHING_CHEST_2 = CHEST_BASE + 1 export const FISHING_CHEST_3 = CHEST_BASE + 2 export const FISHING_CHEST_4 = CHEST_BASE + 3 export const FISHING_CHEST_5 = CHEST_BASE + 4 export const FISHING_CHEST_RESERVED_1 = CHEST_BASE + 5 export const FISHING_CHEST_RESERVED_2 = CHEST_BASE + 6 export const FISHING_CHEST_RESERVED_3 = CHEST_BASE + 7 export const FISHING_CHEST_RESERVED_4 = CHEST_BASE + 8 export const FISHING_CHEST_RESERVED_5 = CHEST_BASE + 9 export const WOODCUTTING_CHEST_1 = CHEST_BASE + 10 export const WOODCUTTING_CHEST_2 = CHEST_BASE + 11 export const WOODCUTTING_CHEST_3 = CHEST_BASE + 12 export const WOODCUTTING_CHEST_4 = CHEST_BASE + 13 export const WOODCUTTING_CHEST_5 = CHEST_BASE + 14 export const WOODCUTTING_CHEST_RESERVED_1 = CHEST_BASE + 15 export const WOODCUTTING_CHEST_RESERVED_2 = CHEST_BASE + 16 export const WOODCUTTING_CHEST_RESERVED_3 = CHEST_BASE + 17 export const WOODCUTTING_CHEST_RESERVED_4 = CHEST_BASE + 18 export const WOODCUTTING_CHEST_RESERVED_5 = CHEST_BASE + 19 export const MINING_CHEST_1 = CHEST_BASE + 20 export const MINING_CHEST_2 = CHEST_BASE + 21 export const MINING_CHEST_3 = CHEST_BASE + 22 export const MINING_CHEST_4 = CHEST_BASE + 23 export const MINING_CHEST_5 = CHEST_BASE + 24 export const MINING_CHEST_RESERVED_1 = CHEST_BASE + 25 export const MINING_CHEST_RESERVED_2 = CHEST_BASE + 26 export const MINING_CHEST_RESERVED_3 = CHEST_BASE + 27 export const MINING_CHEST_RESERVED_4 = CHEST_BASE + 28 export const MINING_CHEST_RESERVED_5 = CHEST_BASE + 29 export const DRAGON_CHEST = CHEST_BASE + 30 export const BONE_CHEST = CHEST_BASE + 31 export const ANNIV1_CHEST = CHEST_BASE + 32 export const CHEST_001_PRIMORDIAL = CHEST_BASE + 33 export const CHEST_002_AETHER = CHEST_BASE + 34 export const CHEST_003_ARCANE = CHEST_BASE + 35 export const CHEST_004_ASTRAL = CHEST_BASE + 36 export const CHEST_005_VOID = CHEST_BASE + 37 export const CHEST_MAX = CHEST_BASE + 255 // Eggs export const EGG_BASE = 12544 export const SECRET_EGG_1_TIER1 = EGG_BASE export const SECRET_EGG_2_TIER1 = EGG_BASE + 1 export const SECRET_EGG_3_TIER1 = EGG_BASE + 2 export const SECRET_EGG_4_TIER1 = EGG_BASE + 3 export const EGG_TIER1 = EGG_BASE + 20 export const EGG_TIER2 = EGG_BASE + 21 export const EGG_TIER3 = EGG_BASE + 22 export const EGG_TIER4 = EGG_BASE + 23 export const EGG_TIER5 = EGG_BASE + 24 export const SECRET_EGG_1_TIER2 = EGG_TIER1 + 10 export const SECRET_EGG_1_TIER3 = EGG_TIER1 + 11 export const SECRET_EGG_1_TIER4 = EGG_TIER1 + 12 export const SECRET_EGG_1_TIER5 = EGG_TIER1 + 13 export const SECRET_EGG_2_TIER2 = SECRET_EGG_1_TIER2 + 10 export const SECRET_EGG_2_TIER3 = SECRET_EGG_1_TIER2 + 11 export const SECRET_EGG_2_TIER4 = SECRET_EGG_1_TIER2 + 12 export const SECRET_EGG_2_TIER5 = SECRET_EGG_1_TIER2 + 13 export const SECRET_EGG_3_TIER2 = SECRET_EGG_2_TIER2 + 10 export const SECRET_EGG_3_TIER3 = SECRET_EGG_2_TIER2 + 11 export const SECRET_EGG_3_TIER4 = SECRET_EGG_2_TIER2 + 12 export const SECRET_EGG_3_TIER5 = SECRET_EGG_2_TIER2 + 13 export const SECRET_EGG_4_TIER2 = SECRET_EGG_3_TIER2 + 10 export const SECRET_EGG_4_TIER3 = SECRET_EGG_3_TIER2 + 11 export const SECRET_EGG_4_TIER4 = SECRET_EGG_3_TIER2 + 12 export const SECRET_EGG_4_TIER5 = SECRET_EGG_3_TIER2 + 13 export const ANNIV1_EGG_TIER1 = SECRET_EGG_4_TIER2 + 10 export const ANNIV1_EGG_TIER2 = SECRET_EGG_4_TIER2 + 11 export const ANNIV1_EGG_TIER3 = SECRET_EGG_4_TIER2 + 12 export const ANNIV1_EGG_TIER4 = SECRET_EGG_4_TIER2 + 13 export const ANNIV1_EGG_TIER5 = SECRET_EGG_4_TIER2 + 14 export const KRAGSTYR_EGG_TIER1 = ANNIV1_EGG_TIER1 + 10 export const KRAGSTYR_EGG_TIER2 = ANNIV1_EGG_TIER1 + 11 export const KRAGSTYR_EGG_TIER3 = ANNIV1_EGG_TIER1 + 12 export const KRAGSTYR_EGG_TIER4 = ANNIV1_EGG_TIER1 + 13 export const KRAGSTYR_EGG_TIER5 = ANNIV1_EGG_TIER1 + 14 export const ANNIV2_EGG_TIER1 = KRAGSTYR_EGG_TIER1 + 10 export const ANNIV2_EGG_TIER2 = KRAGSTYR_EGG_TIER1 + 11 export const ANNIV2_EGG_TIER3 = KRAGSTYR_EGG_TIER1 + 12 export const ANNIV2_EGG_TIER4 = KRAGSTYR_EGG_TIER1 + 13 export const ANNIV2_EGG_TIER5 = KRAGSTYR_EGG_TIER1 + 14 export const RIFT_EGG_TIER1 = ANNIV2_EGG_TIER1 + 10 export const RIFT_EGG_TIER2 = ANNIV2_EGG_TIER1 + 11 export const RIFT_EGG_TIER3 = ANNIV2_EGG_TIER1 + 12 export const RIFT_EGG_TIER4 = ANNIV2_EGG_TIER1 + 13 export const RIFT_EGG_TIER5 = ANNIV2_EGG_TIER1 + 14 export const ANNIV3_EGG_TIER1 = RIFT_EGG_TIER1 + 10 export const ANNIV3_EGG_TIER2 = RIFT_EGG_TIER1 + 11 export const ANNIV3_EGG_TIER3 = RIFT_EGG_TIER1 + 12 export const ANNIV3_EGG_TIER4 = RIFT_EGG_TIER1 + 13 export const ANNIV3_EGG_TIER5 = RIFT_EGG_TIER1 + 14 export const EGG_MAX = 12799 // Boosts export const BOOST_BASE = 12800 export const COMBAT_BOOST = BOOST_BASE export const XP_BOOST = BOOST_BASE + 1 export const GATHERING_BOOST = BOOST_BASE + 2 export const SKILL_BOOST = BOOST_BASE + 3 export const ABSENCE_BOOST = BOOST_BASE + 4 export const LUCKY_POTION = BOOST_BASE + 5 export const LUCK_OF_THE_DRAW = BOOST_BASE + 6 export const PRAY_TO_THE_BEARDIE = BOOST_BASE + 7 export const PRAY_TO_THE_BEARDIE_2 = BOOST_BASE + 8 export const PRAY_TO_THE_BEARDIE_3 = BOOST_BASE + 9 export const BOOST_RESERVED_1 = BOOST_BASE + 10 export const BOOST_RESERVED_2 = BOOST_BASE + 11 export const BOOST_RESERVED_3 = BOOST_BASE + 12 export const GO_OUTSIDE = BOOST_BASE + 13 export const RAINING_RARES = BOOST_BASE + 14 export const CLAN_BOOSTER = BOOST_BASE + 15 export const CLAN_BOOSTER_2 = BOOST_BASE + 16 export const CLAN_BOOSTER_3 = BOOST_BASE + 17 export const BOOST_RESERVED_4 = BOOST_BASE + 18 export const BOOST_RESERVED_5 = BOOST_BASE + 19 export const BOOST_RESERVED_6 = BOOST_BASE + 20 export const PASSIVE_SKIP_CHANCE = BOOST_BASE + 21 export const POTION_001_SMALL_HEALING = BOOST_BASE + 22 export const POTION_002_MEDIUM_HEALING = BOOST_BASE + 23 export const POTION_003_LARGE_HEALING = BOOST_BASE + 24 export const POTION_004_EXTRA_LARGE_HEALING = BOOST_BASE + 25 export const POTION_005_SMALL_MELEE = BOOST_BASE + 26 export const POTION_006_LARGE_MELEE = BOOST_BASE + 27 export const POTION_007_SMALL_RANGED = BOOST_BASE + 28 export const POTION_008_LARGE_RANGED = BOOST_BASE + 29 export const POTION_009_SMALL_MAGIC = BOOST_BASE + 30 export const POTION_010_LARGE_MAGIC = BOOST_BASE + 31 export const POTION_011_SMALL_DEFENCE = BOOST_BASE + 32 export const POTION_012_LARGE_DEFENCE = BOOST_BASE + 33 export const POTION_013_SMALL_HEALTH = BOOST_BASE + 34 export const POTION_014_LARGE_HEALTH = BOOST_BASE + 35 export const COMBAT_BOOST_M = BOOST_BASE + 36 export const COMBAT_BOOST_L = BOOST_BASE + 37 export const COMBAT_BOOST_XL = BOOST_BASE + 38 export const XP_BOOST_M = BOOST_BASE + 39 export const XP_BOOST_L = BOOST_BASE + 40 export const XP_BOOST_XL = BOOST_BASE + 41 export const GATHERING_BOOST_M = BOOST_BASE + 42 export const GATHERING_BOOST_L = BOOST_BASE + 43 export const GATHERING_BOOST_XL = BOOST_BASE + 44 export const SKILL_BOOST_M = BOOST_BASE + 45 export const SKILL_BOOST_L = BOOST_BASE + 46 export const SKILL_BOOST_XL = BOOST_BASE + 47 export const XP_BOOST_XL_UNSTABLE = BOOST_BASE + 48 export const GATHERING_BOOST_XL_UNSTABLE = BOOST_BASE + 49 export const BOOST_MAX = 13055 // Forging (13056 - 13311) export const FORGING_BASE = 13056 export const FLUX = FORGING_BASE export const TINY_ELIXIUM = FORGING_BASE + 1 export const SMALL_ELIXIUM = FORGING_BASE + 2 export const MEDIUM_ELIXIUM = FORGING_BASE + 3 export const LARGE_ELIXIUM = FORGING_BASE + 4 export const EXTRA_LARGE_ELIXIUM = FORGING_BASE + 5 export const FORGING_MAX = 13311 // Special Bonus Item (13312 - 13567) export const SPECIAL_BASE = 13312 export const HALLOWEEN_BONUS_1 = SPECIAL_BASE export const HALLOWEEN_BONUS_2 = SPECIAL_BASE + 1 export const HALLOWEEN_BONUS_3 = SPECIAL_BASE + 2 export const BOOST_STABLILIZER_10 = SPECIAL_BASE + 3 export const PET_SHARD = SPECIAL_BASE + 4 export const SPECIAL_MAX = 13567 // Enchantments (13568 - 13823) export const ENCHANTMENT_BASE = 13568 export const PROTECTION_SHIELD = ENCHANTMENT_BASE export const DEVILISH_FINGERS = ENCHANTMENT_BASE + 1 export const MIRROR_SHIELD = ENCHANTMENT_BASE + 2 export const SHARPENED_CLAW = ENCHANTMENT_BASE + 3 export const ENCHANTMENT_MAX = 13823 // +255 // Blueprints alchemy export const BLUEPRINT_ALCHEMY_BASE = 13824 export const BLUEPRINT_ALCHEMY_001_V1 = BLUEPRINT_ALCHEMY_BASE export const BLUEPRINT_ALCHEMY_002_V2 = BLUEPRINT_ALCHEMY_BASE + 1 export const BLUEPRINT_ALCHEMY_003_V3 = BLUEPRINT_ALCHEMY_BASE + 2 export const BLUEPRINT_ALCHEMY_004_V4 = BLUEPRINT_ALCHEMY_BASE + 3 export const BLUEPRINT_ALCHEMY_005_V5 = BLUEPRINT_ALCHEMY_BASE + 4 export const BLUEPRINT_ALCHEMY_MAX = 13951 // +127 // Blueprints harvest export const BLUEPRINT_HARVEST_BASE = 13952 export const BLUEPRINT_HARVEST_001 = BLUEPRINT_HARVEST_BASE export const BLUEPRINT_HARVEST_002 = BLUEPRINT_HARVEST_BASE + 1 export const BLUEPRINT_HARVEST_003 = BLUEPRINT_HARVEST_BASE + 2 export const BLUEPRINT_HARVEST_004 = BLUEPRINT_HARVEST_BASE + 3 export const BLUEPRINT_HARVEST_005 = BLUEPRINT_HARVEST_BASE + 4 export const BLUEPRINT_HARVEST_006 = BLUEPRINT_HARVEST_BASE + 5 export const BLUEPRINT_HARVEST_007 = BLUEPRINT_HARVEST_BASE + 6 export const BLUEPRINT_HARVEST_MAX = 14079 // +127 // Edibles export const EDIBLE_BASE = 14080 export const EDIBLES_001_WILD_STRAWBERRY = EDIBLE_BASE export const EDIBLES_002_WILD_CHERRY = EDIBLE_BASE + 1 export const EDIBLES_003_WILD_CARROT = EDIBLE_BASE + 2 export const EDIBLES_004_RED_APPLE = EDIBLE_BASE + 3 export const EDIBLES_005_PEACH = EDIBLE_BASE + 4 export const EDIBLES_006_ELDER_BERRIES = EDIBLE_BASE + 5 export const EDIBLES_007_HONEY = EDIBLE_BASE + 6 export const EDIBLE_MAX = 14335 // +255 // Herbs export const HERB_BASE = 14336 export const HERB_001_GLIMMER_LEAF = HERB_BASE export const HERB_002_RIPARIS = HERB_BASE + 1 export const HERB_003_SHIMMERWEED = HERB_BASE + 2 export const HERB_004_FROST_BLOSSOM = HERB_BASE + 3 export const HERB_005_STYRGARM = HERB_BASE + 4 export const HERB_006_ORNFLOWER = HERB_BASE + 5 export const HERB_007_BLOMSBRYD = HERB_BASE + 6 export const HERB_008_PURPERELLA = HERB_BASE + 7 export const HERB_009_LYFBLOOM = HERB_BASE + 8 export const HERB_010_FOOLS_BERRY = HERB_BASE + 9 export const HERB_011_LUMELILA = HERB_BASE + 10 export const HERB_012_WIDOWS_CHERRIES = HERB_BASE + 11 export const HERB_013_LINDWYN_BERRIES = HERB_BASE + 12 export const HERB_014_ALDERSKORN_BERRIES = HERB_BASE + 13 export const HERB_015_EVIGOR_FRUIT = HERB_BASE + 14 export const HERB_MAX = 14591 // +255 // Nails export const NAIL_BASE = 14592 export const NAIL_001_MITHRIL = NAIL_BASE export const NAIL_002_RUNITE = NAIL_BASE + 1 export const NAIL_003_ORICHALCUM = NAIL_BASE + 2 export const NAIL_MAX = 14623 // +31 // Planks export const PLANK_BASE = 14624 export const PLANK_001_SMALL = PLANK_BASE export const PLANK_002_MEDIUM = PLANK_BASE + 1 export const PLANK_003_LARGE = PLANK_BASE + 2 export const PLANK_MAX = 14655 // +31 // Plots export const PLOT_BASE = 14656 export const PLOT_001_SMALL = PLOT_BASE export const PLOT_002_MEDIUM = PLOT_BASE + 1 export const PLOT_003_LARGE = PLOT_BASE + 2 export const PLOT_MAX = 14687 // +31 // Seeds export const SEED_BASE = 14688 export const SEED_001_WILD = SEED_BASE export const SEED_002_UNKNOWN = SEED_BASE + 1 export const SEED_003_MYSTERIOUS = SEED_BASE + 2 export const SEED_004_OBSCURE = SEED_BASE + 3 export const SEED_005_ANCIENT = SEED_BASE + 4 export const SEED_MAX = 14943 // +255 // Harvestable seeds export const HARVESTABLE_SEED_BASE = 14944 export const SEED_001_WILD_HARVESTABLE = HARVESTABLE_SEED_BASE export const SEED_002_UNKNOWN_HARVESTABLE = HARVESTABLE_SEED_BASE + 1 export const SEED_003_MYSTERIOUS_HARVESTABLE = HARVESTABLE_SEED_BASE + 2 export const SEED_004_OBSCURE_HARVESTABLE = HARVESTABLE_SEED_BASE + 3 export const SEED_005_ANCIENT_HARVESTABLE = HARVESTABLE_SEED_BASE + 4 export const HARVESTABLE_SEED_MAX = 15199 // +255 // Shards export const SHARD_BASE = 15200 export const SHARD_001_PRIMORDIAL = SHARD_BASE export const SHARD_002_AETHER = SHARD_BASE + 1 export const SHARD_003_ARCANE = SHARD_BASE + 2 export const SHARD_004_ASTRAL = SHARD_BASE + 3 export const SHARD_005_VOID = SHARD_BASE + 4 export const SHARD_006_OMNI = SHARD_BASE + 5 export const SHARD_MAX = 15455 // +255 // Rewards export const REWARD_BASE = 15456 export const REWARD_001_DAGGER = REWARD_BASE export const REWARD_002_BOOK = REWARD_BASE + 1 export const REWARD_003_CROSSBOW = REWARD_BASE + 2 export const REWARD_MAX = 15711 // +255 // Cosmetic Avatars export const COSMETIC_AVATAR_BASE = 15712 export const AVATAR_001_CHIMP = COSMETIC_AVATAR_BASE export const COSMETIC_AVATAR_MAX = COSMETIC_AVATAR_BASE + 255 // 15967 // Cosmetic Avatar Borders export const COSMETIC_AVATAR_BORDER_BASE = 15968 export const BORDER_001_ARCANE_PORTAL = COSMETIC_AVATAR_BORDER_BASE export const BORDER_002_RIFT = COSMETIC_AVATAR_BORDER_BASE + 1 export const COSMETIC_AVATAR_BORDER_MAX = COSMETIC_AVATAR_BORDER_BASE + 255 // 16223 // Cosmetic Titles export const COSMETIC_TITLE_BASE = 16224 export const TITLE_WQ1_TOP5 = COSMETIC_TITLE_BASE export const TITLE_WQ1_TOP50 = COSMETIC_TITLE_BASE + 1 export const TITLE_WQ1_ALL = COSMETIC_TITLE_BASE + 2 export const COSMETIC_TITLE_MAX = COSMETIC_TITLE_BASE + 255 // 16479 // Cosmetic Hat export const COSMETIC_HAT_BASE = 16480 export const COSMETIC_RIFT_HAT = COSMETIC_HAT_BASE export const COSMETIC_HAT_MAX = COSMETIC_HAT_BASE + 255 // 16735 // MISC export const MISC_BASE = 65535 export const MYSTERY_BOX = MISC_BASE export const RAID_PASS = MISC_BASE - 1 export const NATUOW_HIDE = MISC_BASE - 2 export const NATUOW_LEATHER = MISC_BASE - 3 export const SMALL_BONE = MISC_BASE - 4 export const MEDIUM_BONE = MISC_BASE - 5 export const LARGE_BONE = MISC_BASE - 6 export const DRAGON_BONE = MISC_BASE - 7 export const DRAGON_TEETH = MISC_BASE - 8 export const DRAGON_SCALE = MISC_BASE - 9 export const POISON = MISC_BASE - 10 export const STRING = MISC_BASE - 11 export const ROPE = MISC_BASE - 12 export const LEAF_FRAGMENTS = MISC_BASE - 13 export const VENOM_POUCH = MISC_BASE - 14 export const BAT_WING = MISC_BASE - 15 export const BAT_WING_PATCH = MISC_BASE - 16 export const THREAD_NEEDLE = MISC_BASE - 17 export const LOSSUTH_TEETH = MISC_BASE - 18 export const LOSSUTH_SCALE = MISC_BASE - 19 export const FEATHER = MISC_BASE - 20 export const QUARTZ_INFUSED_FEATHER = MISC_BASE - 21 export const BARK_CHUNK = MISC_BASE - 22 export const APPRENTICE_FABRIC = MISC_BASE - 23 export const MAGE_FABRIC = MISC_BASE - 24 export const SORCERER_FABRIC = MISC_BASE - 25 export const SEERS_FABRIC = MISC_BASE - 26 export const SHAMAN_FABRIC = MISC_BASE - 27 export const MASTER_FABRIC = MISC_BASE - 28 export const DRAGON_KEY = MISC_BASE - 29 export const BONE_KEY = MISC_BASE - 30 export const NATURE_KEY = MISC_BASE - 31 export const AQUA_KEY = MISC_BASE - 32 export const BLUECANAR = MISC_BASE - 33 export const ANURGAT = MISC_BASE - 34 export const RUFARUM = MISC_BASE - 35 export const WHITE_DEATH_SPORE = MISC_BASE - 36 export const ENCHANTED_ACORN = MISC_BASE - 37 export const ACORN_PATCH = MISC_BASE - 38 export const PAPER = MISC_BASE - 39 export const ASH = MISC_BASE - 40 export const ARROW_SHAFT = MISC_BASE - 41 export const BRONZE_ARROW_HEAD = MISC_BASE - 42 export const IRON_ARROW_HEAD = MISC_BASE - 43 export const MITHRIL_ARROW_HEAD = MISC_BASE - 44 export const ADAMANTINE_ARROW_HEAD = MISC_BASE - 45 export const RUNITE_ARROW_HEAD = MISC_BASE - 46 export const TITANIUM_ARROW_HEAD = MISC_BASE - 47 export const ORICHALCUM_ARROW_HEAD = MISC_BASE - 48 export const FLIXORA = MISC_BASE - 49 export const BECARA_GRASS = MISC_BASE - 50 export const HURA_ROOT = MISC_BASE - 51 export const RIGOB_CLOTH = MISC_BASE - 52 export const QUAVA_SILK = MISC_BASE - 53 export const BRIMSTONE = MISC_BASE - 54 export const COIN = MISC_BASE - 55 export const ANNIV1_KEY = MISC_BASE - 56 export const TRICK_CHEST2024 = MISC_BASE - 57 export const TREAT_CHEST2024 = MISC_BASE - 58 export const TRICK_OR_TREAT_KEY = MISC_BASE - 59 export const LIFFYN = MISC_BASE - 60 export const VANAGLOT = MISC_BASE - 61 export const FANGENSTORM = MISC_BASE - 62 export const CHARCOAL = MISC_BASE - 63 export const FERTILE_SOIL = MISC_BASE - 64 export const FOOLS_BERRY_EXTRACT = MISC_BASE - 65 export const GOLDEN_SCARAB = MISC_BASE - 66 export const KEY_001_OMNI = MISC_BASE - 67 export const LUMELILA_TOXIN = MISC_BASE - 68 export const SONIC_GEM_TICKET = MISC_BASE - 69 export const ACTIVITY_TICKET = MISC_BASE - 70 export const SONIC_GEM_TICKET2 = MISC_BASE - 71 export const ACTIVITY_TICKET2 = MISC_BASE - 72 export const ANNIV2_POUCH = MISC_BASE - 73 export const BLIGHT_VEIN_ORE = MISC_BASE - 74 export const RIFT_SPORES = MISC_BASE - 75 export const RIFT_FUEL = MISC_BASE - 76 export const RIFT_CRYSTAL = MISC_BASE - 77 export const RIFT_COIN = MISC_BASE - 78 export const WQ1_LORE_PAGE_1 = MISC_BASE - 79 export const WQ1_LORE_PAGE_2 = MISC_BASE - 80 export const WQ1_LORE_PAGE_3 = MISC_BASE - 81 export const WQ1_LORE_PAGE_4 = MISC_BASE - 82 export const WQ1_LORE_PAGE_5 = MISC_BASE - 83 export const SUPPORT_001_TROPHY = MISC_BASE - 84 export const ANNIV3_POUCH = MISC_BASE - 85 export const MISC_MIN = 32768 export const allItems = [ BRONZE_HELMET, IRON_HELMET, MITHRIL_HELMET, ADAMANTINE_HELMET, RUNITE_HELMET, TITANIUM_HELMET, ORICHALCUM_HELMET, NATUOW_HOOD, BAT_WING_HAT, NATURE_MASK, APPRENTICE_HAT, MAGE_HOOD, SORCERER_HAT, SEERS_HOOD, SHAMAN_HOOD, MASTER_HAT, AZAMITE_COWL, HAUBERK_COWL, GARAGOS_COWL, ETERNAL_COWL, REAVER_COWL, SCORCHING_COWL, SAPPHIRE_AMULET, EMERALD_AMULET, RUBY_AMULET, AMETHYST_AMULET, DIAMOND_AMULET, DRAGONSTONE_AMULET, BRONZE_ARMOR, IRON_ARMOR, MITHRIL_ARMOR, ADAMANTINE_ARMOR, RUNITE_ARMOR, TITANIUM_ARMOR, ORICHALCUM_ARMOR, NATUOW_BODY, BAT_WING_BODY, NATURE_BODY, APPRENTICE_BODY, MAGE_BODY, SORCERER_BODY, SEERS_BODY, SHAMAN_BODY, MASTER_BODY, AZAMITE_BODY, HAUBERK_BODY, GARAGOS_BODY, ETERNAL_BODY, REAVER_BODY, SCORCHING_BODY, BRONZE_GAUNTLETS, IRON_GAUNTLETS, MITHRIL_GAUNTLETS, ADAMANTINE_GAUNTLETS, RUNITE_GAUNTLETS, TITANIUM_GAUNTLETS, ORICHALCUM_GAUNTLETS, NATUOW_BRACERS, BAT_WING_BRACERS, NATURE_BRACERS, APPRENTICE_GAUNTLETS, MAGE_BRACERS, SORCERER_GAUNTLETS, SEERS_BRACERS, SHAMAN_GAUNTLETS, MASTER_BRACERS, AZAMITE_BRACERS, HAUBERK_BRACERS, GARAGOS_BRACERS, ETERNAL_BRACERS, REAVER_BRACERS, SCORCHING_BRACERS, BRONZE_TASSETS, IRON_TASSETS, MITHRIL_TASSETS, ADAMANTINE_TASSETS, RUNITE_TASSETS, TITANIUM_TASSETS, ORICHALCUM_TASSETS, NATUOW_TASSETS, BAT_WING_TROUSERS, NATURE_TROUSERS, APPRENTICE_TROUSERS, MAGE_TROUSERS, SORCERER_TROUSERS, SEERS_TROUSERS, SHAMAN_TROUSERS, MASTER_TROUSERS, AZAMITE_CHAPS, HAUBERK_CHAPS, GARAGOS_CHAPS, ETERNAL_CHAPS, REAVER_CHAPS, SCORCHING_CHAPS, BRONZE_BOOTS, IRON_BOOTS, MITHRIL_BOOTS, ADAMANTINE_BOOTS, RUNITE_BOOTS, TITANIUM_BOOTS, ORICHALCUM_BOOTS, NATUOW_BOOTS, BAT_WING_BOOTS, NATURE_BOOTS, APPRENTICE_BOOTS, MAGE_BOOTS, SORCERER_BOOTS, SEERS_BOOTS, SHAMAN_BOOTS, MASTER_BOOTS, AZAMITE_BOOTS, HAUBERK_BOOTS, GARAGOS_BOOTS, ETERNAL_BOOTS, REAVER_BOOTS, SCORCHING_BOOTS, BRONZE_SWORD, IRON_SWORD, MITHRIL_SWORD, ADAMANTINE_SWORD, RUNITE_SWORD, TITANIUM_SWORD, ORICHALCUM_SWORD, TOTEM_STAFF, SAPPHIRE_STAFF, EMERALD_STAFF, RUBY_STAFF, AMETHYST_STAFF, DIAMOND_STAFF, DRAGONSTONE_STAFF, BASIC_BOW, BONE_BOW, EXPERT_BOW, SPECTRAL_BOW, ICY_BOW, GLITTERING_BOW, GODLY_BOW, BRONZE_SHIELD, IRON_SHIELD, MITHRIL_SHIELD, ADAMANTINE_SHIELD, RUNITE_SHIELD, TITANIUM_SHIELD, ORICHALCUM_SHIELD, BRONZE_PICKAXE, IRON_PICKAXE, MITHRIL_PICKAXE, ADAMANTINE_PICKAXE, RUNITE_PICKAXE, TITANIUM_PICKAXE, ORICHALCUM_PICKAXE, BRONZE_AXE, IRON_AXE, MITHRIL_AXE, ADAMANTINE_AXE, RUNITE_AXE, TITANIUM_AXE, ORICHALCUM_AXE, NET_STICK, MEDIUM_NET, WOOD_FISHING_ROD, LARGE_NET, CAGE, TITANIUM_FISHING_ROD, MAGIC_NET, HARPOON, MAGIC_FIRE_STARTER, BRONZE_BAR, IRON_BAR, MITHRIL_BAR, ADAMANTINE_BAR, RUNITE_BAR, TITANIUM_BAR, ORICHALCUM_BAR, LOG, OAK_LOG, WILLOW_LOG, MAPLE_LOG, REDWOOD_LOG, MAGICAL_LOG, ASH_LOG, ENCHANTED_LOG, LIVING_LOG, RAW_MINNUS, RAW_BLEKK, RAW_SKRIMP, RAW_FEOLA, RAW_ANCHO, RAW_TROUT, RAW_ROJJA, RAW_BOWFISH, RAW_GOLDFISH, RAW_MYSTY_BLUE, RAW_FLITFISH, RAW_RAZORFISH, RAW_QUAFFER, RAW_ROXA, RAW_AZACUDDA, RAW_STONECLAW, RAW_CRUSKAN, RAW_CHODFISH, RAW_DOUBTFISH, RAW_ROSEFIN, RAW_SPHINX_FISH, RAW_SHAW, RAW_VANISHING_PERCH, RAW_VIPER_BASS, RAW_WATER_SERPENT, RAW_WHISKFIN, COOKED_MINNUS, COOKED_BLEKK, COOKED_SKRIMP, COOKED_FEOLA, COOKED_ANCHO, COOKED_TROUT, COOKED_ROJJA, COOKED_BOWFISH, COOKED_GOLDFISH, COOKED_MYSTY_BLUE, COOKED_FLITFISH, COOKED_RAZORFISH, COOKED_QUAFFER, COOKED_ROXA, COOKED_AZACUDDA, COOKED_STONECLAW, COOKED_CRUSKAN, COOKED_CHODFISH, COOKED_DOUBTFISH, COOKED_ROSEFIN, COOKED_SPHINX_FISH, COOKED_SHAW, COOKED_VANISHING_PERCH, COOKED_VIPER_BASS, COOKED_WATER_SERPENT, COOKED_WHISKFIN, BONEMEAL, COPPER_ORE, TIN_ORE, IRON_ORE, SAPPHIRE, COAL_ORE, EMERALD, MITHRIL_ORE, RUBY, ADAMANTINE_ORE, AMETHYST, DIAMOND, RUNITE_ORE, DRAGONSTONE, TITANIUM_ORE, ORICHALCUM_ORE, BRONZE_ARROW, IRON_ARROW, MITHRIL_ARROW, ADAMANTINE_ARROW, RUNITE_ARROW, TITANIUM_ARROW, ORICHALCUM_ARROW, SHADOW_SCROLL, NATURE_SCROLL, AQUA_SCROLL, HELL_SCROLL, AIR_SCROLL, BARRAGE_SCROLL, FREEZE_SCROLL, ANCIENT_SCROLL, EGG_TIER1, EGG_TIER2, EGG_TIER3, EGG_TIER4, EGG_TIER5, SECRET_EGG_1_TIER1, SECRET_EGG_1_TIER2, SECRET_EGG_1_TIER3, SECRET_EGG_1_TIER4, SECRET_EGG_1_TIER5, SECRET_EGG_2_TIER1, SECRET_EGG_2_TIER2, SECRET_EGG_2_TIER3, SECRET_EGG_2_TIER4, SECRET_EGG_2_TIER5, SECRET_EGG_3_TIER1, SECRET_EGG_3_TIER2, SECRET_EGG_3_TIER3, SECRET_EGG_3_TIER4, SECRET_EGG_3_TIER5, SECRET_EGG_4_TIER1, SECRET_EGG_4_TIER2, SECRET_EGG_4_TIER3, SECRET_EGG_4_TIER4, SECRET_EGG_4_TIER5, ANNIV1_EGG_TIER1, ANNIV1_EGG_TIER2, ANNIV1_EGG_TIER3, ANNIV1_EGG_TIER4, ANNIV1_EGG_TIER5, KRAGSTYR_EGG_TIER1, KRAGSTYR_EGG_TIER2, KRAGSTYR_EGG_TIER3, KRAGSTYR_EGG_TIER4, KRAGSTYR_EGG_TIER5, COMBAT_BOOST, COMBAT_BOOST_M, COMBAT_BOOST_L, COMBAT_BOOST_XL, XP_BOOST, XP_BOOST_M, XP_BOOST_L, XP_BOOST_XL, GATHERING_BOOST, GATHERING_BOOST_M, GATHERING_BOOST_L, GATHERING_BOOST_XL, SKILL_BOOST, SKILL_BOOST_M, SKILL_BOOST_L, SKILL_BOOST_XL, LUCKY_POTION, LUCK_OF_THE_DRAW, PRAY_TO_THE_BEARDIE, PRAY_TO_THE_BEARDIE_2, PRAY_TO_THE_BEARDIE_3, CLAN_BOOSTER, CLAN_BOOSTER_2, CLAN_BOOSTER_3, FLUX, TINY_ELIXIUM, SMALL_ELIXIUM, MEDIUM_ELIXIUM, LARGE_ELIXIUM, EXTRA_LARGE_ELIXIUM, HALLOWEEN_BONUS_1, HALLOWEEN_BONUS_2, HALLOWEEN_BONUS_3, PROTECTION_SHIELD, DEVILISH_FINGERS, MIRROR_SHIELD, SHARPENED_CLAW, NATUOW_HIDE, NATUOW_LEATHER, SMALL_BONE, MEDIUM_BONE, LARGE_BONE, DRAGON_BONE, DRAGON_TEETH, DRAGON_SCALE, POISON, STRING, ROPE, LEAF_FRAGMENTS, VENOM_POUCH, BAT_WING, BAT_WING_PATCH, LOSSUTH_TEETH, LOSSUTH_SCALE, FEATHER, QUARTZ_INFUSED_FEATHER, BARK_CHUNK, DRAGON_KEY, BONE_KEY, NATURE_KEY, AQUA_KEY, ANNIV1_KEY, BLUECANAR, ANURGAT, RUFARUM, WHITE_DEATH_SPORE, ENCHANTED_ACORN, ACORN_PATCH, PAPER, ASH, ARROW_SHAFT, BRONZE_ARROW_HEAD, IRON_ARROW_HEAD, MITHRIL_ARROW_HEAD, ADAMANTINE_ARROW_HEAD, RUNITE_ARROW_HEAD, TITANIUM_ARROW_HEAD, ORICHALCUM_ARROW_HEAD, FLIXORA, BECARA_GRASS, HURA_ROOT, RIGOB_CLOTH, QUAVA_SILK, ORICHALCUM_HELMET_1, ORICHALCUM_ARMOR_1, ORICHALCUM_TASSETS_1, ORICHALCUM_GAUNTLETS_1, ORICHALCUM_BOOTS_1, ORICHALCUM_SHIELD_1, DRAGONSTONE_AMULET_1, MASTER_HAT_1, MASTER_BODY_1, MASTER_TROUSERS_1, MASTER_BRACERS_1, MASTER_BOOTS_1, ORICHALCUM_SWORD_1, DRAGONSTONE_STAFF_1, GODLY_BOW_1, SCORCHING_COWL_1, SCORCHING_BODY_1, SCORCHING_CHAPS_1, SCORCHING_BRACERS_1, SCORCHING_BOOTS_1, ORICHALCUM_HELMET_2, ORICHALCUM_ARMOR_2, ORICHALCUM_TASSETS_2, ORICHALCUM_GAUNTLETS_2, ORICHALCUM_BOOTS_2, ORICHALCUM_SHIELD_2, DRAGONSTONE_AMULET_2, MASTER_HAT_2, MASTER_BODY_2, MASTER_TROUSERS_2, MASTER_BRACERS_2, MASTER_BOOTS_2, ORICHALCUM_SWORD_2, DRAGONSTONE_STAFF_2, GODLY_BOW_2, SCORCHING_COWL_2, SCORCHING_BODY_2, SCORCHING_CHAPS_2, SCORCHING_BRACERS_2, SCORCHING_BOOTS_2, ORICHALCUM_HELMET_3, ORICHALCUM_ARMOR_3, ORICHALCUM_TASSETS_3, ORICHALCUM_GAUNTLETS_3, ORICHALCUM_BOOTS_3, ORICHALCUM_SHIELD_3, DRAGONSTONE_AMULET_3, MASTER_HAT_3, MASTER_BODY_3, MASTER_TROUSERS_3, MASTER_BRACERS_3, MASTER_BOOTS_3, ORICHALCUM_SWORD_3, DRAGONSTONE_STAFF_3, GODLY_BOW_3, SCORCHING_COWL_3, SCORCHING_BODY_3, SCORCHING_CHAPS_3, SCORCHING_BRACERS_3, SCORCHING_BOOTS_3, ORICHALCUM_HELMET_4, ORICHALCUM_ARMOR_4, ORICHALCUM_TASSETS_4, ORICHALCUM_GAUNTLETS_4, ORICHALCUM_BOOTS_4, ORICHALCUM_SHIELD_4, DRAGONSTONE_AMULET_4, MASTER_HAT_4, MASTER_BODY_4, MASTER_TROUSERS_4, MASTER_BRACERS_4, MASTER_BOOTS_4, ORICHALCUM_SWORD_4, DRAGONSTONE_STAFF_4, GODLY_BOW_4, SCORCHING_COWL_4, SCORCHING_BODY_4, SCORCHING_CHAPS_4, SCORCHING_BRACERS_4, SCORCHING_BOOTS_4, ORICHALCUM_HELMET_5, ORICHALCUM_ARMOR_5, ORICHALCUM_TASSETS_5, ORICHALCUM_GAUNTLETS_5, ORICHALCUM_BOOTS_5, ORICHALCUM_SHIELD_5, DRAGONSTONE_AMULET_5, MASTER_HAT_5, MASTER_BODY_5, MASTER_TROUSERS_5, MASTER_BRACERS_5, MASTER_BOOTS_5, ORICHALCUM_SWORD_5, DRAGONSTONE_STAFF_5, GODLY_BOW_5, SCORCHING_COWL_5, SCORCHING_BODY_5, SCORCHING_CHAPS_5, SCORCHING_BRACERS_5, SCORCHING_BOOTS_5, INFUSED_ORICHALCUM_HELMET, INFUSED_ORICHALCUM_ARMOR, INFUSED_ORICHALCUM_TASSETS, INFUSED_ORICHALCUM_GAUNTLETS, INFUSED_ORICHALCUM_BOOTS, INFUSED_ORICHALCUM_SHIELD, INFUSED_DRAGONSTONE_AMULET, INFUSED_MASTER_HAT, INFUSED_MASTER_BODY, INFUSED_MASTER_TROUSERS, INFUSED_MASTER_BRACERS, INFUSED_MASTER_BOOTS, INFUSED_ORICHALCUM_SWORD, INFUSED_DRAGONSTONE_STAFF, INFUSED_GODLY_BOW, INFUSED_SCORCHING_COWL, INFUSED_SCORCHING_BODY, INFUSED_SCORCHING_CHAPS, INFUSED_SCORCHING_BRACERS, INFUSED_SCORCHING_BOOTS, PANGSTEN_RING, CANVITE_RING, ETCHED_RING, PRIMDIAT_RING, OCULITE_RING, NOVIAN_RING, ANNIV1_RING, INFUSED_ORICHALCUM_HELMET_FRAGMENT, INFUSED_ORICHALCUM_ARMOR_FRAGMENT, INFUSED_ORICHALCUM_TASSETS_FRAGMENT, INFUSED_ORICHALCUM_GAUNTLETS_FRAGMENT, INFUSED_ORICHALCUM_BOOTS_FRAGMENT, INFUSED_ORICHALCUM_SHIELD_FRAGMENT, INFUSED_DRAGONSTONE_AMULET_FRAGMENT, INFUSED_MASTER_HAT_FRAGMENT, INFUSED_MASTER_BODY_FRAGMENT, INFUSED_MASTER_BRACERS_FRAGMENT, INFUSED_MASTER_TROUSERS_FRAGMENT, INFUSED_MASTER_BOOTS_FRAGMENT, INFUSED_ORICHALCUM_SWORD_FRAGMENT, DRAGONSTONE_STAFF_FRAGMENT, GODLY_BOW_FRAGMENT, INFUSED_SCORCHING_COWL_FRAGMENT, INFUSED_SCORCHING_BODY_FRAGMENT, INFUSED_SCORCHING_BRACERS_FRAGMENT, INFUSED_SCORCHING_CHAPS_FRAGMENT, INFUSED_SCORCHING_BOOTS_FRAGMENT, FISHING_CHEST_1, FISHING_CHEST_2, FISHING_CHEST_3, FISHING_CHEST_4, FISHING_CHEST_5, WOODCUTTING_CHEST_1, WOODCUTTING_CHEST_2, WOODCUTTING_CHEST_3, WOODCUTTING_CHEST_4, WOODCUTTING_CHEST_5, MINING_CHEST_1, MINING_CHEST_2, MINING_CHEST_3, MINING_CHEST_4, MINING_CHEST_5, DRAGON_CHEST, BONE_CHEST, ANNIV1_CHEST, BRIMSTONE, COIN, RING_OF_TUR, KEPHRI_AMULET, TRICK_CHEST2024, TREAT_CHEST2024, TRICK_OR_TREAT_KEY, LIFFYN, VANAGLOT, FANGENSTORM, BLUEPRINT_ALCHEMY_001_V1, BLUEPRINT_ALCHEMY_002_V2, BLUEPRINT_ALCHEMY_003_V3, BLUEPRINT_ALCHEMY_004_V4, // BLUEPRINT_ALCHEMY_005_V5, // TODO: When available BLUEPRINT_HARVEST_001, BLUEPRINT_HARVEST_002, BLUEPRINT_HARVEST_003, BLUEPRINT_HARVEST_004, BLUEPRINT_HARVEST_005, BLUEPRINT_HARVEST_006, // BLUEPRINT_HARVEST_007, // TODO: When available BOOK_001_BRONZE, BOOK_001_BRONZE_FRAGMENT, BOOK_002_IRON, BOOK_002_IRON_FRAGMENT, BOOK_003_MITHRIL, BOOK_003_MITHRIL_FRAGMENT, BOOK_004_ADAMANTINE, BOOK_004_ADAMANTINE_FRAGMENT, BOOK_005_RUNITE, BOOK_005_RUNITE_FRAGMENT, BOOK_006_TITANIUM, BOOK_006_TITANIUM_FRAGMENT, BOOK_007_ORICHALCUM, BOOK_007_ORICHALCUM_1, BOOK_007_ORICHALCUM_2, BOOK_007_ORICHALCUM_3, BOOK_007_ORICHALCUM_4, BOOK_007_ORICHALCUM_5, BOOK_007_ORICHALCUM_FRAGMENT, BOOK_007_ORICHALCUM_INFUSED, CHARCOAL, CHEST_001_PRIMORDIAL, CHEST_002_AETHER, CHEST_003_ARCANE, CHEST_004_ASTRAL, CHEST_005_VOID, CROSSBOW_001_BRONZE, CROSSBOW_001_BRONZE_FRAGMENT, CROSSBOW_002_IRON, CROSSBOW_002_IRON_FRAGMENT, CROSSBOW_003_MITHRIL, CROSSBOW_003_MITHRIL_FRAGMENT, CROSSBOW_004_ADAMANTINE, CROSSBOW_004_ADAMANTINE_FRAGMENT, CROSSBOW_005_RUNITE, CROSSBOW_005_RUNITE_FRAGMENT, CROSSBOW_006_TITANIUM, CROSSBOW_006_TITANIUM_FRAGMENT, CROSSBOW_007_ORICHALCUM, CROSSBOW_007_ORICHALCUM_1, CROSSBOW_007_ORICHALCUM_2, CROSSBOW_007_ORICHALCUM_3, CROSSBOW_007_ORICHALCUM_4, CROSSBOW_007_ORICHALCUM_5, CROSSBOW_007_ORICHALCUM_FRAGMENT, CROSSBOW_007_ORICHALCUM_INFUSED, DAGGER_001_BRONZE, DAGGER_001_BRONZE_FRAGMENT, DAGGER_002_IRON, DAGGER_002_IRON_FRAGMENT, DAGGER_003_MITHRIL, DAGGER_003_MITHRIL_FRAGMENT, DAGGER_004_ADAMANTINE, DAGGER_004_ADAMANTINE_FRAGMENT, DAGGER_005_RUNITE, DAGGER_005_RUNITE_FRAGMENT, DAGGER_006_TITANIUM, DAGGER_006_TITANIUM_FRAGMENT, DAGGER_007_ORICHALCUM, DAGGER_007_ORICHALCUM_1, DAGGER_007_ORICHALCUM_2, DAGGER_007_ORICHALCUM_3, DAGGER_007_ORICHALCUM_4, DAGGER_007_ORICHALCUM_5, DAGGER_007_ORICHALCUM_FRAGMENT, DAGGER_007_ORICHALCUM_INFUSED, EDIBLES_001_WILD_STRAWBERRY, EDIBLES_002_WILD_CHERRY, EDIBLES_003_WILD_CARROT, EDIBLES_004_RED_APPLE, EDIBLES_005_PEACH, EDIBLES_006_ELDER_BERRIES, EDIBLES_007_HONEY, FERTILE_SOIL, FOOLS_BERRY_EXTRACT, GOLDEN_SCARAB, HERB_001_GLIMMER_LEAF, HERB_002_RIPARIS, HERB_003_SHIMMERWEED, HERB_004_FROST_BLOSSOM, HERB_005_STYRGARM, HERB_006_ORNFLOWER, HERB_007_BLOMSBRYD, HERB_008_PURPERELLA, HERB_009_LYFBLOOM, HERB_010_FOOLS_BERRY, HERB_011_LUMELILA, HERB_012_WIDOWS_CHERRIES, HERB_013_LINDWYN_BERRIES, HERB_014_ALDERSKORN_BERRIES, HERB_015_EVIGOR_FRUIT, KEY_001_OMNI, LUMELILA_TOXIN, SONIC_GEM_TICKET, ACTIVITY_TICKET, NAIL_001_MITHRIL, NAIL_002_RUNITE, NAIL_003_ORICHALCUM, PLANK_001_SMALL, PLANK_002_MEDIUM, PLANK_003_LARGE, PLOT_001_SMALL, PLOT_002_MEDIUM, PLOT_003_LARGE, POTION_001_SMALL_HEALING, POTION_002_MEDIUM_HEALING, POTION_003_LARGE_HEALING, POTION_004_EXTRA_LARGE_HEALING, POTION_005_SMALL_MELEE, POTION_006_LARGE_MELEE, POTION_007_SMALL_RANGED, POTION_008_LARGE_RANGED, POTION_009_SMALL_MAGIC, POTION_010_LARGE_MAGIC, POTION_011_SMALL_DEFENCE, POTION_012_LARGE_DEFENCE, POTION_013_SMALL_HEALTH, POTION_014_LARGE_HEALTH, SEED_001_WILD, SEED_001_WILD_HARVESTABLE, SEED_002_UNKNOWN, SEED_002_UNKNOWN_HARVESTABLE, SEED_003_MYSTERIOUS, SEED_003_MYSTERIOUS_HARVESTABLE, SEED_004_OBSCURE, SEED_004_OBSCURE_HARVESTABLE, SEED_005_ANCIENT, SEED_005_ANCIENT_HARVESTABLE, SHARD_001_PRIMORDIAL, SHARD_002_AETHER, SHARD_003_ARCANE, SHARD_004_ASTRAL, SHARD_005_VOID, SHARD_006_OMNI, REWARD_001_DAGGER, REWARD_002_BOOK, REWARD_003_CROSSBOW, SONIC_GEM_TICKET2, ACTIVITY_TICKET2, ANNIV2_RING, ANNIV2_AMULET, ANNIV2_POUCH, ANNIV2_EGG_TIER1, ANNIV2_EGG_TIER2, ANNIV2_EGG_TIER3, ANNIV2_EGG_TIER4, ANNIV2_EGG_TIER5, AVATAR_001_CHIMP, BORDER_001_ARCANE_PORTAL, BLIGHT_VEIN_ORE, RIFT_SPORES, RIFT_FUEL, RIFT_CRYSTAL, RIFT_COIN, WQ1_LORE_PAGE_1, WQ1_LORE_PAGE_2, WQ1_LORE_PAGE_3, WQ1_LORE_PAGE_4, WQ1_LORE_PAGE_5, SUPPORT_001_TROPHY, ALCHEMY_BODY, ALCHEMY_BOOTS, ALCHEMY_BRACERS, ALCHEMY_HAT, ALCHEMY_TROUSERS, RIFT_EGG_TIER1, RIFT_EGG_TIER2, RIFT_EGG_TIER3, RIFT_EGG_TIER4, RIFT_EGG_TIER5, BORDER_002_RIFT, XP_BOOST_XL_UNSTABLE, GATHERING_BOOST_XL_UNSTABLE, TITLE_WQ1_ALL, TITLE_WQ1_TOP5, TITLE_WQ1_TOP50, MOUNTAIN_ROOT_SHIELD, PET_SHARD, BOOST_STABLILIZER_10, COSMETIC_RIFT_HAT, ANNIV3_EGG_TIER1, ANNIV3_EGG_TIER2, ANNIV3_EGG_TIER3, ANNIV3_EGG_TIER4, ANNIV3_EGG_TIER5, ANNIV3_RING, ANNIV3_AMULET, ANNIV3_POUCH, ] /** ACTIONS */ // Woodcutting export const ACTION_WOODCUTTING_BASE = 1 export const ACTION_WOODCUTTING_LOG = ACTION_WOODCUTTING_BASE export const ACTION_WOODCUTTING_OAK = ACTION_WOODCUTTING_BASE + 1 export const ACTION_WOODCUTTING_WILLOW = ACTION_WOODCUTTING_BASE + 2 export const ACTION_WOODCUTTING_MAPLE = ACTION_WOODCUTTING_BASE + 3 export const ACTION_WOODCUTTING_REDWOOD = ACTION_WOODCUTTING_BASE + 4 export const ACTION_WOODCUTTING_MAGICAL = ACTION_WOODCUTTING_BASE + 5 export const ACTION_WOODCUTTING_ASH = ACTION_WOODCUTTING_BASE + 6 export const ACTION_WOODCUTTING_ENCHANTED = ACTION_WOODCUTTING_BASE + 7 export const ACTION_WOODCUTTING_LIVING = ACTION_WOODCUTTING_BASE + 8 export const ACTION_WOODCUTTING_SECLUDED_FOREST = ACTION_WOODCUTTING_BASE + 9 export const ACTION_WOODCUTTING_THE_WOODLANDS = ACTION_WOODCUTTING_BASE + 10 export const ACTION_WOODCUTTING_CURSED_MOUNTAIN = ACTION_WOODCUTTING_BASE + 11 export const ACTION_WOODCUTTING_ENCHANTED_GROVE = ACTION_WOODCUTTING_BASE + 12 export const ACTION_WOODCUTTING_WHISPERING_WOODS = ACTION_WOODCUTTING_BASE + 13 export const ACTION_WOODCUTTING_TANGLED_PASS = ACTION_WOODCUTTING_BASE + 14 export const ACTION_WOODCUTTING_CHOKING_HOLLOW = ACTION_WOODCUTTING_BASE + 15 export const ACTION_WOODCUTTING_RAZORVINE_THICKET = ACTION_WOODCUTTING_BASE + 16 export const ACTION_WOODCUTTING_BRAMBLED_THROAT = ACTION_WOODCUTTING_BASE + 17 export const ACTION_WOODCUTTING_THE_HEART = ACTION_WOODCUTTING_BASE + 18 export const ACTION_WOODCUTTING_WQ_I_II = ACTION_WOODCUTTING_BASE + 19 export const ACTION_WOODCUTTING_MAX = 499 // Mining export const ACTION_MINING_BASE = 500 export const ACTION_MINING_COPPER = ACTION_MINING_BASE export const ACTION_MINING_TIN = ACTION_MINING_BASE + 1 export const ACTION_MINING_IRON = ACTION_MINING_BASE + 2 export const ACTION_MINING_SAPPHIRE = ACTION_MINING_BASE + 3 export const ACTION_MINING_COAL = ACTION_MINING_BASE + 4 export const ACTION_MINING_EMERALD = ACTION_MINING_BASE + 5 export const ACTION_MINING_MITHRIL = ACTION_MINING_BASE + 6 export const ACTION_MINING_RUBY = ACTION_MINING_BASE + 7 export const ACTION_MINING_ADAMANTINE = ACTION_MINING_BASE + 8 export const ACTION_MINING_AMETHYST = ACTION_MINING_BASE + 9 export const ACTION_MINING_DIAMOND = ACTION_MINING_BASE + 10 export const ACTION_MINING_RUNITE = ACTION_MINING_BASE + 11 export const ACTION_MINING_DRAGONSTONE = ACTION_MINING_BASE + 12 export const ACTION_MINING_TITANIUM = ACTION_MINING_BASE + 13 export const ACTION_MINING_ORICHALCUM = ACTION_MINING_BASE + 14 export const ACTION_MINING_TIN_MOTHERLODE = ACTION_MINING_BASE + 15 export const ACTION_MINING_MITHRIL_MOTHERLODE = ACTION_MINING_BASE + 16 export const ACTION_MINING_ADAMANTINE_MOTHERLODE = ACTION_MINING_BASE + 17 export const ACTION_MINING_RUNITE_MOTHERLODE = ACTION_MINING_BASE + 18 export const ACTION_MINING_TITANIUM_MOTHERLODE = ACTION_MINING_BASE + 19 export const ACTION_MINING_GATE = ACTION_MINING_BASE + 20 export const ACTION_MINING_PETRIFIED_GARDEN = ACTION_MINING_BASE + 21 export const ACTION_MINING_BURIED_COURTYARD = ACTION_MINING_BASE + 22 export const ACTION_MINING_GILDED_HALLS = ACTION_MINING_BASE + 23 export const ACTION_MINING_THRONE_ROOM = ACTION_MINING_BASE + 24 export const ACTION_MINING_WQ_I_I = ACTION_MINING_BASE + 25 export const ACTION_MINING_MAX = 999 // Firemaking export const ACTION_FIREMAKING_BASE = 1000 export const ACTION_FIREMAKING_ITEM = ACTION_FIREMAKING_BASE export const ACTION_FIREMAKING_MAX = 1099 // Smithing export const ACTION_SMITHING_BASE = 1100 export const ACTION_SMITHING_ITEM = ACTION_SMITHING_BASE export const ACTION_SMITHING_MAX = 1199 // Cooking export const ACTION_COOKING_BASE = 1200 export const ACTION_COOKING_ITEM = ACTION_COOKING_BASE export const ACTION_COOKING_MAX = 1299 // Crafting export const ACTION_CRAFTING_BASE = 1300 export const ACTION_CRAFTING_ITEM = ACTION_CRAFTING_BASE export const ACTION_CRAFTING_MAX = 1399 // Fishing export const ACTION_FISHING_BASE = 1500 export const ACTION_FISHING_MINNUS = ACTION_FISHING_BASE export const ACTION_FISHING_BLEKK = ACTION_FISHING_BASE + 1 export const ACTION_FISHING_SKRIMP = ACTION_FISHING_BASE + 2 export const ACTION_FISHING_FEOLA = ACTION_FISHING_BASE + 3 export const ACTION_FISHING_ANCHO = ACTION_FISHING_BASE + 4 export const ACTION_FISHING_TROUT = ACTION_FISHING_BASE + 5 export const ACTION_FISHING_ROJJA = ACTION_FISHING_BASE + 6 export const ACTION_FISHING_BOWFISH = ACTION_FISHING_BASE + 7 export const ACTION_FISHING_GOLDFISH = ACTION_FISHING_BASE + 8 export const ACTION_FISHING_MYSTY_BLUE = ACTION_FISHING_BASE + 9 export const ACTION_FISHING_FLITFISH = ACTION_FISHING_BASE + 10 export const ACTION_FISHING_RAZORFISH = ACTION_FISHING_BASE + 11 export const ACTION_FISHING_QUAFFER = ACTION_FISHING_BASE + 12 export const ACTION_FISHING_ROXA = ACTION_FISHING_BASE + 13 export const ACTION_FISHING_AZACUDDA = ACTION_FISHING_BASE + 14 export const ACTION_FISHING_STONECLAW = ACTION_FISHING_BASE + 15 export const ACTION_FISHING_CRUSKAN = ACTION_FISHING_BASE + 16 export const ACTION_FISHING_CHODFISH = ACTION_FISHING_BASE + 17 export const ACTION_FISHING_DOUBTFISH = ACTION_FISHING_BASE + 18 export const ACTION_FISHING_ROSEFIN = ACTION_FISHING_BASE + 19 export const ACTION_FISHING_SPHINX_FISH = ACTION_FISHING_BASE + 20 export const ACTION_FISHING_SHAW = ACTION_FISHING_BASE + 21 export const ACTION_FISHING_VANISHING_PERCH = ACTION_FISHING_BASE + 22 export const ACTION_FISHING_VIPER_BASS = ACTION_FISHING_BASE + 23 export const ACTION_FISHING_WATER_SERPENT = ACTION_FISHING_BASE + 24 export const ACTION_FISHING_WHISKFIN = ACTION_FISHING_BASE + 25 export const ACTION_FISHING_MHARA = ACTION_FISHING_BASE + 26 export const ACTION_FISHING_GRAN_SQUIN = ACTION_FISHING_BASE + 27 export const ACTION_FISHING_LANCER = ACTION_FISHING_BASE + 28 export const ACTION_FISHING_OCTACLE = ACTION_FISHING_BASE + 29 export const ACTION_FISHING_DRAGONFISH = ACTION_FISHING_BASE + 30 export const ACTION_FISHING_YERESPATUM = ACTION_FISHING_BASE + 31 export const ACTION_FISHING_HIDDEN_POND = ACTION_FISHING_BASE + 32 export const ACTION_FISHING_SECRET_LAKE = ACTION_FISHING_BASE + 33 export const ACTION_FISHING_ENCHANTED_LAGOON = ACTION_FISHING_BASE + 34 export const ACTION_FISHING_UNDERGROUND_RIVER = ACTION_FISHING_BASE + 35 export const ACTION_FISHING_DEEP_SEA = ACTION_FISHING_BASE + 36 export const ACTION_FISHING_MAX = 1999 // Combat export const ACTION_COMBAT_BASE = 2000 export const ACTION_COMBAT_NATUOW = ACTION_COMBAT_BASE export const ACTION_COMBAT_GROG_TOAD = ACTION_COMBAT_BASE + 1 export const ACTION_COMBAT_UFFINCH = ACTION_COMBAT_BASE + 2 export const ACTION_COMBAT_NATURARACNID = ACTION_COMBAT_BASE + 3 export const ACTION_COMBAT_DRAGON_FROG = ACTION_COMBAT_BASE + 4 export const ACTION_COMBAT_ELDER_BURGOF = ACTION_COMBAT_BASE + 5 export const ACTION_COMBAT_GRAND_TREE_IMP = ACTION_COMBAT_BASE + 6 export const ACTION_COMBAT_BANOXNID = ACTION_COMBAT_BASE + 7 export const ACTION_COMBAT_ARCANE_DRAGON = ACTION_COMBAT_BASE + 8 export const ACTION_COMBAT_SNAPPER_BUG = ACTION_COMBAT_BASE + 9 export const ACTION_COMBAT_SNUFFLEQUARG = ACTION_COMBAT_BASE + 10 export const ACTION_COMBAT_OBGORA = ACTION_COMBAT_BASE + 11 export const ACTION_COMBAT_LOSSUTH = ACTION_COMBAT_BASE + 12 export const ACTION_COMBAT_SQUIGGLE_EGG = ACTION_COMBAT_BASE + 13 export const ACTION_COMBAT_QUARTZ_EAGLE = ACTION_COMBAT_BASE + 14 export const ACTION_COMBAT_DWELLER_BAT = ACTION_COMBAT_BASE + 15 export const ACTION_COMBAT_ANCIENT_ENT = ACTION_COMBAT_BASE + 16 export const ACTION_COMBAT_ROCKHAWK = ACTION_COMBAT_BASE + 17 export const ACTION_COMBAT_QRAKUR = ACTION_COMBAT_BASE + 18 export const ACTION_COMBAT_ELEMENTAL_DRAGON = ACTION_COMBAT_BASE + 19 export const ACTION_COMBAT_ERKAD = ACTION_COMBAT_BASE + 20 export const ACTION_COMBAT_EMBER_WHELP = ACTION_COMBAT_BASE + 21 export const ACTION_COMBAT_JUVENILE_CAVE_FAIRY = ACTION_COMBAT_BASE + 22 export const ACTION_COMBAT_CAVE_FAIRY = ACTION_COMBAT_BASE + 23 export const ACTION_COMBAT_ICE_TROLL = ACTION_COMBAT_BASE + 24 export const ACTION_COMBAT_BLAZING_MONTANITE = ACTION_COMBAT_BASE + 25 export const ACTION_COMBAT_MONTANITE_ICE_TITAN = ACTION_COMBAT_BASE + 26 export const ACTION_COMBAT_MONTANITE_FIRE_TITAN = ACTION_COMBAT_BASE + 27 export const ACTION_COMBAT_NIGHTMARE_NATUOW = ACTION_COMBAT_BASE + 28 export const ACTION_COMBAT_NIGHTMARE_GROG_TOAD = ACTION_COMBAT_BASE + 29 export const ACTION_COMBAT_NIGHTMARE_UFFINCH = ACTION_COMBAT_BASE + 30 export const ACTION_COMBAT_MAX = 2499 // Thieving export const ACTION_THIEVING_BASE = 2500 export const ACTION_THIEVING_CHILD = ACTION_THIEVING_BASE export const ACTION_THIEVING_MAN = ACTION_THIEVING_BASE + 1 export const ACTION_THIEVING_GUARD = ACTION_THIEVING_BASE + 2 export const ACTION_THIEVING_CHEST = ACTION_THIEVING_BASE + 3 export const ACTION_THIEVING_STALL = ACTION_THIEVING_BASE + 4 export const ACTION_THIEVING_FARMER = ACTION_THIEVING_BASE + 5 export const ACTION_THIEVING_FISHERMAN = ACTION_THIEVING_BASE + 6 export const ACTION_THIEVING_LUMBERJACK = ACTION_THIEVING_BASE + 7 export const ACTION_THIEVING_BLACKSMITH = ACTION_THIEVING_BASE + 8 export const ACTION_THIEVING_HEAD_GUARD = ACTION_THIEVING_BASE + 9 export const ACTION_THIEVING_WIZARD = ACTION_THIEVING_BASE + 10 export const ACTION_THIEVING_POTION_SHOP = ACTION_THIEVING_BASE + 11 export const ACTION_THIEVING_GEM_MERCHANT = ACTION_THIEVING_BASE + 12 export const ACTION_THIEVING_BANK = ACTION_THIEVING_BASE + 13 export const ACTION_THIEVING_MASTER_THIEF = ACTION_THIEVING_BASE + 14 export const ACTION_THIEVING_FOREST = ACTION_THIEVING_BASE + 15 export const ACTION_THIEVING_LAKE = ACTION_THIEVING_BASE + 16 export const ACTION_THIEVING_NEST = ACTION_THIEVING_BASE + 17 export const ACTION_THIEVING_LAIR = ACTION_THIEVING_BASE + 18 export const ACTION_THIEVING_HIDEOUT = ACTION_THIEVING_BASE + 19 export const ACTION_THIEVING_FORGOTTEN_QUARRY = ACTION_THIEVING_BASE + 20 export const ACTION_THIEVING_ENDLESS_TUNNEL = ACTION_THIEVING_BASE + 21 export const ACTION_THIEVING_CATACOMBS = ACTION_THIEVING_BASE + 22 export const ACTION_THIEVING_LOST_SANCTUM = ACTION_THIEVING_BASE + 23 export const ACTION_THIEVING_VAULT = ACTION_THIEVING_BASE + 24 export const ACTION_THIEVING_WQ_I_IV = ACTION_THIEVING_BASE + 25 export const ACTION_THIEVING_MAX = 2999 // Fletching export const ACTION_FLETCHING_BASE = 3000 export const ACTION_FLETCHING_ITEM = ACTION_FLETCHING_BASE export const ACTION_FLETCHING_MAX = 3499 // Agility export const ACTION_AGILITY_BASE = 3500 export const ACTION_AGILITY_MAX = 3999 // Alchemy export const ACTION_ALCHEMY_BASE = 4000 export const ACTION_ALCHEMY_ITEM = ACTION_ALCHEMY_BASE export const ACTION_ALCHEMY_MAX = 4499 // Forging export const ACTION_FORGING_BASE = 4500 export const ACTION_FORGING_ITEM = ACTION_FORGING_BASE export const ACTION_FORGING_MAX = 4999 // Farming export const ACTION_FARMING_BASE = 5000 export const ACTION_FARMING_ITEM = ACTION_FARMING_BASE // For action choices export const ACTION_FARMING_MEADOW = ACTION_FARMING_BASE + 1 export const ACTION_FARMING_GRASSLANDS = ACTION_FARMING_BASE + 2 export const ACTION_FARMING_PLAINS = ACTION_FARMING_BASE + 3 export const ACTION_FARMING_RIVERBANK = ACTION_FARMING_BASE + 4 export const ACTION_FARMING_FOREST = ACTION_FARMING_BASE + 5 export const ACTION_FARMING_CLIFFS = ACTION_FARMING_BASE + 6 export const ACTION_FARMING_RUINS = ACTION_FARMING_BASE + 7 export const ACTION_FARMING_MARSHLANDS = ACTION_FARMING_BASE + 8 export const ACTION_FARMING_WETLANDS = ACTION_FARMING_BASE + 9 export const ACTION_FARMING_PLATEAU = ACTION_FARMING_BASE + 10 export const ACTION_FARMING_BLUFF = ACTION_FARMING_BASE + 11 export const ACTION_FARMING_RIDGE = ACTION_FARMING_BASE + 12 export const ACTION_FARMING_MAX = 5499 /** ACTIONS CHOICES */ // Woodcutting export const ACTIONCHOICE_FIREMAKING_BASE = 1 export const ACTIONCHOICE_FIREMAKING_LOG = ACTIONCHOICE_FIREMAKING_BASE export const ACTIONCHOICE_FIREMAKING_OAK = ACTIONCHOICE_FIREMAKING_BASE + 1 export const ACTIONCHOICE_FIREMAKING_WILLOW = ACTIONCHOICE_FIREMAKING_BASE + 2 export const ACTIONCHOICE_FIREMAKING_MAPLE = ACTIONCHOICE_FIREMAKING_BASE + 3 export const ACTIONCHOICE_FIREMAKING_REDWOOD = ACTIONCHOICE_FIREMAKING_BASE + 4 export const ACTIONCHOICE_FIREMAKING_MAGICAL = ACTIONCHOICE_FIREMAKING_BASE + 5 export const ACTIONCHOICE_FIREMAKING_ASH = ACTIONCHOICE_FIREMAKING_BASE + 6 export const ACTIONCHOICE_FIREMAKING_ENCHANTED = ACTIONCHOICE_FIREMAKING_BASE + 7 export const ACTIONCHOICE_FIREMAKING_LIVING = ACTIONCHOICE_FIREMAKING_BASE + 8 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_LOG = ACTIONCHOICE_FIREMAKING_BASE + 9 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_OAK_LOG = ACTIONCHOICE_FIREMAKING_BASE + 10 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_WILLOW_LOG = ACTIONCHOICE_FIREMAKING_BASE + 11 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_MAPLE_LOG = ACTIONCHOICE_FIREMAKING_BASE + 12 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_REDWOOD_LOG = ACTIONCHOICE_FIREMAKING_BASE + 13 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_MAGICAL_LOG = ACTIONCHOICE_FIREMAKING_BASE + 14 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_ASH_LOG = ACTIONCHOICE_FIREMAKING_BASE + 15 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_ENCHANTED_LOG = ACTIONCHOICE_FIREMAKING_BASE + 16 export const ACTIONCHOICE_FIREMAKING_CHARCOAL_LIVING_LOG = ACTIONCHOICE_FIREMAKING_BASE + 17 export const ACTIONCHOICE_FIREMAKING_MAX = 499 // Smithing export const ACTIONCHOICE_SMITHING_BASE = 500 export const ACTIONCHOICE_SMITHING_BRONZE_BAR = ACTIONCHOICE_SMITHING_BASE export const ACTIONCHOICE_SMITHING_IRON_BAR = ACTIONCHOICE_SMITHING_BASE + 1 export const ACTIONCHOICE_SMITHING_MITHRIL_BAR = ACTIONCHOICE_SMITHING_BASE + 2 export const ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = ACTIONCHOICE_SMITHING_BASE + 3 export const ACTIONCHOICE_SMITHING_RUNITE_BAR = ACTIONCHOICE_SMITHING_BASE + 4 export const ACTIONCHOICE_SMITHING_TITANIUM_BAR = ACTIONCHOICE_SMITHING_BASE + 5 export const ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = ACTIONCHOICE_SMITHING_BASE + 6 export const ACTIONCHOICE_SMITHING_BRONZE_HELMET = ACTIONCHOICE_SMITHING_BASE + 7 export const ACTIONCHOICE_SMITHING_IRON_HELMET = ACTIONCHOICE_SMITHING_BASE + 8 export const ACTIONCHOICE_SMITHING_MITHRIL_HELMET = ACTIONCHOICE_SMITHING_BASE + 9 export const ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = ACTIONCHOICE_SMITHING_BASE + 10 export const ACTIONCHOICE_SMITHING_RUNITE_HELMET = ACTIONCHOICE_SMITHING_BASE + 11 export const ACTIONCHOICE_SMITHING_TITANIUM_HELMET = ACTIONCHOICE_SMITHING_BASE + 12 export const ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = ACTIONCHOICE_SMITHING_BASE + 13 export const ACTIONCHOICE_SMITHING_BRONZE_ARMOR = ACTIONCHOICE_SMITHING_BASE + 14 export const ACTIONCHOICE_SMITHING_IRON_ARMOR = ACTIONCHOICE_SMITHING_BASE + 15 export const ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = ACTIONCHOICE_SMITHING_BASE + 16 export const ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = ACTIONCHOICE_SMITHING_BASE + 17 export const ACTIONCHOICE_SMITHING_RUNITE_ARMOR = ACTIONCHOICE_SMITHING_BASE + 18 export const ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = ACTIONCHOICE_SMITHING_BASE + 19 export const ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = ACTIONCHOICE_SMITHING_BASE + 20 export const ACTIONCHOICE_SMITHING_BRONZE_TASSETS = ACTIONCHOICE_SMITHING_BASE + 21 export const ACTIONCHOICE_SMITHING_IRON_TASSETS = ACTIONCHOICE_SMITHING_BASE + 22 export const ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = ACTIONCHOICE_SMITHING_BASE + 23 export const ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = ACTIONCHOICE_SMITHING_BASE + 24 export const ACTIONCHOICE_SMITHING_RUNITE_TASSETS = ACTIONCHOICE_SMITHING_BASE + 25 export const ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = ACTIONCHOICE_SMITHING_BASE + 26 export const ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = ACTIONCHOICE_SMITHING_BASE + 27 export const ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 28 export const ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 29 export const ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 30 export const ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 31 export const ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 32 export const ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 33 export const ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = ACTIONCHOICE_SMITHING_BASE + 34 export const ACTIONCHOICE_SMITHING_BRONZE_BOOTS = ACTIONCHOICE_SMITHING_BASE + 35 export const ACTIONCHOICE_SMITHING_IRON_BOOTS = ACTIONCHOICE_SMITHING_BASE + 36 export const ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = ACTIONCHOICE_SMITHING_BASE + 37 export const ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = ACTIONCHOICE_SMITHING_BASE + 38 export const ACTIONCHOICE_SMITHING_RUNITE_BOOTS = ACTIONCHOICE_SMITHING_BASE + 39 export const ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = ACTIONCHOICE_SMITHING_BASE + 40 export const ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = ACTIONCHOICE_SMITHING_BASE + 41 export const ACTIONCHOICE_SMITHING_BRONZE_SHIELD = ACTIONCHOICE_SMITHING_BASE + 42 export const ACTIONCHOICE_SMITHING_IRON_SHIELD = ACTIONCHOICE_SMITHING_BASE + 43 export const ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = ACTIONCHOICE_SMITHING_BASE + 44 export const ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = ACTIONCHOICE_SMITHING_BASE + 45 export const ACTIONCHOICE_SMITHING_RUNITE_SHIELD = ACTIONCHOICE_SMITHING_BASE + 46 export const ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = ACTIONCHOICE_SMITHING_BASE + 47 export const ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = ACTIONCHOICE_SMITHING_BASE + 48 export const ACTIONCHOICE_SMITHING_BRONZE_SWORD = ACTIONCHOICE_SMITHING_BASE + 49 export const ACTIONCHOICE_SMITHING_IRON_SWORD = ACTIONCHOICE_SMITHING_BASE + 50 export const ACTIONCHOICE_SMITHING_MITHRIL_SWORD = ACTIONCHOICE_SMITHING_BASE + 51 export const ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = ACTIONCHOICE_SMITHING_BASE + 52 export const ACTIONCHOICE_SMITHING_RUNITE_SWORD = ACTIONCHOICE_SMITHING_BASE + 53 export const ACTIONCHOICE_SMITHING_TITANIUM_SWORD = ACTIONCHOICE_SMITHING_BASE + 54 export const ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = ACTIONCHOICE_SMITHING_BASE + 55 export const ACTIONCHOICE_SMITHING_BRONZE_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 56 export const ACTIONCHOICE_SMITHING_IRON_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 57 export const ACTIONCHOICE_SMITHING_MITHRIL_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 58 export const ACTIONCHOICE_SMITHING_ADAMANTINE_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 59 export const ACTIONCHOICE_SMITHING_RUNITE_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 60 export const ACTIONCHOICE_SMITHING_TITANIUM_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 61 export const ACTIONCHOICE_SMITHING_ORICHALCUM_ARROW_HEAD = ACTIONCHOICE_SMITHING_BASE + 62 export const ACTIONCHOICE_SMITHING_MITHRIL_NAIL = ACTIONCHOICE_SMITHING_BASE + 63 export const ACTIONCHOICE_SMITHING_RUNITE_NAIL = ACTIONCHOICE_SMITHING_BASE + 64 export const ACTIONCHOICE_SMITHING_ORICHALCUM_NAIL = ACTIONCHOICE_SMITHING_BASE + 65 export const ACTIONCHOICE_SMITHING_EFFYD_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 66 export const ACTIONCHOICE_SMITHING_HAEARN_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 67 export const ACTIONCHOICE_SMITHING_ITHRITH_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 68 export const ACTIONCHOICE_SMITHING_ADAMA_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 69 export const ACTIONCHOICE_SMITHING_RHUN_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 70 export const ACTIONCHOICE_SMITHING_ITANUS_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 71 export const ACTIONCHOICE_SMITHING_ORCALITH_CLEDYR_FRAGMENT = ACTIONCHOICE_SMITHING_BASE + 72 export const ACTIONCHOICE_SMITHING_MAX = 999 // Cooking export const ACTIONCHOICE_COOKING_BASE = 1000 export const ACTIONCHOICE_COOKING_MINNUS = ACTIONCHOICE_COOKING_BASE + 1 export const ACTIONCHOICE_COOKING_BLEKK = ACTIONCHOICE_COOKING_BASE + 2 export const ACTIONCHOICE_COOKING_SKRIMP = ACTIONCHOICE_COOKING_BASE + 3 export const ACTIONCHOICE_COOKING_FEOLA = ACTIONCHOICE_COOKING_BASE + 4 export const ACTIONCHOICE_COOKING_ANCHO = ACTIONCHOICE_COOKING_BASE + 5 export const ACTIONCHOICE_COOKING_TROUT = ACTIONCHOICE_COOKING_BASE + 6 export const ACTIONCHOICE_COOKING_ROJJA = ACTIONCHOICE_COOKING_BASE + 7 export const ACTIONCHOICE_COOKING_BOWFISH = ACTIONCHOICE_COOKING_BASE + 8 export const ACTIONCHOICE_COOKING_GOLDFISH = ACTIONCHOICE_COOKING_BASE + 9 export const ACTIONCHOICE_COOKING_MYSTY_BLUE = ACTIONCHOICE_COOKING_BASE + 10 export const ACTIONCHOICE_COOKING_FLITFISH = ACTIONCHOICE_COOKING_BASE + 11 export const ACTIONCHOICE_COOKING_RAZORFISH = ACTIONCHOICE_COOKING_BASE + 12 export const ACTIONCHOICE_COOKING_QUAFFER = ACTIONCHOICE_COOKING_BASE + 13 export const ACTIONCHOICE_COOKING_ROXA = ACTIONCHOICE_COOKING_BASE + 14 export const ACTIONCHOICE_COOKING_AZACUDDA = ACTIONCHOICE_COOKING_BASE + 15 export const ACTIONCHOICE_COOKING_STONECLAW = ACTIONCHOICE_COOKING_BASE + 16 export const ACTIONCHOICE_COOKING_CRUSKAN = ACTIONCHOICE_COOKING_BASE + 17 export const ACTIONCHOICE_COOKING_CHODFISH = ACTIONCHOICE_COOKING_BASE + 18 export const ACTIONCHOICE_COOKING_DOUBTFISH = ACTIONCHOICE_COOKING_BASE + 19 export const ACTIONCHOICE_COOKING_ROSEFIN = ACTIONCHOICE_COOKING_BASE + 20 export const ACTIONCHOICE_COOKING_SPHINX_FISH = ACTIONCHOICE_COOKING_BASE + 21 export const ACTIONCHOICE_COOKING_SHAW = ACTIONCHOICE_COOKING_BASE + 22 export const ACTIONCHOICE_COOKING_VANISHING_PERCH = ACTIONCHOICE_COOKING_BASE + 23 export const ACTIONCHOICE_COOKING_VIPER_BASS = ACTIONCHOICE_COOKING_BASE + 24 export const ACTIONCHOICE_COOKING_WATER_SERPENT = ACTIONCHOICE_COOKING_BASE + 25 export const ACTIONCHOICE_COOKING_WHISKFIN = ACTIONCHOICE_COOKING_BASE + 26 export const ACTIONCHOICE_COOKING_MHARA = ACTIONCHOICE_COOKING_BASE + 27 export const ACTIONCHOICE_COOKING_GRAN_SQUIN = ACTIONCHOICE_COOKING_BASE + 28 export const ACTIONCHOICE_COOKING_LANCER = ACTIONCHOICE_COOKING_BASE + 29 export const ACTIONCHOICE_COOKING_OCTACLE = ACTIONCHOICE_COOKING_BASE + 30 export const ACTIONCHOICE_COOKING_DRAGONFISH = ACTIONCHOICE_COOKING_BASE + 31 export const ACTIONCHOICE_COOKING_YERESPATUM = ACTIONCHOICE_COOKING_BASE + 32 export const ACTIONCHOICE_COOKING_MAX = 1499 // Melee export const ACTIONCHOICE_MELEE_BASE = 1500 export const ACTIONCHOICE_MELEE_MONSTER = ACTIONCHOICE_MELEE_BASE export const ACTIONCHOICE_MELEE_MAX = 1999 // Magic export const ACTIONCHOICE_MAGIC_BASE = 2000 export const ACTIONCHOICE_MAGIC_SHADOW_BLAST = ACTIONCHOICE_MAGIC_BASE export const ACTIONCHOICE_MAGIC_NATURES_FURY = ACTIONCHOICE_MAGIC_BASE + 1 export const ACTIONCHOICE_MAGIC_DEATH_WAVE = ACTIONCHOICE_MAGIC_BASE + 2 export const ACTIONCHOICE_MAGIC_VORTEX = ACTIONCHOICE_MAGIC_BASE + 3 export const ACTIONCHOICE_MAGIC_MYSTIC_BLAST = ACTIONCHOICE_MAGIC_BASE + 4 export const ACTIONCHOICE_MAGIC_MAGIC_BREATH = ACTIONCHOICE_MAGIC_BASE + 5 export const ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = ACTIONCHOICE_MAGIC_BASE + 6 export const ACTIONCHOICE_MAGIC_AIR_BALL = ACTIONCHOICE_MAGIC_BASE + 7 export const ACTIONCHOICE_MAGIC_FURY_FISTS = ACTIONCHOICE_MAGIC_BASE + 8 export const ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = ACTIONCHOICE_MAGIC_BASE + 9 export const ACTIONCHOICE_MAGIC_ICE_SPIKES = ACTIONCHOICE_MAGIC_BASE + 10 export const ACTIONCHOICE_MAGIC_LIFE_DRAIN = ACTIONCHOICE_MAGIC_BASE + 11 export const ACTIONCHOICE_MAGIC_BLIZZARD = ACTIONCHOICE_MAGIC_BASE + 12 export const ACTIONCHOICE_MAGIC_STARFALL = ACTIONCHOICE_MAGIC_BASE + 13 export const ACTIONCHOICE_MAGIC_CHRONO_FREEZE = ACTIONCHOICE_MAGIC_BASE + 14 export const ACTIONCHOICE_MAGIC_SUMMON_EMBER_FIEND = ACTIONCHOICE_MAGIC_BASE + 15 export const ACTIONCHOICE_MAGIC_SHATTERFROST_BOMB = ACTIONCHOICE_MAGIC_BASE + 16 export const ACTIONCHOICE_MAGIC_METEOR_STORM = ACTIONCHOICE_MAGIC_BASE + 17 export const ACTIONCHOICE_MAGIC_GLACIAL_COMMET = ACTIONCHOICE_MAGIC_BASE + 18 export const ACTIONCHOICE_MAGIC_SHADOW_BOLT = ACTIONCHOICE_MAGIC_BASE + 19 export const ACTIONCHOICE_MAGIC_RAZOR_LEAVES = ACTIONCHOICE_MAGIC_BASE + 20 export const ACTIONCHOICE_MAGIC_HEX = ACTIONCHOICE_MAGIC_BASE + 21 export const ACTIONCHOICE_MAGIC_TORRENT_SURGE = ACTIONCHOICE_MAGIC_BASE + 22 export const ACTIONCHOICE_MAGIC_HYDRO_BURST = ACTIONCHOICE_MAGIC_BASE + 23 export const ACTIONCHOICE_MAGIC_VOID_WAVE = ACTIONCHOICE_MAGIC_BASE + 24 export const ACTIONCHOICE_MAGIC_RAISE_DEAD = ACTIONCHOICE_MAGIC_BASE + 25 export const ACTIONCHOICE_MAGIC_TORNADO = ACTIONCHOICE_MAGIC_BASE + 26 export const ACTIONCHOICE_MAGIC_SUMMON_WIND_FAMILIAR = ACTIONCHOICE_MAGIC_BASE + 27 export const ACTIONCHOICE_MAGIC_ARCANE_NOVA = ACTIONCHOICE_MAGIC_BASE + 28 export const ACTIONCHOICE_MAGIC_FROST_BREATH = ACTIONCHOICE_MAGIC_BASE + 29 export const ACTIONCHOICE_MAGIC_MAX = 2499 // Crafting export const ACTIONCHOICE_CRAFTING_BASE = 2500 export const ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = ACTIONCHOICE_CRAFTING_BASE export const ACTIONCHOICE_CRAFTING_EMERALD_AMULET = ACTIONCHOICE_CRAFTING_BASE + 1 export const ACTIONCHOICE_CRAFTING_RUBY_AMULET = ACTIONCHOICE_CRAFTING_BASE + 2 export const ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = ACTIONCHOICE_CRAFTING_BASE + 3 export const ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = ACTIONCHOICE_CRAFTING_BASE + 4 export const ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = ACTIONCHOICE_CRAFTING_BASE + 5 export const ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 6 export const ACTIONCHOICE_CRAFTING_IRON_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 7 export const ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 8 export const ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 9 export const ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 10 export const ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 11 export const ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = ACTIONCHOICE_CRAFTING_BASE + 12 export const ACTIONCHOICE_CRAFTING_BRONZE_AXE = ACTIONCHOICE_CRAFTING_BASE + 13 export const ACTIONCHOICE_CRAFTING_IRON_AXE = ACTIONCHOICE_CRAFTING_BASE + 14 export const ACTIONCHOICE_CRAFTING_MITHRIL_AXE = ACTIONCHOICE_CRAFTING_BASE + 15 export const ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = ACTIONCHOICE_CRAFTING_BASE + 16 export const ACTIONCHOICE_CRAFTING_RUNITE_AXE = ACTIONCHOICE_CRAFTING_BASE + 17 export const ACTIONCHOICE_CRAFTING_TITANIUM_AXE = ACTIONCHOICE_CRAFTING_BASE + 18 export const ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = ACTIONCHOICE_CRAFTING_BASE + 19 export const ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = ACTIONCHOICE_CRAFTING_BASE + 20 export const ACTIONCHOICE_CRAFTING_BONEMEAL = ACTIONCHOICE_CRAFTING_BASE + 21 export const ACTIONCHOICE_CRAFTING_ROPE = ACTIONCHOICE_CRAFTING_BASE + 22 export const ACTIONCHOICE_CRAFTING_ACORN_PATCH = ACTIONCHOICE_CRAFTING_BASE + 23 export const ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = ACTIONCHOICE_CRAFTING_BASE + 24 export const ACTIONCHOICE_CRAFTING_NATUOW_HOOD = ACTIONCHOICE_CRAFTING_BASE + 25 export const ACTIONCHOICE_CRAFTING_NATUOW_BODY = ACTIONCHOICE_CRAFTING_BASE + 26 export const ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = ACTIONCHOICE_CRAFTING_BASE + 27 export const ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 28 export const ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 29 export const ACTIONCHOICE_CRAFTING_BAT_WING_HAT = ACTIONCHOICE_CRAFTING_BASE + 30 export const ACTIONCHOICE_CRAFTING_BAT_WING_BODY = ACTIONCHOICE_CRAFTING_BASE + 31 export const ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 32 export const ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 33 export const ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 34 export const ACTIONCHOICE_CRAFTING_NATURE_MASK = ACTIONCHOICE_CRAFTING_BASE + 35 export const ACTIONCHOICE_CRAFTING_NATURE_BODY = ACTIONCHOICE_CRAFTING_BASE + 36 export const ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 37 export const ACTIONCHOICE_CRAFTING_NATURE_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 38 export const ACTIONCHOICE_CRAFTING_NATURE_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 39 export const ACTIONCHOICE_CRAFTING_TOTEM_STAFF = ACTIONCHOICE_CRAFTING_BASE + 40 export const ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = ACTIONCHOICE_CRAFTING_BASE + 41 export const ACTIONCHOICE_CRAFTING_EMERALD_STAFF = ACTIONCHOICE_CRAFTING_BASE + 42 export const ACTIONCHOICE_CRAFTING_RUBY_STAFF = ACTIONCHOICE_CRAFTING_BASE + 43 export const ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = ACTIONCHOICE_CRAFTING_BASE + 44 export const ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = ACTIONCHOICE_CRAFTING_BASE + 45 export const ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = ACTIONCHOICE_CRAFTING_BASE + 46 export const ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = ACTIONCHOICE_CRAFTING_BASE + 47 export const ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 48 export const ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = ACTIONCHOICE_CRAFTING_BASE + 49 export const ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 50 export const ACTIONCHOICE_CRAFTING_MAGE_HOOD = ACTIONCHOICE_CRAFTING_BASE + 51 export const ACTIONCHOICE_CRAFTING_MAGE_BODY = ACTIONCHOICE_CRAFTING_BASE + 52 export const ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 53 export const ACTIONCHOICE_CRAFTING_MAGE_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 54 export const ACTIONCHOICE_CRAFTING_MAGE_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 55 export const ACTIONCHOICE_CRAFTING_SORCERER_HAT = ACTIONCHOICE_CRAFTING_BASE + 56 export const ACTIONCHOICE_CRAFTING_SORCERER_BODY = ACTIONCHOICE_CRAFTING_BASE + 57 export const ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 58 export const ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = ACTIONCHOICE_CRAFTING_BASE + 59 export const ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 60 export const ACTIONCHOICE_CRAFTING_SEERS_HOOD = ACTIONCHOICE_CRAFTING_BASE + 61 export const ACTIONCHOICE_CRAFTING_SEERS_BODY = ACTIONCHOICE_CRAFTING_BASE + 62 export const ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 63 export const ACTIONCHOICE_CRAFTING_SEERS_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 64 export const ACTIONCHOICE_CRAFTING_SEERS_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 65 export const ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = ACTIONCHOICE_CRAFTING_BASE + 66 export const ACTIONCHOICE_CRAFTING_SHAMAN_BODY = ACTIONCHOICE_CRAFTING_BASE + 67 export const ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = ACTIONCHOICE_CRAFTING_BASE + 68 export const ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = ACTIONCHOICE_CRAFTING_BASE + 69 export const ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 70 export const ACTIONCHOICE_CRAFTING_BONEMEAL_LARGE = ACTIONCHOICE_CRAFTING_BASE + 71 export const ACTIONCHOICE_CRAFTING_BONEMEAL_DRAGON = ACTIONCHOICE_CRAFTING_BASE + 72 export const ACTIONCHOICE_CRAFTING_AZAMITE_COWL = ACTIONCHOICE_CRAFTING_BASE + 73 export const ACTIONCHOICE_CRAFTING_AZAMITE_BODY = ACTIONCHOICE_CRAFTING_BASE + 74 export const ACTIONCHOICE_CRAFTING_AZAMITE_CHAPS = ACTIONCHOICE_CRAFTING_BASE + 75 export const ACTIONCHOICE_CRAFTING_AZAMITE_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 76 export const ACTIONCHOICE_CRAFTING_AZAMITE_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 77 export const ACTIONCHOICE_CRAFTING_HAUBERK_COWL = ACTIONCHOICE_CRAFTING_BASE + 78 export const ACTIONCHOICE_CRAFTING_HAUBERK_BODY = ACTIONCHOICE_CRAFTING_BASE + 79 export const ACTIONCHOICE_CRAFTING_HAUBERK_CHAPS = ACTIONCHOICE_CRAFTING_BASE + 80 export const ACTIONCHOICE_CRAFTING_HAUBERK_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 81 export const ACTIONCHOICE_CRAFTING_HAUBERK_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 82 export const ACTIONCHOICE_CRAFTING_GARAGOS_COWL = ACTIONCHOICE_CRAFTING_BASE + 83 export const ACTIONCHOICE_CRAFTING_GARAGOS_BODY = ACTIONCHOICE_CRAFTING_BASE + 84 export const ACTIONCHOICE_CRAFTING_GARAGOS_CHAPS = ACTIONCHOICE_CRAFTING_BASE + 85 export const ACTIONCHOICE_CRAFTING_GARAGOS_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 86 export const ACTIONCHOICE_CRAFTING_GARAGOS_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 87 export const ACTIONCHOICE_CRAFTING_ETERNAL_COWL = ACTIONCHOICE_CRAFTING_BASE + 88 export const ACTIONCHOICE_CRAFTING_ETERNAL_BODY = ACTIONCHOICE_CRAFTING_BASE + 89 export const ACTIONCHOICE_CRAFTING_ETERNAL_CHAPS = ACTIONCHOICE_CRAFTING_BASE + 90 export const ACTIONCHOICE_CRAFTING_ETERNAL_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 91 export const ACTIONCHOICE_CRAFTING_ETERNAL_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 92 export const ACTIONCHOICE_CRAFTING_REAVER_COWL = ACTIONCHOICE_CRAFTING_BASE + 93 export const ACTIONCHOICE_CRAFTING_REAVER_BODY = ACTIONCHOICE_CRAFTING_BASE + 94 export const ACTIONCHOICE_CRAFTING_REAVER_CHAPS = ACTIONCHOICE_CRAFTING_BASE + 95 export const ACTIONCHOICE_CRAFTING_REAVER_BRACERS = ACTIONCHOICE_CRAFTING_BASE + 96 export const ACTIONCHOICE_CRAFTING_REAVER_BOOTS = ACTIONCHOICE_CRAFTING_BASE + 97 export const ACTIONCHOICE_CRAFTING_BONEMEAL_MEDIUM = ACTIONCHOICE_CRAFTING_BASE + 98 export const ACTIONCHOICE_CRAFTING_SMALL_PLOT = ACTIONCHOICE_CRAFTING_BASE + 99 export const ACTIONCHOICE_CRAFTING_MEDIUM_PLOT = ACTIONCHOICE_CRAFTING_BASE + 100 export const ACTIONCHOICE_CRAFTING_LARGE_PLOT = ACTIONCHOICE_CRAFTING_BASE + 101 export const ACTIONCHOICE_CRAFTING_SMALL_PLANK = ACTIONCHOICE_CRAFTING_BASE + 102 export const ACTIONCHOICE_CRAFTING_MEDIUM_PLANK = ACTIONCHOICE_CRAFTING_BASE + 103 export const ACTIONCHOICE_CRAFTING_LARGE_PLANK = ACTIONCHOICE_CRAFTING_BASE + 104 export const ACTIONCHOICE_CRAFTING_GYNDERS_YEFIR_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 105 export const ACTIONCHOICE_CRAFTING_RISGOLRONS_YEFIR_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 106 export const ACTIONCHOICE_CRAFTING_ERUDIS_YFROL_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 107 export const ACTIONCHOICE_CRAFTING_STREGARIONS_YFROL_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 108 export const ACTIONCHOICE_CRAFTING_SINLORIONS_WYSGRIF_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 109 export const ACTIONCHOICE_CRAFTING_HUDOLWYRS_WYSGRIF_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 110 export const ACTIONCHOICE_CRAFTING_ODLARIONS_WYSGRIF_FRAGMENT = ACTIONCHOICE_CRAFTING_BASE + 111 export const ACTIONCHOICE_CRAFTING_MAX = 2999 // Ranged export const ACTIONCHOICE_RANGED_BASE = 3000 export const ACTIONCHOICE_RANGED_BASIC_BOW = ACTIONCHOICE_RANGED_BASE export const ACTIONCHOICE_RANGED_BONE_BOW = ACTIONCHOICE_RANGED_BASE + 1 export const ACTIONCHOICE_RANGED_EXPERT_BOW = ACTIONCHOICE_RANGED_BASE + 2 export const ACTIONCHOICE_RANGED_SPECTRAL_BOW = ACTIONCHOICE_RANGED_BASE + 3 export const ACTIONCHOICE_RANGED_ICY_BOW = ACTIONCHOICE_RANGED_BASE + 4 export const ACTIONCHOICE_RANGED_GLITTERING_BOW = ACTIONCHOICE_RANGED_BASE + 5 export const ACTIONCHOICE_RANGED_GODLY_BOW = ACTIONCHOICE_RANGED_BASE + 6 export const ACTIONCHOICE_RANGED_BASIC_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 7 export const ACTIONCHOICE_RANGED_BASIC_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 8 export const ACTIONCHOICE_RANGED_BONE_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 9 export const ACTIONCHOICE_RANGED_BONE_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 10 export const ACTIONCHOICE_RANGED_EXPERT_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 11 export const ACTIONCHOICE_RANGED_EXPERT_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 12 export const ACTIONCHOICE_RANGED_SPECTRAL_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 13 export const ACTIONCHOICE_RANGED_SPECTRAL_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 14 export const ACTIONCHOICE_RANGED_ICY_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 15 export const ACTIONCHOICE_RANGED_ICY_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 16 export const ACTIONCHOICE_RANGED_GLITTERING_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 17 export const ACTIONCHOICE_RANGED_GLITTERING_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 18 export const ACTIONCHOICE_RANGED_GODLY_BOW_POISON = ACTIONCHOICE_RANGED_BASE + 19 export const ACTIONCHOICE_RANGED_GODLY_BOW_FIRE = ACTIONCHOICE_RANGED_BASE + 20 export const ACTIONCHOICE_RANGED_EFFYD_KIEL = ACTIONCHOICE_RANGED_BASE + 21 export const ACTIONCHOICE_RANGED_EFFYD_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 22 export const ACTIONCHOICE_RANGED_EFFYD_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 23 export const ACTIONCHOICE_RANGED_EFFYD_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 24 export const ACTIONCHOICE_RANGED_EFFYD_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 25 export const ACTIONCHOICE_RANGED_HAEARN_KIEL = ACTIONCHOICE_RANGED_BASE + 26 export const ACTIONCHOICE_RANGED_HAEARN_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 27 export const ACTIONCHOICE_RANGED_HAEARN_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 28 export const ACTIONCHOICE_RANGED_HAEARN_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 29 export const ACTIONCHOICE_RANGED_HAEARN_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 30 export const ACTIONCHOICE_RANGED_ITHRITH_KIEL = ACTIONCHOICE_RANGED_BASE + 31 export const ACTIONCHOICE_RANGED_ITHRITH_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 32 export const ACTIONCHOICE_RANGED_ITHRITH_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 33 export const ACTIONCHOICE_RANGED_ITHRITH_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 34 export const ACTIONCHOICE_RANGED_ITHRITH_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 35 export const ACTIONCHOICE_RANGED_ADAMA_KIEL = ACTIONCHOICE_RANGED_BASE + 36 export const ACTIONCHOICE_RANGED_ADAMA_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 37 export const ACTIONCHOICE_RANGED_ADAMA_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 38 export const ACTIONCHOICE_RANGED_ADAMA_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 39 export const ACTIONCHOICE_RANGED_ADAMA_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 40 export const ACTIONCHOICE_RANGED_RHUN_KIEL = ACTIONCHOICE_RANGED_BASE + 41 export const ACTIONCHOICE_RANGED_RHUN_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 42 export const ACTIONCHOICE_RANGED_RHUN_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 43 export const ACTIONCHOICE_RANGED_RHUN_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 44 export const ACTIONCHOICE_RANGED_RHUN_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 45 export const ACTIONCHOICE_RANGED_VINGET_KIEL = ACTIONCHOICE_RANGED_BASE + 46 export const ACTIONCHOICE_RANGED_VINGET_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 47 export const ACTIONCHOICE_RANGED_VINGET_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 48 export const ACTIONCHOICE_RANGED_VINGET_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 49 export const ACTIONCHOICE_RANGED_VINGET_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 50 export const ACTIONCHOICE_RANGED_DEUION_KIEL = ACTIONCHOICE_RANGED_BASE + 51 export const ACTIONCHOICE_RANGED_DEUION_KIEL_POISON = ACTIONCHOICE_RANGED_BASE + 52 export const ACTIONCHOICE_RANGED_DEUION_KIEL_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 53 export const ACTIONCHOICE_RANGED_DEUION_KIEL_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 54 export const ACTIONCHOICE_RANGED_DEUION_KIEL_FIRE = ACTIONCHOICE_RANGED_BASE + 55 export const ACTIONCHOICE_RANGED_BASIC_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 56 export const ACTIONCHOICE_RANGED_BASIC_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 57 export const ACTIONCHOICE_RANGED_BONE_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 58 export const ACTIONCHOICE_RANGED_BONE_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 59 export const ACTIONCHOICE_RANGED_EXPERT_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 60 export const ACTIONCHOICE_RANGED_EXPERT_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 61 export const ACTIONCHOICE_RANGED_SPECTRAL_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 62 export const ACTIONCHOICE_RANGED_SPECTRAL_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 63 export const ACTIONCHOICE_RANGED_ICY_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 64 export const ACTIONCHOICE_RANGED_ICY_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 65 export const ACTIONCHOICE_RANGED_GLITTER_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 66 export const ACTIONCHOICE_RANGED_GLITTER_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 67 export const ACTIONCHOICE_RANGED_GODLY_BOW_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_RANGED_BASE + 68 export const ACTIONCHOICE_RANGED_GODLY_BOW_LUMELILA_TOXIN = ACTIONCHOICE_RANGED_BASE + 69 export const ACTIONCHOICE_RANGED_MAX = 3499 // Fletching export const ACTIONCHOICE_FLETCHING_BASE = 3500 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_LOG = ACTIONCHOICE_FLETCHING_BASE export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_OAK = ACTIONCHOICE_FLETCHING_BASE + 1 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_WILLOW = ACTIONCHOICE_FLETCHING_BASE + 2 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_MAPLE = ACTIONCHOICE_FLETCHING_BASE + 3 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_REDWOOD = ACTIONCHOICE_FLETCHING_BASE + 4 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_MAGICAL = ACTIONCHOICE_FLETCHING_BASE + 5 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_ASH = ACTIONCHOICE_FLETCHING_BASE + 6 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_ENCHANTED = ACTIONCHOICE_FLETCHING_BASE + 7 export const ACTIONCHOICE_FLETCHING_ARROW_SHAFT_FROM_LIVING = ACTIONCHOICE_FLETCHING_BASE + 8 export const ACTIONCHOICE_FLETCHING_BRONZE_ARROW = ACTIONCHOICE_FLETCHING_BASE + 9 export const ACTIONCHOICE_FLETCHING_IRON_ARROW = ACTIONCHOICE_FLETCHING_BASE + 10 export const ACTIONCHOICE_FLETCHING_MITHRIL_ARROW = ACTIONCHOICE_FLETCHING_BASE + 11 export const ACTIONCHOICE_FLETCHING_ADAMANTINE_ARROW = ACTIONCHOICE_FLETCHING_BASE + 12 export const ACTIONCHOICE_FLETCHING_RUNITE_ARROW = ACTIONCHOICE_FLETCHING_BASE + 13 export const ACTIONCHOICE_FLETCHING_TITANIUM_ARROW = ACTIONCHOICE_FLETCHING_BASE + 14 export const ACTIONCHOICE_FLETCHING_ORICHALCUM_ARROW = ACTIONCHOICE_FLETCHING_BASE + 15 export const ACTIONCHOICE_FLETCHING_BASIC_BOW = ACTIONCHOICE_FLETCHING_BASE + 16 export const ACTIONCHOICE_FLETCHING_BONE_BOW = ACTIONCHOICE_FLETCHING_BASE + 17 export const ACTIONCHOICE_FLETCHING_EXPERT_BOW = ACTIONCHOICE_FLETCHING_BASE + 18 export const ACTIONCHOICE_FLETCHING_SPECTRAL_BOW = ACTIONCHOICE_FLETCHING_BASE + 19 export const ACTIONCHOICE_FLETCHING_ICY_BOW = ACTIONCHOICE_FLETCHING_BASE + 20 export const ACTIONCHOICE_FLETCHING_GLITTERING_BOW = ACTIONCHOICE_FLETCHING_BASE + 21 export const ACTIONCHOICE_FLETCHING_EFFYD_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 22 export const ACTIONCHOICE_FLETCHING_HAEARN_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 23 export const ACTIONCHOICE_FLETCHING_ITHRITH_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 24 export const ACTIONCHOICE_FLETCHING_ADAMA_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 25 export const ACTIONCHOICE_FLETCHING_RHUN_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 26 export const ACTIONCHOICE_FLETCHING_VINGET_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 27 export const ACTIONCHOICE_FLETCHING_DEUION_KIEL_FRAGMENT = ACTIONCHOICE_FLETCHING_BASE + 28 export const ACTIONCHOICE_FLETCHING_MAX = 3999 // Alchemy export const ACTIONCHOICE_ALCHEMY_BASE = 4000 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_LOG = ACTIONCHOICE_ALCHEMY_BASE export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_OAK = ACTIONCHOICE_ALCHEMY_BASE + 1 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_WILLOW = ACTIONCHOICE_ALCHEMY_BASE + 2 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_MAPLE = ACTIONCHOICE_ALCHEMY_BASE + 3 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_REDWOOD = ACTIONCHOICE_ALCHEMY_BASE + 4 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_MAGICAL = ACTIONCHOICE_ALCHEMY_BASE + 5 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_ASH = ACTIONCHOICE_ALCHEMY_BASE + 6 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_ENCHANTED = ACTIONCHOICE_ALCHEMY_BASE + 7 export const ACTIONCHOICE_ALCHEMY_PAPER_FROM_LIVING = ACTIONCHOICE_ALCHEMY_BASE + 8 export const ACTIONCHOICE_ALCHEMY_SHADOW_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 9 export const ACTIONCHOICE_ALCHEMY_NATURE_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 10 export const ACTIONCHOICE_ALCHEMY_AQUA_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 11 export const ACTIONCHOICE_ALCHEMY_HELL_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 12 export const ACTIONCHOICE_ALCHEMY_AIR_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 13 export const ACTIONCHOICE_ALCHEMY_BARRAGE_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 14 export const ACTIONCHOICE_ALCHEMY_FREEZE_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 15 export const ACTIONCHOICE_ALCHEMY_ANCIENT_SCROLL = ACTIONCHOICE_ALCHEMY_BASE + 16 export const ACTIONCHOICE_ALCHEMY_COPPER_ORE = ACTIONCHOICE_ALCHEMY_BASE + 17 export const ACTIONCHOICE_ALCHEMY_TIN_ORE = ACTIONCHOICE_ALCHEMY_BASE + 18 export const ACTIONCHOICE_ALCHEMY_IRON_ORE = ACTIONCHOICE_ALCHEMY_BASE + 19 export const ACTIONCHOICE_ALCHEMY_SAPPHIRE = ACTIONCHOICE_ALCHEMY_BASE + 20 export const ACTIONCHOICE_ALCHEMY_COAL_ORE = ACTIONCHOICE_ALCHEMY_BASE + 21 export const ACTIONCHOICE_ALCHEMY_EMERALD = ACTIONCHOICE_ALCHEMY_BASE + 22 export const ACTIONCHOICE_ALCHEMY_MITHRIL_ORE = ACTIONCHOICE_ALCHEMY_BASE + 23 export const ACTIONCHOICE_ALCHEMY_RUBY = ACTIONCHOICE_ALCHEMY_BASE + 24 export const ACTIONCHOICE_ALCHEMY_ADAMANTINE_ORE = ACTIONCHOICE_ALCHEMY_BASE + 25 export const ACTIONCHOICE_ALCHEMY_AMETHYST = ACTIONCHOICE_ALCHEMY_BASE + 26 export const ACTIONCHOICE_ALCHEMY_DIAMOND = ACTIONCHOICE_ALCHEMY_BASE + 27 export const ACTIONCHOICE_ALCHEMY_RUNITE_ORE = ACTIONCHOICE_ALCHEMY_BASE + 28 export const ACTIONCHOICE_ALCHEMY_DRAGONSTONE = ACTIONCHOICE_ALCHEMY_BASE + 29 export const ACTIONCHOICE_ALCHEMY_TITANIUM_ORE = ACTIONCHOICE_ALCHEMY_BASE + 30 export const ACTIONCHOICE_ALCHEMY_ORICHALCUM_ORE = ACTIONCHOICE_ALCHEMY_BASE + 31 export const ACTIONCHOICE_ALCHEMY_FEATHER = ACTIONCHOICE_ALCHEMY_BASE + 32 export const ACTIONCHOICE_ALCHEMY_LOG = ACTIONCHOICE_ALCHEMY_BASE + 33 export const ACTIONCHOICE_ALCHEMY_OAK_LOG = ACTIONCHOICE_ALCHEMY_BASE + 34 export const ACTIONCHOICE_ALCHEMY_WILLOW_LOG = ACTIONCHOICE_ALCHEMY_BASE + 35 export const ACTIONCHOICE_ALCHEMY_MAPLE_LOG = ACTIONCHOICE_ALCHEMY_BASE + 36 export const ACTIONCHOICE_ALCHEMY_REDWOOD_LOG = ACTIONCHOICE_ALCHEMY_BASE + 37 export const ACTIONCHOICE_ALCHEMY_MAGICAL_LOG = ACTIONCHOICE_ALCHEMY_BASE + 38 export const ACTIONCHOICE_ALCHEMY_ASH_LOG = ACTIONCHOICE_ALCHEMY_BASE + 39 export const ACTIONCHOICE_ALCHEMY_ENCHANTED_LOG = ACTIONCHOICE_ALCHEMY_BASE + 40 export const ACTIONCHOICE_ALCHEMY_LIVING_LOG = ACTIONCHOICE_ALCHEMY_BASE + 41 export const ACTIONCHOICE_ALCHEMY_PAPER = ACTIONCHOICE_ALCHEMY_BASE + 42 export const ACTIONCHOICE_ALCHEMY_HEALING_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 43 export const ACTIONCHOICE_ALCHEMY_HEALING_POTION_M = ACTIONCHOICE_ALCHEMY_BASE + 44 export const ACTIONCHOICE_ALCHEMY_HEALING_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 45 export const ACTIONCHOICE_ALCHEMY_HEALING_POTION_XL = ACTIONCHOICE_ALCHEMY_BASE + 46 export const ACTIONCHOICE_ALCHEMY_MELEE_BOOST_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 47 export const ACTIONCHOICE_ALCHEMY_MELEE_BOOST_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 48 export const ACTIONCHOICE_ALCHEMY_MAGIC_BOOST_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 49 export const ACTIONCHOICE_ALCHEMY_MAGIC_BOOST_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 50 export const ACTIONCHOICE_ALCHEMY_RANGED_BOOST_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 51 export const ACTIONCHOICE_ALCHEMY_RANGED_BOOST_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 52 export const ACTIONCHOICE_ALCHEMY_DEFENCE_BOOST_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 53 export const ACTIONCHOICE_ALCHEMY_DEFENCE_BOOST_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 54 export const ACTIONCHOICE_ALCHEMY_HEALTH_BOOST_POTION_S = ACTIONCHOICE_ALCHEMY_BASE + 55 export const ACTIONCHOICE_ALCHEMY_HEALTH_BOOST_POTION_L = ACTIONCHOICE_ALCHEMY_BASE + 56 export const ACTIONCHOICE_ALCHEMY_FOOLS_BERRY_EXTRACT = ACTIONCHOICE_ALCHEMY_BASE + 57 export const ACTIONCHOICE_ALCHEMY_LUMELILA_TOXIN = ACTIONCHOICE_ALCHEMY_BASE + 58 export const ACTIONCHOICE_ALCHEMY_WQ_I_III = ACTIONCHOICE_ALCHEMY_BASE + 59 export const ACTIONCHOICE_ALCHEMY_MAX = 4499 // Forging export const ACTIONCHOICE_FORGING_BASE = 4500 export const ACTIONCHOICE_FORGING_MERGE_TINY_ELIXIUM = ACTIONCHOICE_FORGING_BASE export const ACTIONCHOICE_FORGING_MERGE_SMALL_ELIXIUM = ACTIONCHOICE_FORGING_BASE + 1 export const ACTIONCHOICE_FORGING_MERGE_MEDIUM_ELIXIUM = ACTIONCHOICE_FORGING_BASE + 2 export const ACTIONCHOICE_FORGING_MERGE_LARGE_ELIXIUM = ACTIONCHOICE_FORGING_BASE + 3 export const ACTIONCHOICE_FORGING_ORICHALCUM_HELMET = ACTIONCHOICE_FORGING_BASE + 4 export const ACTIONCHOICE_FORGING_ORICHALCUM_ARMOR = ACTIONCHOICE_FORGING_BASE + 5 export const ACTIONCHOICE_FORGING_ORICHALCUM_TASSETS = ACTIONCHOICE_FORGING_BASE + 6 export const ACTIONCHOICE_FORGING_ORICHALCUM_GAUNTLETS = ACTIONCHOICE_FORGING_BASE + 7 export const ACTIONCHOICE_FORGING_ORICHALCUM_BOOTS = ACTIONCHOICE_FORGING_BASE + 8 export const ACTIONCHOICE_FORGING_ORICHALCUM_SHIELD = ACTIONCHOICE_FORGING_BASE + 9 export const ACTIONCHOICE_FORGING_DRAGONSTONE_AMULET = ACTIONCHOICE_FORGING_BASE + 10 export const ACTIONCHOICE_FORGING_MASTER_HAT = ACTIONCHOICE_FORGING_BASE + 11 export const ACTIONCHOICE_FORGING_MASTER_BODY = ACTIONCHOICE_FORGING_BASE + 12 export const ACTIONCHOICE_FORGING_MASTER_TROUSERS = ACTIONCHOICE_FORGING_BASE + 13 export const ACTIONCHOICE_FORGING_MASTER_BRACERS = ACTIONCHOICE_FORGING_BASE + 14 export const ACTIONCHOICE_FORGING_MASTER_BOOTS = ACTIONCHOICE_FORGING_BASE + 15 export const ACTIONCHOICE_FORGING_ORICHALCUM_SWORD = ACTIONCHOICE_FORGING_BASE + 16 export const ACTIONCHOICE_FORGING_DRAGONSTONE_STAFF = ACTIONCHOICE_FORGING_BASE + 17 export const ACTIONCHOICE_FORGING_GODLY_BOW = ACTIONCHOICE_FORGING_BASE + 18 export const ACTIONCHOICE_FORGING_SCORCHING_COWL = ACTIONCHOICE_FORGING_BASE + 19 export const ACTIONCHOICE_FORGING_SCORCHING_BODY = ACTIONCHOICE_FORGING_BASE + 20 export const ACTIONCHOICE_FORGING_SCORCHING_CHAPS = ACTIONCHOICE_FORGING_BASE + 21 export const ACTIONCHOICE_FORGING_SCORCHING_BRACERS = ACTIONCHOICE_FORGING_BASE + 22 export const ACTIONCHOICE_FORGING_SCORCHING_BOOTS = ACTIONCHOICE_FORGING_BASE + 23 export const ACTIONCHOICE_FORGING_ORCALITH_CLEDYR = ACTIONCHOICE_FORGING_BASE + 24 export const ACTIONCHOICE_FORGING_ODLARIONS_WYSGRIF = ACTIONCHOICE_FORGING_BASE + 25 export const ACTIONCHOICE_FORGING_DEUION_KIEL = ACTIONCHOICE_FORGING_BASE + 26 export const ACTIONCHOICE_FORGING_MERGE_PRIMORDIAL_SHARD = ACTIONCHOICE_FORGING_BASE + 27 export const ACTIONCHOICE_FORGING_MERGE_AETHER_SHARD = ACTIONCHOICE_FORGING_BASE + 28 export const ACTIONCHOICE_FORGING_MERGE_ARCANE_SHARD = ACTIONCHOICE_FORGING_BASE + 29 export const ACTIONCHOICE_FORGING_MERGE_ASTRAL_SHARD = ACTIONCHOICE_FORGING_BASE + 30 export const ACTIONCHOICE_FORGING_MERGE_VOID_SHARD = ACTIONCHOICE_FORGING_BASE + 31 export const ACTIONCHOICE_FORGING_WQ_I_V = ACTIONCHOICE_FORGING_BASE + 32 export const ACTIONCHOICE_FORGING_MAX = 4999 // Farming export const ACTIONCHOICE_FARMING_BASE = 5000 export const ACTIONCHOICE_FARMING_CULTIVATE_SMALL_WILD_SEED = ACTIONCHOICE_FARMING_BASE export const ACTIONCHOICE_FARMING_CULTIVATE_SMALL_UNKNOWN_SEED = ACTIONCHOICE_FARMING_BASE + 1 export const ACTIONCHOICE_FARMING_CULTIVATE_SMALL_MYSTERIOUS_SEED = ACTIONCHOICE_FARMING_BASE + 2 export const ACTIONCHOICE_FARMING_CULTIVATE_MEDIUM_WILD_SEED = ACTIONCHOICE_FARMING_BASE + 3 export const ACTIONCHOICE_FARMING_CULTIVATE_MEDIUM_UNKNOWN_SEED = ACTIONCHOICE_FARMING_BASE + 4 export const ACTIONCHOICE_FARMING_CULTIVATE_MEDIUM_MYSTERIOUS_SEED = ACTIONCHOICE_FARMING_BASE + 5 export const ACTIONCHOICE_FARMING_CULTIVATE_MEDIUM_OBSCURE_SEED = ACTIONCHOICE_FARMING_BASE + 6 export const ACTIONCHOICE_FARMING_CULTIVATE_LARGE_WILD_SEED = ACTIONCHOICE_FARMING_BASE + 7 export const ACTIONCHOICE_FARMING_CULTIVATE_LARGE_UNKNOWN_SEED = ACTIONCHOICE_FARMING_BASE + 8 export const ACTIONCHOICE_FARMING_CULTIVATE_LARGE_MYSTERIOUS_SEED = ACTIONCHOICE_FARMING_BASE + 9 export const ACTIONCHOICE_FARMING_CULTIVATE_LARGE_OBSCURE_SEED = ACTIONCHOICE_FARMING_BASE + 10 export const ACTIONCHOICE_FARMING_CULTIVATE_LARGE_ANCIENT_SEED = ACTIONCHOICE_FARMING_BASE + 11 export const ACTIONCHOICE_FARMING_MAX = 5499 /** Instant Actions */ // Forging export const INSTANT_ACTION_FORGING_BASE = 1 export const INSTANT_ACTION_FORGING_BRONZE_HELMET = INSTANT_ACTION_FORGING_BASE export const INSTANT_ACTION_FORGING_IRON_HELMET = INSTANT_ACTION_FORGING_BASE + 1 export const INSTANT_ACTION_FORGING_MITHRIL_HELMET = INSTANT_ACTION_FORGING_BASE + 2 export const INSTANT_ACTION_FORGING_ADAMANTINE_HELMET = INSTANT_ACTION_FORGING_BASE + 3 export const INSTANT_ACTION_FORGING_RUNITE_HELMET = INSTANT_ACTION_FORGING_BASE + 4 export const INSTANT_ACTION_FORGING_TITANIUM_HELMET = INSTANT_ACTION_FORGING_BASE + 5 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET = INSTANT_ACTION_FORGING_BASE + 6 export const INSTANT_ACTION_FORGING_BRONZE_ARMOR = INSTANT_ACTION_FORGING_BASE + 7 export const INSTANT_ACTION_FORGING_IRON_ARMOR = INSTANT_ACTION_FORGING_BASE + 8 export const INSTANT_ACTION_FORGING_MITHRIL_ARMOR = INSTANT_ACTION_FORGING_BASE + 9 export const INSTANT_ACTION_FORGING_ADAMANTINE_ARMOR = INSTANT_ACTION_FORGING_BASE + 10 export const INSTANT_ACTION_FORGING_RUNITE_ARMOR = INSTANT_ACTION_FORGING_BASE + 11 export const INSTANT_ACTION_FORGING_TITANIUM_ARMOR = INSTANT_ACTION_FORGING_BASE + 12 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR = INSTANT_ACTION_FORGING_BASE + 13 export const INSTANT_ACTION_FORGING_BRONZE_TASSETS = INSTANT_ACTION_FORGING_BASE + 14 export const INSTANT_ACTION_FORGING_IRON_TASSETS = INSTANT_ACTION_FORGING_BASE + 15 export const INSTANT_ACTION_FORGING_MITHRIL_TASSETS = INSTANT_ACTION_FORGING_BASE + 16 export const INSTANT_ACTION_FORGING_ADAMANTINE_TASSETS = INSTANT_ACTION_FORGING_BASE + 17 export const INSTANT_ACTION_FORGING_RUNITE_TASSETS = INSTANT_ACTION_FORGING_BASE + 18 export const INSTANT_ACTION_FORGING_TITANIUM_TASSETS = INSTANT_ACTION_FORGING_BASE + 19 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS = INSTANT_ACTION_FORGING_BASE + 20 export const INSTANT_ACTION_FORGING_BRONZE_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 21 export const INSTANT_ACTION_FORGING_IRON_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 22 export const INSTANT_ACTION_FORGING_MITHRIL_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 23 export const INSTANT_ACTION_FORGING_ADAMANTINE_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 24 export const INSTANT_ACTION_FORGING_RUNITE_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 25 export const INSTANT_ACTION_FORGING_TITANIUM_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 26 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 27 export const INSTANT_ACTION_FORGING_BRONZE_BOOTS = INSTANT_ACTION_FORGING_BASE + 28 export const INSTANT_ACTION_FORGING_IRON_BOOTS = INSTANT_ACTION_FORGING_BASE + 29 export const INSTANT_ACTION_FORGING_MITHRIL_BOOTS = INSTANT_ACTION_FORGING_BASE + 30 export const INSTANT_ACTION_FORGING_ADAMANTINE_BOOTS = INSTANT_ACTION_FORGING_BASE + 31 export const INSTANT_ACTION_FORGING_RUNITE_BOOTS = INSTANT_ACTION_FORGING_BASE + 32 export const INSTANT_ACTION_FORGING_TITANIUM_BOOTS = INSTANT_ACTION_FORGING_BASE + 33 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS = INSTANT_ACTION_FORGING_BASE + 34 export const INSTANT_ACTION_FORGING_BRONZE_SHIELD = INSTANT_ACTION_FORGING_BASE + 35 export const INSTANT_ACTION_FORGING_IRON_SHIELD = INSTANT_ACTION_FORGING_BASE + 36 export const INSTANT_ACTION_FORGING_MITHRIL_SHIELD = INSTANT_ACTION_FORGING_BASE + 37 export const INSTANT_ACTION_FORGING_ADAMANTINE_SHIELD = INSTANT_ACTION_FORGING_BASE + 38 export const INSTANT_ACTION_FORGING_RUNITE_SHIELD = INSTANT_ACTION_FORGING_BASE + 39 export const INSTANT_ACTION_FORGING_TITANIUM_SHIELD = INSTANT_ACTION_FORGING_BASE + 40 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD = INSTANT_ACTION_FORGING_BASE + 41 export const INSTANT_ACTION_FORGING_IRON_SWORD = INSTANT_ACTION_FORGING_BASE + 42 export const INSTANT_ACTION_FORGING_MITHRIL_SWORD = INSTANT_ACTION_FORGING_BASE + 43 export const INSTANT_ACTION_FORGING_ADAMANTINE_SWORD = INSTANT_ACTION_FORGING_BASE + 44 export const INSTANT_ACTION_FORGING_RUNITE_SWORD = INSTANT_ACTION_FORGING_BASE + 45 export const INSTANT_ACTION_FORGING_TITANIUM_SWORD = INSTANT_ACTION_FORGING_BASE + 46 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD = INSTANT_ACTION_FORGING_BASE + 47 export const INSTANT_ACTION_FORGING_SAPPHIRE_AMULET = INSTANT_ACTION_FORGING_BASE + 48 export const INSTANT_ACTION_FORGING_EMERALD_AMULET = INSTANT_ACTION_FORGING_BASE + 49 export const INSTANT_ACTION_FORGING_RUBY_AMULET = INSTANT_ACTION_FORGING_BASE + 50 export const INSTANT_ACTION_FORGING_AMETHYST_AMULET = INSTANT_ACTION_FORGING_BASE + 51 export const INSTANT_ACTION_FORGING_DIAMOND_AMULET = INSTANT_ACTION_FORGING_BASE + 52 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET = INSTANT_ACTION_FORGING_BASE + 53 export const INSTANT_ACTION_FORGING_APPRENTICE_HAT = INSTANT_ACTION_FORGING_BASE + 54 export const INSTANT_ACTION_FORGING_MAGE_HOOD = INSTANT_ACTION_FORGING_BASE + 55 export const INSTANT_ACTION_FORGING_SORCERER_HAT = INSTANT_ACTION_FORGING_BASE + 56 export const INSTANT_ACTION_FORGING_SEERS_HOOD = INSTANT_ACTION_FORGING_BASE + 57 export const INSTANT_ACTION_FORGING_SHAMAN_HOOD = INSTANT_ACTION_FORGING_BASE + 58 export const INSTANT_ACTION_FORGING_MASTER_HAT = INSTANT_ACTION_FORGING_BASE + 59 export const INSTANT_ACTION_FORGING_APPRENTICE_BODY = INSTANT_ACTION_FORGING_BASE + 60 export const INSTANT_ACTION_FORGING_MAGE_BODY = INSTANT_ACTION_FORGING_BASE + 61 export const INSTANT_ACTION_FORGING_SORCERER_BODY = INSTANT_ACTION_FORGING_BASE + 62 export const INSTANT_ACTION_FORGING_SEERS_BODY = INSTANT_ACTION_FORGING_BASE + 63 export const INSTANT_ACTION_FORGING_SHAMAN_BODY = INSTANT_ACTION_FORGING_BASE + 64 export const INSTANT_ACTION_FORGING_MASTER_BODY = INSTANT_ACTION_FORGING_BASE + 65 export const INSTANT_ACTION_FORGING_APPRENTICE_TROUSERS = INSTANT_ACTION_FORGING_BASE + 66 export const INSTANT_ACTION_FORGING_MAGE_TROUSERS = INSTANT_ACTION_FORGING_BASE + 67 export const INSTANT_ACTION_FORGING_SORCERER_TROUSERS = INSTANT_ACTION_FORGING_BASE + 68 export const INSTANT_ACTION_FORGING_SEERS_TROUSERS = INSTANT_ACTION_FORGING_BASE + 69 export const INSTANT_ACTION_FORGING_SHAMAN_TROUSERS = INSTANT_ACTION_FORGING_BASE + 70 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS = INSTANT_ACTION_FORGING_BASE + 71 export const INSTANT_ACTION_FORGING_APPRENTICE_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 72 export const INSTANT_ACTION_FORGING_MAGE_BRACERS = INSTANT_ACTION_FORGING_BASE + 73 export const INSTANT_ACTION_FORGING_SORCERER_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 74 export const INSTANT_ACTION_FORGING_SEERS_BRACERS = INSTANT_ACTION_FORGING_BASE + 75 export const INSTANT_ACTION_FORGING_SHAMAN_GAUNTLETS = INSTANT_ACTION_FORGING_BASE + 76 export const INSTANT_ACTION_FORGING_MASTER_BRACERS = INSTANT_ACTION_FORGING_BASE + 77 export const INSTANT_ACTION_FORGING_APPRENTICE_BOOTS = INSTANT_ACTION_FORGING_BASE + 78 export const INSTANT_ACTION_FORGING_MAGE_BOOTS = INSTANT_ACTION_FORGING_BASE + 79 export const INSTANT_ACTION_FORGING_SORCERER_BOOTS = INSTANT_ACTION_FORGING_BASE + 80 export const INSTANT_ACTION_FORGING_SEERS_BOOTS = INSTANT_ACTION_FORGING_BASE + 81 export const INSTANT_ACTION_FORGING_SHAMAN_BOOTS = INSTANT_ACTION_FORGING_BASE + 82 export const INSTANT_ACTION_FORGING_MASTER_BOOTS = INSTANT_ACTION_FORGING_BASE + 83 export const INSTANT_ACTION_FORGING_SAPPHIRE_STAFF = INSTANT_ACTION_FORGING_BASE + 84 export const INSTANT_ACTION_FORGING_EMERALD_STAFF = INSTANT_ACTION_FORGING_BASE + 85 export const INSTANT_ACTION_FORGING_RUBY_STAFF = INSTANT_ACTION_FORGING_BASE + 86 export const INSTANT_ACTION_FORGING_AMETHYST_STAFF = INSTANT_ACTION_FORGING_BASE + 87 export const INSTANT_ACTION_FORGING_DIAMOND_STAFF = INSTANT_ACTION_FORGING_BASE + 88 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF = INSTANT_ACTION_FORGING_BASE + 89 export const INSTANT_ACTION_FORGING_IRON_PICKAXE = INSTANT_ACTION_FORGING_BASE + 90 export const INSTANT_ACTION_FORGING_MITHRIL_PICKAXE = INSTANT_ACTION_FORGING_BASE + 91 export const INSTANT_ACTION_FORGING_ADAMANTINE_PICKAXE = INSTANT_ACTION_FORGING_BASE + 92 export const INSTANT_ACTION_FORGING_RUNITE_PICKAXE = INSTANT_ACTION_FORGING_BASE + 93 export const INSTANT_ACTION_FORGING_TITANIUM_PICKAXE = INSTANT_ACTION_FORGING_BASE + 94 export const INSTANT_ACTION_FORGING_ORICHALCUM_PICKAXE = INSTANT_ACTION_FORGING_BASE + 95 export const INSTANT_ACTION_FORGING_NATUOW_HOOD = INSTANT_ACTION_FORGING_BASE + 96 export const INSTANT_ACTION_FORGING_NATUOW_BODY = INSTANT_ACTION_FORGING_BASE + 97 export const INSTANT_ACTION_FORGING_NATUOW_TASSETS = INSTANT_ACTION_FORGING_BASE + 98 export const INSTANT_ACTION_FORGING_NATUOW_BOOTS = INSTANT_ACTION_FORGING_BASE + 99 export const INSTANT_ACTION_FORGING_NATUOW_BRACERS = INSTANT_ACTION_FORGING_BASE + 100 export const INSTANT_ACTION_FORGING_BAT_WING_HAT = INSTANT_ACTION_FORGING_BASE + 101 export const INSTANT_ACTION_FORGING_BAT_WING_BODY = INSTANT_ACTION_FORGING_BASE + 102 export const INSTANT_ACTION_FORGING_BAT_WING_TROUSERS = INSTANT_ACTION_FORGING_BASE + 103 export const INSTANT_ACTION_FORGING_BAT_WING_BOOTS = INSTANT_ACTION_FORGING_BASE + 104 export const INSTANT_ACTION_FORGING_BAT_WING_BRACERS = INSTANT_ACTION_FORGING_BASE + 105 export const INSTANT_ACTION_FORGING_NATURE_MASK = INSTANT_ACTION_FORGING_BASE + 106 export const INSTANT_ACTION_FORGING_NATURE_BODY = INSTANT_ACTION_FORGING_BASE + 107 export const INSTANT_ACTION_FORGING_NATURE_TROUSERS = INSTANT_ACTION_FORGING_BASE + 108 export const INSTANT_ACTION_FORGING_NATURE_BOOTS = INSTANT_ACTION_FORGING_BASE + 109 export const INSTANT_ACTION_FORGING_NATURE_BRACERS = INSTANT_ACTION_FORGING_BASE + 110 export const INSTANT_ACTION_FORGING_IRON_AXE = INSTANT_ACTION_FORGING_BASE + 111 export const INSTANT_ACTION_FORGING_MITHRIL_AXE = INSTANT_ACTION_FORGING_BASE + 112 export const INSTANT_ACTION_FORGING_ADAMANTINE_AXE = INSTANT_ACTION_FORGING_BASE + 113 export const INSTANT_ACTION_FORGING_RUNITE_AXE = INSTANT_ACTION_FORGING_BASE + 114 export const INSTANT_ACTION_FORGING_TITANIUM_AXE = INSTANT_ACTION_FORGING_BASE + 115 export const INSTANT_ACTION_FORGING_ORICHALCUM_AXE = INSTANT_ACTION_FORGING_BASE + 116 export const INSTANT_ACTION_FORGING_NATUOW_LEATHER = INSTANT_ACTION_FORGING_BASE + 117 export const INSTANT_ACTION_FORGING_ROPE = INSTANT_ACTION_FORGING_BASE + 118 export const INSTANT_ACTION_FORGING_SHADOW_SCROLL = INSTANT_ACTION_FORGING_BASE + 119 export const INSTANT_ACTION_FORGING_NATURE_SCROLL = INSTANT_ACTION_FORGING_BASE + 120 export const INSTANT_ACTION_FORGING_AQUA_SCROLL = INSTANT_ACTION_FORGING_BASE + 121 export const INSTANT_ACTION_FORGING_HELL_SCROLL = INSTANT_ACTION_FORGING_BASE + 122 export const INSTANT_ACTION_FORGING_AIR_SCROLL = INSTANT_ACTION_FORGING_BASE + 123 export const INSTANT_ACTION_FORGING_BARRAGE_SCROLL = INSTANT_ACTION_FORGING_BASE + 124 export const INSTANT_ACTION_FORGING_FREEZE_SCROLL = INSTANT_ACTION_FORGING_BASE + 125 export const INSTANT_ACTION_FORGING_ANCIENT_SCROLL = INSTANT_ACTION_FORGING_BASE + 126 export const INSTANT_ACTION_FORGING_ACORN_PATCH = INSTANT_ACTION_FORGING_BASE + 127 export const INSTANT_ACTION_FORGING_BRONZE_ARROW = INSTANT_ACTION_FORGING_BASE + 128 export const INSTANT_ACTION_FORGING_IRON_ARROW = INSTANT_ACTION_FORGING_BASE + 129 export const INSTANT_ACTION_FORGING_MITHRIL_ARROW = INSTANT_ACTION_FORGING_BASE + 130 export const INSTANT_ACTION_FORGING_ADAMANTINE_ARROW = INSTANT_ACTION_FORGING_BASE + 131 export const INSTANT_ACTION_FORGING_RUNITE_ARROW = INSTANT_ACTION_FORGING_BASE + 132 export const INSTANT_ACTION_FORGING_TITANIUM_ARROW = INSTANT_ACTION_FORGING_BASE + 133 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARROW = INSTANT_ACTION_FORGING_BASE + 134 export const INSTANT_ACTION_FORGING_BASIC_BOW = INSTANT_ACTION_FORGING_BASE + 135 export const INSTANT_ACTION_FORGING_BONE_BOW = INSTANT_ACTION_FORGING_BASE + 136 export const INSTANT_ACTION_FORGING_EXPERT_BOW = INSTANT_ACTION_FORGING_BASE + 137 export const INSTANT_ACTION_FORGING_SPECTRAL_BOW = INSTANT_ACTION_FORGING_BASE + 138 export const INSTANT_ACTION_FORGING_ICY_BOW = INSTANT_ACTION_FORGING_BASE + 139 export const INSTANT_ACTION_FORGING_GLITTERING_BOW = INSTANT_ACTION_FORGING_BASE + 140 export const INSTANT_ACTION_FORGING_GODLY_BOW = INSTANT_ACTION_FORGING_BASE + 141 export const INSTANT_ACTION_FORGING_AZAMITE_COWL = INSTANT_ACTION_FORGING_BASE + 142 export const INSTANT_ACTION_FORGING_AZAMITE_BODY = INSTANT_ACTION_FORGING_BASE + 143 export const INSTANT_ACTION_FORGING_AZAMITE_CHAPS = INSTANT_ACTION_FORGING_BASE + 144 export const INSTANT_ACTION_FORGING_AZAMITE_BRACERS = INSTANT_ACTION_FORGING_BASE + 145 export const INSTANT_ACTION_FORGING_AZAMITE_BOOTS = INSTANT_ACTION_FORGING_BASE + 146 export const INSTANT_ACTION_FORGING_HAUBERK_COWL = INSTANT_ACTION_FORGING_BASE + 147 export const INSTANT_ACTION_FORGING_HAUBERK_BODY = INSTANT_ACTION_FORGING_BASE + 148 export const INSTANT_ACTION_FORGING_HAUBERK_CHAPS = INSTANT_ACTION_FORGING_BASE + 149 export const INSTANT_ACTION_FORGING_HAUBERK_BRACERS = INSTANT_ACTION_FORGING_BASE + 150 export const INSTANT_ACTION_FORGING_HAUBERK_BOOTS = INSTANT_ACTION_FORGING_BASE + 151 export const INSTANT_ACTION_FORGING_GARAGOS_COWL = INSTANT_ACTION_FORGING_BASE + 152 export const INSTANT_ACTION_FORGING_GARAGOS_BODY = INSTANT_ACTION_FORGING_BASE + 153 export const INSTANT_ACTION_FORGING_GARAGOS_CHAPS = INSTANT_ACTION_FORGING_BASE + 154 export const INSTANT_ACTION_FORGING_GARAGOS_BRACERS = INSTANT_ACTION_FORGING_BASE + 155 export const INSTANT_ACTION_FORGING_GARAGOS_BOOTS = INSTANT_ACTION_FORGING_BASE + 156 export const INSTANT_ACTION_FORGING_ETERNAL_COWL = INSTANT_ACTION_FORGING_BASE + 157 export const INSTANT_ACTION_FORGING_ETERNAL_BODY = INSTANT_ACTION_FORGING_BASE + 158 export const INSTANT_ACTION_FORGING_ETERNAL_CHAPS = INSTANT_ACTION_FORGING_BASE + 159 export const INSTANT_ACTION_FORGING_ETERNAL_BRACERS = INSTANT_ACTION_FORGING_BASE + 160 export const INSTANT_ACTION_FORGING_ETERNAL_BOOTS = INSTANT_ACTION_FORGING_BASE + 161 export const INSTANT_ACTION_FORGING_REAVER_COWL = INSTANT_ACTION_FORGING_BASE + 162 export const INSTANT_ACTION_FORGING_REAVER_BODY = INSTANT_ACTION_FORGING_BASE + 163 export const INSTANT_ACTION_FORGING_REAVER_CHAPS = INSTANT_ACTION_FORGING_BASE + 164 export const INSTANT_ACTION_FORGING_REAVER_BRACERS = INSTANT_ACTION_FORGING_BASE + 165 export const INSTANT_ACTION_FORGING_REAVER_BOOTS = INSTANT_ACTION_FORGING_BASE + 166 export const INSTANT_ACTION_FORGING_SCORCHING_COWL = INSTANT_ACTION_FORGING_BASE + 167 export const INSTANT_ACTION_FORGING_SCORCHING_BODY = INSTANT_ACTION_FORGING_BASE + 168 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS = INSTANT_ACTION_FORGING_BASE + 169 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS = INSTANT_ACTION_FORGING_BASE + 170 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS = INSTANT_ACTION_FORGING_BASE + 171 export const INSTANT_ACTION_FORGING_BRONZE_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 172 export const INSTANT_ACTION_FORGING_IRON_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 173 export const INSTANT_ACTION_FORGING_MITHRIL_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 174 export const INSTANT_ACTION_FORGING_ADAMANTINE_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 175 export const INSTANT_ACTION_FORGING_RUNITE_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 176 export const INSTANT_ACTION_FORGING_TITANIUM_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 177 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARROW_HEAD = INSTANT_ACTION_FORGING_BASE + 178 export const INSTANT_ACTION_FORGING_BATWING_PATCH = INSTANT_ACTION_FORGING_BASE + 179 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET_1 = INSTANT_ACTION_FORGING_BASE + 180 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR_1 = INSTANT_ACTION_FORGING_BASE + 181 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS_1 = INSTANT_ACTION_FORGING_BASE + 182 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS_1 = INSTANT_ACTION_FORGING_BASE + 183 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS_1 = INSTANT_ACTION_FORGING_BASE + 184 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD_1 = INSTANT_ACTION_FORGING_BASE + 185 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD_1 = INSTANT_ACTION_FORGING_BASE + 186 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET_1 = INSTANT_ACTION_FORGING_BASE + 187 export const INSTANT_ACTION_FORGING_MASTER_HAT_1 = INSTANT_ACTION_FORGING_BASE + 188 export const INSTANT_ACTION_FORGING_MASTER_BODY_1 = INSTANT_ACTION_FORGING_BASE + 189 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS_1 = INSTANT_ACTION_FORGING_BASE + 190 export const INSTANT_ACTION_FORGING_MASTER_BRACERS_1 = INSTANT_ACTION_FORGING_BASE + 191 export const INSTANT_ACTION_FORGING_MASTER_BOOTS_1 = INSTANT_ACTION_FORGING_BASE + 192 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF_1 = INSTANT_ACTION_FORGING_BASE + 193 export const INSTANT_ACTION_FORGING_GODLY_BOW_1 = INSTANT_ACTION_FORGING_BASE + 194 export const INSTANT_ACTION_FORGING_SCORCHING_COWL_1 = INSTANT_ACTION_FORGING_BASE + 195 export const INSTANT_ACTION_FORGING_SCORCHING_BODY_1 = INSTANT_ACTION_FORGING_BASE + 196 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS_1 = INSTANT_ACTION_FORGING_BASE + 197 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS_1 = INSTANT_ACTION_FORGING_BASE + 198 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS_1 = INSTANT_ACTION_FORGING_BASE + 199 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET_2 = INSTANT_ACTION_FORGING_BASE + 200 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR_2 = INSTANT_ACTION_FORGING_BASE + 201 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS_2 = INSTANT_ACTION_FORGING_BASE + 202 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS_2 = INSTANT_ACTION_FORGING_BASE + 203 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS_2 = INSTANT_ACTION_FORGING_BASE + 204 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD_2 = INSTANT_ACTION_FORGING_BASE + 205 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD_2 = INSTANT_ACTION_FORGING_BASE + 206 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET_2 = INSTANT_ACTION_FORGING_BASE + 207 export const INSTANT_ACTION_FORGING_MASTER_HAT_2 = INSTANT_ACTION_FORGING_BASE + 208 export const INSTANT_ACTION_FORGING_MASTER_BODY_2 = INSTANT_ACTION_FORGING_BASE + 209 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS_2 = INSTANT_ACTION_FORGING_BASE + 210 export const INSTANT_ACTION_FORGING_MASTER_BRACERS_2 = INSTANT_ACTION_FORGING_BASE + 211 export const INSTANT_ACTION_FORGING_MASTER_BOOTS_2 = INSTANT_ACTION_FORGING_BASE + 212 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF_2 = INSTANT_ACTION_FORGING_BASE + 213 export const INSTANT_ACTION_FORGING_GODLY_BOW_2 = INSTANT_ACTION_FORGING_BASE + 214 export const INSTANT_ACTION_FORGING_SCORCHING_COWL_2 = INSTANT_ACTION_FORGING_BASE + 215 export const INSTANT_ACTION_FORGING_SCORCHING_BODY_2 = INSTANT_ACTION_FORGING_BASE + 216 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS_2 = INSTANT_ACTION_FORGING_BASE + 217 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS_2 = INSTANT_ACTION_FORGING_BASE + 218 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS_2 = INSTANT_ACTION_FORGING_BASE + 219 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET_3 = INSTANT_ACTION_FORGING_BASE + 220 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR_3 = INSTANT_ACTION_FORGING_BASE + 221 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS_3 = INSTANT_ACTION_FORGING_BASE + 222 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS_3 = INSTANT_ACTION_FORGING_BASE + 223 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS_3 = INSTANT_ACTION_FORGING_BASE + 224 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD_3 = INSTANT_ACTION_FORGING_BASE + 225 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD_3 = INSTANT_ACTION_FORGING_BASE + 226 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET_3 = INSTANT_ACTION_FORGING_BASE + 227 export const INSTANT_ACTION_FORGING_MASTER_HAT_3 = INSTANT_ACTION_FORGING_BASE + 228 export const INSTANT_ACTION_FORGING_MASTER_BODY_3 = INSTANT_ACTION_FORGING_BASE + 229 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS_3 = INSTANT_ACTION_FORGING_BASE + 230 export const INSTANT_ACTION_FORGING_MASTER_BRACERS_3 = INSTANT_ACTION_FORGING_BASE + 231 export const INSTANT_ACTION_FORGING_MASTER_BOOTS_3 = INSTANT_ACTION_FORGING_BASE + 232 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF_3 = INSTANT_ACTION_FORGING_BASE + 233 export const INSTANT_ACTION_FORGING_GODLY_BOW_3 = INSTANT_ACTION_FORGING_BASE + 234 export const INSTANT_ACTION_FORGING_SCORCHING_COWL_3 = INSTANT_ACTION_FORGING_BASE + 235 export const INSTANT_ACTION_FORGING_SCORCHING_BODY_3 = INSTANT_ACTION_FORGING_BASE + 236 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS_3 = INSTANT_ACTION_FORGING_BASE + 237 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS_3 = INSTANT_ACTION_FORGING_BASE + 238 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS_3 = INSTANT_ACTION_FORGING_BASE + 239 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET_4 = INSTANT_ACTION_FORGING_BASE + 240 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR_4 = INSTANT_ACTION_FORGING_BASE + 241 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS_4 = INSTANT_ACTION_FORGING_BASE + 242 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS_4 = INSTANT_ACTION_FORGING_BASE + 243 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS_4 = INSTANT_ACTION_FORGING_BASE + 244 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD_4 = INSTANT_ACTION_FORGING_BASE + 245 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD_4 = INSTANT_ACTION_FORGING_BASE + 246 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET_4 = INSTANT_ACTION_FORGING_BASE + 247 export const INSTANT_ACTION_FORGING_MASTER_HAT_4 = INSTANT_ACTION_FORGING_BASE + 248 export const INSTANT_ACTION_FORGING_MASTER_BODY_4 = INSTANT_ACTION_FORGING_BASE + 249 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS_4 = INSTANT_ACTION_FORGING_BASE + 250 export const INSTANT_ACTION_FORGING_MASTER_BRACERS_4 = INSTANT_ACTION_FORGING_BASE + 251 export const INSTANT_ACTION_FORGING_MASTER_BOOTS_4 = INSTANT_ACTION_FORGING_BASE + 252 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF_4 = INSTANT_ACTION_FORGING_BASE + 253 export const INSTANT_ACTION_FORGING_GODLY_BOW_4 = INSTANT_ACTION_FORGING_BASE + 254 export const INSTANT_ACTION_FORGING_SCORCHING_COWL_4 = INSTANT_ACTION_FORGING_BASE + 255 export const INSTANT_ACTION_FORGING_SCORCHING_BODY_4 = INSTANT_ACTION_FORGING_BASE + 256 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS_4 = INSTANT_ACTION_FORGING_BASE + 257 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS_4 = INSTANT_ACTION_FORGING_BASE + 258 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS_4 = INSTANT_ACTION_FORGING_BASE + 259 export const INSTANT_ACTION_FORGING_ORICHALCUM_HELMET_5 = INSTANT_ACTION_FORGING_BASE + 260 export const INSTANT_ACTION_FORGING_ORICHALCUM_ARMOR_5 = INSTANT_ACTION_FORGING_BASE + 261 export const INSTANT_ACTION_FORGING_ORICHALCUM_TASSETS_5 = INSTANT_ACTION_FORGING_BASE + 262 export const INSTANT_ACTION_FORGING_ORICHALCUM_GAUNTLETS_5 = INSTANT_ACTION_FORGING_BASE + 263 export const INSTANT_ACTION_FORGING_ORICHALCUM_BOOTS_5 = INSTANT_ACTION_FORGING_BASE + 264 export const INSTANT_ACTION_FORGING_ORICHALCUM_SHIELD_5 = INSTANT_ACTION_FORGING_BASE + 265 export const INSTANT_ACTION_FORGING_ORICHALCUM_SWORD_5 = INSTANT_ACTION_FORGING_BASE + 266 export const INSTANT_ACTION_FORGING_DRAGONSTONE_AMULET_5 = INSTANT_ACTION_FORGING_BASE + 267 export const INSTANT_ACTION_FORGING_MASTER_HAT_5 = INSTANT_ACTION_FORGING_BASE + 268 export const INSTANT_ACTION_FORGING_MASTER_BODY_5 = INSTANT_ACTION_FORGING_BASE + 269 export const INSTANT_ACTION_FORGING_MASTER_TROUSERS_5 = INSTANT_ACTION_FORGING_BASE + 270 export const INSTANT_ACTION_FORGING_MASTER_BRACERS_5 = INSTANT_ACTION_FORGING_BASE + 271 export const INSTANT_ACTION_FORGING_MASTER_BOOTS_5 = INSTANT_ACTION_FORGING_BASE + 272 export const INSTANT_ACTION_FORGING_DRAGONSTONE_STAFF_5 = INSTANT_ACTION_FORGING_BASE + 273 export const INSTANT_ACTION_FORGING_GODLY_BOW_5 = INSTANT_ACTION_FORGING_BASE + 274 export const INSTANT_ACTION_FORGING_SCORCHING_COWL_5 = INSTANT_ACTION_FORGING_BASE + 275 export const INSTANT_ACTION_FORGING_SCORCHING_BODY_5 = INSTANT_ACTION_FORGING_BASE + 276 export const INSTANT_ACTION_FORGING_SCORCHING_CHAPS_5 = INSTANT_ACTION_FORGING_BASE + 277 export const INSTANT_ACTION_FORGING_SCORCHING_BRACERS_5 = INSTANT_ACTION_FORGING_BASE + 278 export const INSTANT_ACTION_FORGING_SCORCHING_BOOTS_5 = INSTANT_ACTION_FORGING_BASE + 279 export const INSTANT_ACTION_FORGING_PANGSTEN_RING = INSTANT_ACTION_FORGING_BASE + 280 export const INSTANT_ACTION_FORGING_CANVITE_RING = INSTANT_ACTION_FORGING_BASE + 281 export const INSTANT_ACTION_FORGING_ETCHED_RING = INSTANT_ACTION_FORGING_BASE + 282 export const INSTANT_ACTION_FORGING_PRIMDIAT_RING = INSTANT_ACTION_FORGING_BASE + 283 export const INSTANT_ACTION_FORGING_OCULITE_RING = INSTANT_ACTION_FORGING_BASE + 284 export const INSTANT_ACTION_FORGING_NOVIAN_RING = INSTANT_ACTION_FORGING_BASE + 285 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR = INSTANT_ACTION_FORGING_BASE + 286 export const INSTANT_ACTION_FORGING_HAEARN_CLEDYR = INSTANT_ACTION_FORGING_BASE + 287 export const INSTANT_ACTION_FORGING_ITHRITH_CLEDYR = INSTANT_ACTION_FORGING_BASE + 288 export const INSTANT_ACTION_FORGING_ADAMA_CLEDYR = INSTANT_ACTION_FORGING_BASE + 289 export const INSTANT_ACTION_FORGING_RHUN_CLEDYR = INSTANT_ACTION_FORGING_BASE + 290 export const INSTANT_ACTION_FORGING_ITANUS_CLEDYR = INSTANT_ACTION_FORGING_BASE + 291 export const INSTANT_ACTION_FORGING_ORCALITH_CLEDYR = INSTANT_ACTION_FORGING_BASE + 292 export const INSTANT_ACTION_FORGING_EFFYD_KIEL = INSTANT_ACTION_FORGING_BASE + 293 export const INSTANT_ACTION_FORGING_HAEARN_KIEL = INSTANT_ACTION_FORGING_BASE + 294 export const INSTANT_ACTION_FORGING_ITHRITH_KIEL = INSTANT_ACTION_FORGING_BASE + 295 export const INSTANT_ACTION_FORGING_ADAMA_KIEL = INSTANT_ACTION_FORGING_BASE + 296 export const INSTANT_ACTION_FORGING_RHUN_KIEL = INSTANT_ACTION_FORGING_BASE + 297 export const INSTANT_ACTION_FORGING_VINGET_KIEL = INSTANT_ACTION_FORGING_BASE + 298 export const INSTANT_ACTION_FORGING_DEUION_KIEL = INSTANT_ACTION_FORGING_BASE + 299 export const INSTANT_ACTION_FORGING_GYNDERS_YEFIR = INSTANT_ACTION_FORGING_BASE + 300 export const INSTANT_ACTION_FORGING_RISGOLRONS_YEFIR = INSTANT_ACTION_FORGING_BASE + 301 export const INSTANT_ACTION_FORGING_ERUDIS_YFROL = INSTANT_ACTION_FORGING_BASE + 302 export const INSTANT_ACTION_FORGING_STREGARIONS_YFROL = INSTANT_ACTION_FORGING_BASE + 303 export const INSTANT_ACTION_FORGING_SINLORIONS_WYSGRIF = INSTANT_ACTION_FORGING_BASE + 304 export const INSTANT_ACTION_FORGING_HUDOLWYRS_WYSGRIF = INSTANT_ACTION_FORGING_BASE + 305 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF = INSTANT_ACTION_FORGING_BASE + 306 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR_1 = INSTANT_ACTION_FORGING_BASE + 307 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR_2 = INSTANT_ACTION_FORGING_BASE + 308 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR_3 = INSTANT_ACTION_FORGING_BASE + 309 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR_4 = INSTANT_ACTION_FORGING_BASE + 310 export const INSTANT_ACTION_FORGING_EFFYD_CLEDYR_5 = INSTANT_ACTION_FORGING_BASE + 311 export const INSTANT_ACTION_FORGING_DEUION_KIEL_1 = INSTANT_ACTION_FORGING_BASE + 312 export const INSTANT_ACTION_FORGING_DEUION_KIEL_2 = INSTANT_ACTION_FORGING_BASE + 313 export const INSTANT_ACTION_FORGING_DEUION_KIEL_3 = INSTANT_ACTION_FORGING_BASE + 314 export const INSTANT_ACTION_FORGING_DEUION_KIEL_4 = INSTANT_ACTION_FORGING_BASE + 315 export const INSTANT_ACTION_FORGING_DEUION_KIEL_5 = INSTANT_ACTION_FORGING_BASE + 316 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF_1 = INSTANT_ACTION_FORGING_BASE + 317 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF_2 = INSTANT_ACTION_FORGING_BASE + 318 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF_3 = INSTANT_ACTION_FORGING_BASE + 319 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF_4 = INSTANT_ACTION_FORGING_BASE + 320 export const INSTANT_ACTION_FORGING_ODLARIONS_WYSGRIF_5 = INSTANT_ACTION_FORGING_BASE + 321 export const INSTANT_ACTION_FORGING_MAX = 999 // Infused fragments export const INSTANT_ACTION_FRAGMENTS_BASE = INSTANT_ACTION_FORGING_MAX + 1 export const INSTANT_ACTION_SMITHING_ORICHALCUM_HELMET = INSTANT_ACTION_FRAGMENTS_BASE export const INSTANT_ACTION_SMITHING_ORICHALCUM_ARMOR = INSTANT_ACTION_FRAGMENTS_BASE + 1 export const INSTANT_ACTION_SMITHING_ORICHALCUM_TASSETS = INSTANT_ACTION_FRAGMENTS_BASE + 2 export const INSTANT_ACTION_SMITHING_ORICHALCUM_GAUNTLETS = INSTANT_ACTION_FRAGMENTS_BASE + 3 export const INSTANT_ACTION_SMITHING_ORICHALCUM_BOOTS = INSTANT_ACTION_FRAGMENTS_BASE + 4 export const INSTANT_ACTION_SMITHING_ORICHALCUM_SWORD = INSTANT_ACTION_FRAGMENTS_BASE + 5 export const INSTANT_ACTION_SMITHING_ORICHALCUM_SHIELD = INSTANT_ACTION_FRAGMENTS_BASE + 6 export const INSTANT_ACTION_CRAFTING_MASTER_HAT = INSTANT_ACTION_FRAGMENTS_BASE + 7 export const INSTANT_ACTION_CRAFTING_MASTER_BODY = INSTANT_ACTION_FRAGMENTS_BASE + 8 export const INSTANT_ACTION_CRAFTING_MASTER_TROUSERS = INSTANT_ACTION_FRAGMENTS_BASE + 9 export const INSTANT_ACTION_CRAFTING_MASTER_BRACERS = INSTANT_ACTION_FRAGMENTS_BASE + 10 export const INSTANT_ACTION_CRAFTING_MASTER_BOOTS = INSTANT_ACTION_FRAGMENTS_BASE + 11 export const INSTANT_ACTION_CRAFTING_SCORCHING_COWL = INSTANT_ACTION_FRAGMENTS_BASE + 12 export const INSTANT_ACTION_CRAFTING_SCORCHING_BODY = INSTANT_ACTION_FRAGMENTS_BASE + 13 export const INSTANT_ACTION_CRAFTING_SCORCHING_CHAPS = INSTANT_ACTION_FRAGMENTS_BASE + 14 export const INSTANT_ACTION_CRAFTING_SCORCHING_BRACERS = INSTANT_ACTION_FRAGMENTS_BASE + 15 export const INSTANT_ACTION_CRAFTING_SCORCHING_BOOTS = INSTANT_ACTION_FRAGMENTS_BASE + 16 export const INSTANT_ACTION_CRAFTING_DRAGONSTONE_AMULET = INSTANT_ACTION_FRAGMENTS_BASE + 17 export const INSTANT_ACTION_CRAFTING_DRAGONSTONE_STAFF = INSTANT_ACTION_FRAGMENTS_BASE + 18 export const INSTANT_ACTION_FLETCHING_GODLY_BOW = INSTANT_ACTION_FRAGMENTS_BASE + 19 export const INSTANT_ACTION_SMITHING_EFFYD_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 20 export const INSTANT_ACTION_SMITHING_HAEARN_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 21 export const INSTANT_ACTION_SMITHING_ITHRITH_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 22 export const INSTANT_ACTION_SMITHING_ADAMA_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 23 export const INSTANT_ACTION_SMITHING_RHUN_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 24 export const INSTANT_ACTION_SMITHING_ITANUS_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 25 export const INSTANT_ACTION_SMITHING_ORCALITH_CLEDYR = INSTANT_ACTION_FRAGMENTS_BASE + 26 export const INSTANT_ACTION_CRAFTING_GYNDERS_YEFIR = INSTANT_ACTION_FRAGMENTS_BASE + 27 export const INSTANT_ACTION_CRAFTING_RISGOLRONS_YEFIR = INSTANT_ACTION_FRAGMENTS_BASE + 28 export const INSTANT_ACTION_CRAFTING_ERUDIS_YFROL = INSTANT_ACTION_FRAGMENTS_BASE + 29 export const INSTANT_ACTION_CRAFTING_STREGARIONS_YFROL = INSTANT_ACTION_FRAGMENTS_BASE + 30 export const INSTANT_ACTION_CRAFTING_SINLORIONS_WYSGRIF = INSTANT_ACTION_FRAGMENTS_BASE + 31 export const INSTANT_ACTION_CRAFTING_HUDOLWYRS_WYSGRIF = INSTANT_ACTION_FRAGMENTS_BASE + 32 export const INSTANT_ACTION_CRAFTING_ORLARIONS_WYSGRIF = INSTANT_ACTION_FRAGMENTS_BASE + 33 export const INSTANT_ACTION_FLETCHING_EFFYD_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 34 export const INSTANT_ACTION_FLETCHING_HAEARN_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 35 export const INSTANT_ACTION_FLETCHING_ITHRITH_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 36 export const INSTANT_ACTION_FLETCHING_ADAMA_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 37 export const INSTANT_ACTION_FLETCHING_RHUN_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 38 export const INSTANT_ACTION_FLETCHING_VINGET_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 39 export const INSTANT_ACTION_FLETCHING_DEUION_KIEL = INSTANT_ACTION_FRAGMENTS_BASE + 40 export const INSTANT_ACTION_FRAGMENTS_MAX = INSTANT_ACTION_FRAGMENTS_BASE + 999 export const INSTANT_ACTION_FORGING_GENERIC = INSTANT_ACTION_FRAGMENTS_MAX + 1 export const INSTANT_ACTION_FORGING_ANNIV1_CHEST = INSTANT_ACTION_FORGING_GENERIC export const INSTANT_ACTION_FORGING_ANNIV1_KEY = INSTANT_ACTION_FORGING_GENERIC + 1 export const INSTANT_ACTION_FORGING_ANNIV1_RING = INSTANT_ACTION_FORGING_GENERIC + 2 export const INSTANT_ACTION_FORGING_ANNIV1_EGG_TIER1 = INSTANT_ACTION_FORGING_GENERIC + 3 export const INSTANT_ACTION_FORGING_LIFFYN = INSTANT_ACTION_FORGING_GENERIC + 4 export const INSTANT_ACTION_FORGING_VANAGLOT = INSTANT_ACTION_FORGING_GENERIC + 5 export const INSTANT_ACTION_FORGING_FANGENSTORM = INSTANT_ACTION_FORGING_GENERIC + 6 export const INSTANT_ACTION_FORGING_RING = INSTANT_ACTION_FORGING_GENERIC + 7 export const INSTANT_ACTION_FORGING_AMULET = INSTANT_ACTION_FORGING_GENERIC + 8 export const INSTANT_ACTION_FORGING_TRICK_CHEST = INSTANT_ACTION_FORGING_GENERIC + 9 export const INSTANT_ACTION_FORGING_TREAT_CHEST = INSTANT_ACTION_FORGING_GENERIC + 10 export const INSTANT_ACTION_FORGING_TRICK_OR_TREAT_KEY = INSTANT_ACTION_FORGING_GENERIC + 11 export const INSTANT_ACTION_FORGING_ANNIV2_POUCH = INSTANT_ACTION_FORGING_GENERIC + 12 export const INSTANT_ACTION_FORGING_ANNIV2_RING = INSTANT_ACTION_FORGING_GENERIC + 13 export const INSTANT_ACTION_FORGING_ANNIV2_AMULET = INSTANT_ACTION_FORGING_GENERIC + 14 export const INSTANT_ACTION_FORGING_ANNIV2_EGG_TIER1 = INSTANT_ACTION_FORGING_GENERIC + 15 export const INSTANT_ACTION_FORGING_ANNIV3_POUCH = INSTANT_ACTION_FORGING_GENERIC + 16 export const INSTANT_ACTION_FORGING_ANNIV3_RING = INSTANT_ACTION_FORGING_GENERIC + 17 export const INSTANT_ACTION_FORGING_ANNIV3_AMULET = INSTANT_ACTION_FORGING_GENERIC + 18 export const INSTANT_ACTION_FORGING_ANNIV3_EGG_TIER1 = INSTANT_ACTION_FORGING_GENERIC + 19 export const INSTANT_ACTION_FORGING_ANNIV3_ANCIENT_SCROLL = INSTANT_ACTION_FORGING_GENERIC + 20 export const INSTANT_ACTION_FORGING_ANNIV3_ORICHALCUM_ARROW = INSTANT_ACTION_FORGING_GENERIC + 21 export const INSTANT_ACTION_FORGING_ANNIV3_COOKED_ROSEFIN = INSTANT_ACTION_FORGING_GENERIC + 22 export const INSTANT_ACTION_FORGING_GENERIC_MAX = 999 /** Instant VRF Actions */ // Forging export const INSTANT_VRF_ACTION_FORGING_BASE = 1 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_HELMET = INSTANT_VRF_ACTION_FORGING_BASE export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_ARMOR = INSTANT_VRF_ACTION_FORGING_BASE + 1 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_TASSETS = INSTANT_VRF_ACTION_FORGING_BASE + 2 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_GAUNTLETS = INSTANT_VRF_ACTION_FORGING_BASE + 3 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_BOOTS = INSTANT_VRF_ACTION_FORGING_BASE + 4 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_SHIELD = INSTANT_VRF_ACTION_FORGING_BASE + 5 export const INSTANT_VRF_ACTION_FORGING_DRAGONSTONE_AMULET = INSTANT_VRF_ACTION_FORGING_BASE + 6 export const INSTANT_VRF_ACTION_FORGING_MASTER_HAT = INSTANT_VRF_ACTION_FORGING_BASE + 7 export const INSTANT_VRF_ACTION_FORGING_MASTER_BODY = INSTANT_VRF_ACTION_FORGING_BASE + 8 export const INSTANT_VRF_ACTION_FORGING_MASTER_TROUSERS = INSTANT_VRF_ACTION_FORGING_BASE + 9 export const INSTANT_VRF_ACTION_FORGING_MASTER_BRACERS = INSTANT_VRF_ACTION_FORGING_BASE + 10 export const INSTANT_VRF_ACTION_FORGING_MASTER_BOOTS = INSTANT_VRF_ACTION_FORGING_BASE + 11 export const INSTANT_VRF_ACTION_FORGING_ORICHALCUM_SWORD = INSTANT_VRF_ACTION_FORGING_BASE + 12 export const INSTANT_VRF_ACTION_FORGING_DRAGONSTONE_STAFF = INSTANT_VRF_ACTION_FORGING_BASE + 13 export const INSTANT_VRF_ACTION_FORGING_GODLY_BOW = INSTANT_VRF_ACTION_FORGING_BASE + 14 export const INSTANT_VRF_ACTION_FORGING_SCORCHING_COWL = INSTANT_VRF_ACTION_FORGING_BASE + 15 export const INSTANT_VRF_ACTION_FORGING_SCORCHING_BODY = INSTANT_VRF_ACTION_FORGING_BASE + 16 export const INSTANT_VRF_ACTION_FORGING_SCORCHING_CHAPS = INSTANT_VRF_ACTION_FORGING_BASE + 17 export const INSTANT_VRF_ACTION_FORGING_SCORCHING_BRACERS = INSTANT_VRF_ACTION_FORGING_BASE + 18 export const INSTANT_VRF_ACTION_FORGING_SCORCHING_BOOTS = INSTANT_VRF_ACTION_FORGING_BASE + 19 export const INSTANT_VRF_ACTION_FORGING_ORCALITH_CLEDYR = INSTANT_VRF_ACTION_FORGING_BASE + 20 export const INSTANT_VRF_ACTION_FORGING_DEUION_KIEL = INSTANT_VRF_ACTION_FORGING_BASE + 21 export const INSTANT_VRF_ACTION_FORGING_ODLARIONS_WYSGRIF = INSTANT_VRF_ACTION_FORGING_BASE + 22 export const INSTANT_VRF_ACTION_FORGING_UNIDENTIFIED_DAGGER = INSTANT_VRF_ACTION_FORGING_BASE + 23 export const INSTANT_VRF_ACTION_FORGING_UNIDENTIFIED_BOOK = INSTANT_VRF_ACTION_FORGING_BASE + 24 export const INSTANT_VRF_ACTION_FORGING_UNIDENTIFIED_CROSSBOW = INSTANT_VRF_ACTION_FORGING_BASE + 25 export const INSTANT_VRF_ACTION_FORGING_ANNIV2_POUCH = INSTANT_VRF_ACTION_FORGING_BASE + 26 export const INSTANT_VRF_ACTION_FORGING_ANNIV3_POUCH = INSTANT_VRF_ACTION_FORGING_BASE + 27 export const INSTANT_VRF_ACTION_FORGING_MAX = 999 // Egg export const INSTANT_VRF_ACTION_EGG_BASE = INSTANT_VRF_ACTION_FORGING_MAX + 1 export const INSTANT_VRF_ACTION_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE export const INSTANT_VRF_ACTION_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 1 export const INSTANT_VRF_ACTION_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 2 export const INSTANT_VRF_ACTION_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 3 export const INSTANT_VRF_ACTION_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 4 export const INSTANT_VRF_ACTION_SECRET_EGG_1_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 5 export const INSTANT_VRF_ACTION_SECRET_EGG_1_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 6 export const INSTANT_VRF_ACTION_SECRET_EGG_1_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 7 export const INSTANT_VRF_ACTION_SECRET_EGG_1_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 8 export const INSTANT_VRF_ACTION_SECRET_EGG_1_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 9 export const INSTANT_VRF_ACTION_SECRET_EGG_2_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 10 export const INSTANT_VRF_ACTION_SECRET_EGG_2_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 11 export const INSTANT_VRF_ACTION_SECRET_EGG_2_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 12 export const INSTANT_VRF_ACTION_SECRET_EGG_2_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 13 export const INSTANT_VRF_ACTION_SECRET_EGG_2_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 14 export const INSTANT_VRF_ACTION_SECRET_EGG_3_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 15 export const INSTANT_VRF_ACTION_SECRET_EGG_3_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 16 export const INSTANT_VRF_ACTION_SECRET_EGG_3_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 17 export const INSTANT_VRF_ACTION_SECRET_EGG_3_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 18 export const INSTANT_VRF_ACTION_SECRET_EGG_3_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 19 export const INSTANT_VRF_ACTION_SECRET_EGG_4_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 20 export const INSTANT_VRF_ACTION_SECRET_EGG_4_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 21 export const INSTANT_VRF_ACTION_SECRET_EGG_4_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 22 export const INSTANT_VRF_ACTION_SECRET_EGG_4_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 23 export const INSTANT_VRF_ACTION_SECRET_EGG_4_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 24 export const INSTANT_VRF_ACTION_ANNIV1_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 25 export const INSTANT_VRF_ACTION_ANNIV1_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 26 export const INSTANT_VRF_ACTION_ANNIV1_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 27 export const INSTANT_VRF_ACTION_ANNIV1_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 28 export const INSTANT_VRF_ACTION_ANNIV1_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 29 export const INSTANT_VRF_ACTION_KRAGSTYR_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 30 export const INSTANT_VRF_ACTION_KRAGSTYR_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 31 export const INSTANT_VRF_ACTION_KRAGSTYR_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 32 export const INSTANT_VRF_ACTION_KRAGSTYR_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 33 export const INSTANT_VRF_ACTION_KRAGSTYR_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 34 export const INSTANT_VRF_ACTION_ANNIV2_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 35 export const INSTANT_VRF_ACTION_ANNIV2_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 36 export const INSTANT_VRF_ACTION_ANNIV2_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 37 export const INSTANT_VRF_ACTION_ANNIV2_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 38 export const INSTANT_VRF_ACTION_ANNIV2_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 39 export const INSTANT_VRF_ACTION_RIFT_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 40 export const INSTANT_VRF_ACTION_RIFT_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 41 export const INSTANT_VRF_ACTION_RIFT_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 42 export const INSTANT_VRF_ACTION_RIFT_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 43 export const INSTANT_VRF_ACTION_RIFT_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 44 export const INSTANT_VRF_ACTION_ANNIV3_EGG_TIER1 = INSTANT_VRF_ACTION_EGG_BASE + 45 export const INSTANT_VRF_ACTION_ANNIV3_EGG_TIER2 = INSTANT_VRF_ACTION_EGG_BASE + 46 export const INSTANT_VRF_ACTION_ANNIV3_EGG_TIER3 = INSTANT_VRF_ACTION_EGG_BASE + 47 export const INSTANT_VRF_ACTION_ANNIV3_EGG_TIER4 = INSTANT_VRF_ACTION_EGG_BASE + 48 export const INSTANT_VRF_ACTION_ANNIV3_EGG_TIER5 = INSTANT_VRF_ACTION_EGG_BASE + 49 export const INSTANT_VRF_ACTION_EGG_MAX = INSTANT_VRF_ACTION_EGG_BASE + 999 // Chest export const INSTANT_VRF_ACTION_CHEST_BASE = INSTANT_VRF_ACTION_EGG_MAX + 1 export const INSTANT_VRF_ACTION_THIEVING_FISHING_CHEST_1 = INSTANT_VRF_ACTION_CHEST_BASE export const INSTANT_VRF_ACTION_THIEVING_FISHING_CHEST_2 = INSTANT_VRF_ACTION_CHEST_BASE + 1 export const INSTANT_VRF_ACTION_THIEVING_FISHING_CHEST_3 = INSTANT_VRF_ACTION_CHEST_BASE + 2 export const INSTANT_VRF_ACTION_THIEVING_FISHING_CHEST_4 = INSTANT_VRF_ACTION_CHEST_BASE + 3 export const INSTANT_VRF_ACTION_THIEVING_FISHING_CHEST_5 = INSTANT_VRF_ACTION_CHEST_BASE + 4 export const INSTANT_VRF_ACTION_THIEVING_WOODCUTTING_CHEST_1 = INSTANT_VRF_ACTION_CHEST_BASE + 5 export const INSTANT_VRF_ACTION_THIEVING_WOODCUTTING_CHEST_2 = INSTANT_VRF_ACTION_CHEST_BASE + 6 export const INSTANT_VRF_ACTION_THIEVING_WOODCUTTING_CHEST_3 = INSTANT_VRF_ACTION_CHEST_BASE + 7 export const INSTANT_VRF_ACTION_THIEVING_WOODCUTTING_CHEST_4 = INSTANT_VRF_ACTION_CHEST_BASE + 8 export const INSTANT_VRF_ACTION_THIEVING_WOODCUTTING_CHEST_5 = INSTANT_VRF_ACTION_CHEST_BASE + 9 export const INSTANT_VRF_ACTION_THIEVING_MINING_CHEST_1 = INSTANT_VRF_ACTION_CHEST_BASE + 10 export const INSTANT_VRF_ACTION_THIEVING_MINING_CHEST_2 = INSTANT_VRF_ACTION_CHEST_BASE + 11 export const INSTANT_VRF_ACTION_THIEVING_MINING_CHEST_3 = INSTANT_VRF_ACTION_CHEST_BASE + 12 export const INSTANT_VRF_ACTION_THIEVING_MINING_CHEST_4 = INSTANT_VRF_ACTION_CHEST_BASE + 13 export const INSTANT_VRF_ACTION_THIEVING_MINING_CHEST_5 = INSTANT_VRF_ACTION_CHEST_BASE + 14 export const INSTANT_VRF_ACTION_THIEVING_DRAGON_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 15 export const INSTANT_VRF_ACTION_THIEVING_BONE_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 16 export const INSTANT_VRF_ACTION_THIEVING_ANNIV1_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 17 export const INSTANT_VRF_ACTION_THIEVING_TRICK_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 18 export const INSTANT_VRF_ACTION_THIEVING_TREAT_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 19 export const INSTANT_VRF_ACTION_THIEVING_PRIMORDIAL_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 20 export const INSTANT_VRF_ACTION_THIEVING_AETHER_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 21 export const INSTANT_VRF_ACTION_THIEVING_ARCANE_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 22 export const INSTANT_VRF_ACTION_THIEVING_ASTRAL_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 23 export const INSTANT_VRF_ACTION_THIEVING_VOID_CHEST = INSTANT_VRF_ACTION_CHEST_BASE + 24 export const INSTANT_VRF_ACTION_CHEST_MAX = INSTANT_VRF_ACTION_CHEST_BASE + 999 // Farming export const INSTANT_VRF_ACTION_FARMING_BASE = INSTANT_VRF_ACTION_CHEST_MAX + 1 export const INSTANT_VRF_ACTION_FARMING_WILD_SEED = INSTANT_VRF_ACTION_FARMING_BASE export const INSTANT_VRF_ACTION_FARMING_UNKNOWN_SEED = INSTANT_VRF_ACTION_FARMING_BASE + 1 export const INSTANT_VRF_ACTION_FARMING_MYSTERIOUS_SEED = INSTANT_VRF_ACTION_FARMING_BASE + 2 export const INSTANT_VRF_ACTION_FARMING_OBSCURE_SEED = INSTANT_VRF_ACTION_FARMING_BASE + 3 export const INSTANT_VRF_ACTION_FARMING_ANCIENT_SEED = INSTANT_VRF_ACTION_FARMING_BASE + 4 export const INSTANT_VRF_ACTION_FARMING_MAX = INSTANT_VRF_ACTION_FARMING_BASE + 999 // Quests export const QUEST_BURN_BAN = 1 export const QUEST_NYMPTH_WATCH = 2 export const QUEST_SUPPLY_RUN = 3 export const QUEST_HIDDEN_BOUNTY = 4 export const QUEST_PURSE_STRINGS = 5 export const QUEST_ALMS_POOR = 6 export const QUEST_BURNER_WATCH = 7 export const QUEST_TWO_BIRDS = 8 export const QUEST_APPRENTICESHIP = 9 export const QUEST_TOWN_COOKOUT = 10 export const QUEST_IRON_AGE = 11 export const QUEST_CLEAR_SKIES = 12 export const QUEST_MEADERY_MADNESS = 13 export const QUEST_FOREST_FIRE = 14 export const QUEST_MITHRIL_MILITIA = 15 export const QUEST_MINOR_MINERS = 16 export const QUEST_SO_FLETCH = 17 export const QUEST_ENTER_THE_VEIL = 18 export const QUEST_FORGE_AHEAD = 19 export const QUEST_HEART_STRINGS = 20 export const QUEST_ALCHEMICAL_PROWESS = 21 export const QUEST_NEW_ALCHEMY = 22 export const QUEST_FLEX_THE_BOW = 23 export const QUEST_DRAGON_SLAYER = 24 export const QUEST_WAY_OF_THE_AXE = 25 export const QUEST_WAY_OF_THE_AXE_II = 26 export const QUEST_WAY_OF_THE_AXE_III = 27 export const QUEST_WAY_OF_THE_AXE_IV = 28 export const QUEST_WAY_OF_THE_AXE_V = 29 export const QUEST_WAY_OF_THE_PICKAXE = 30 export const QUEST_WAY_OF_THE_PICKAXE_II = 31 export const QUEST_WAY_OF_THE_PICKAXE_III = 32 export const QUEST_WAY_OF_THE_PICKAXE_IV = 33 export const QUEST_WAY_OF_THE_PICKAXE_V = 34 export const QUEST_BAIT_AND_STRING = 35 export const QUEST_BAIT_AND_STRING_II = 36 export const QUEST_BAIT_AND_STRING_III = 37 export const QUEST_BAIT_AND_STRING_IV = 38 export const QUEST_BAIT_AND_STRING_V = 39 export const QUEST_FIRE_AND_ICE = 40 export const QUEST_FIRE_AND_ICE_II = 41 export const QUEST_FIRE_AND_ICE_III = 42 export const QUEST_FIRE_AND_ICE_IV = 43 export const QUEST_FIRE_AND_ICE_V = 44 export const QUEST_FIRE_AND_ICE_VI = 45 export const QUEST_FIRE_AND_ICE_VII = 46 export const QUEST_SPECIAL_ASSIGNMENT = 47 export const QUEST_SPECIAL_ASSIGNMENT_II = 48 export const QUEST_SPECIAL_ASSIGNMENT_III = 49 export const QUEST_SPECIAL_ASSIGNMENT_IV = 50 export const QUEST_SPECIAL_ASSIGNMENT_V = 51 export const QUEST_GROWING_CONCERNS = 52 export const QUEST_GROWING_CONCERNS_II = 53 export const QUEST_GROWING_CONCERNS_III = 54 export const QUEST_GROWING_CONCERNS_IV = 55 export const QUEST_GROWING_CONCERNS_V = 56 export const QUEST_APPRENTICESHIP_II = 57 export const QUEST_APPRENTICESHIP_III = 58 export const QUEST_STIRRED_NOT_SHAKEN = 59 export const QUEST_IRON_AGE_II = 60 export const QUEST_WORLD_I_I = 61 export const QUEST_WORLD_I_II = 62 export const QUEST_WORLD_I_III = 63 export const QUEST_WORLD_I_IV = 64 export const QUEST_WORLD_I_V = 65 export const allQuestsLogicalOrdering = [ QUEST_BURN_BAN, QUEST_NYMPTH_WATCH, QUEST_SUPPLY_RUN, QUEST_SO_FLETCH, QUEST_ENTER_THE_VEIL, QUEST_FORGE_AHEAD, QUEST_HIDDEN_BOUNTY, QUEST_PURSE_STRINGS, QUEST_ALMS_POOR, QUEST_BURNER_WATCH, QUEST_HEART_STRINGS, QUEST_STIRRED_NOT_SHAKEN, QUEST_ALCHEMICAL_PROWESS, QUEST_NEW_ALCHEMY, QUEST_TWO_BIRDS, QUEST_APPRENTICESHIP, QUEST_APPRENTICESHIP_II, QUEST_APPRENTICESHIP_III, QUEST_TOWN_COOKOUT, QUEST_IRON_AGE, QUEST_IRON_AGE_II, QUEST_CLEAR_SKIES, QUEST_MEADERY_MADNESS, QUEST_FOREST_FIRE, QUEST_MITHRIL_MILITIA, QUEST_MINOR_MINERS, QUEST_FLEX_THE_BOW, QUEST_DRAGON_SLAYER, QUEST_WAY_OF_THE_AXE, QUEST_WAY_OF_THE_AXE_II, QUEST_WAY_OF_THE_AXE_III, QUEST_WAY_OF_THE_AXE_IV, QUEST_WAY_OF_THE_AXE_V, QUEST_WAY_OF_THE_PICKAXE, QUEST_WAY_OF_THE_PICKAXE_II, QUEST_WAY_OF_THE_PICKAXE_III, QUEST_WAY_OF_THE_PICKAXE_IV, QUEST_WAY_OF_THE_PICKAXE_V, QUEST_BAIT_AND_STRING, QUEST_BAIT_AND_STRING_II, QUEST_BAIT_AND_STRING_III, QUEST_BAIT_AND_STRING_IV, QUEST_BAIT_AND_STRING_V, QUEST_FIRE_AND_ICE, QUEST_FIRE_AND_ICE_II, QUEST_FIRE_AND_ICE_III, QUEST_FIRE_AND_ICE_IV, QUEST_FIRE_AND_ICE_V, QUEST_FIRE_AND_ICE_VI, QUEST_FIRE_AND_ICE_VII, QUEST_SPECIAL_ASSIGNMENT, QUEST_SPECIAL_ASSIGNMENT_II, QUEST_SPECIAL_ASSIGNMENT_III, QUEST_SPECIAL_ASSIGNMENT_IV, QUEST_SPECIAL_ASSIGNMENT_V, QUEST_GROWING_CONCERNS, QUEST_GROWING_CONCERNS_II, QUEST_GROWING_CONCERNS_III, QUEST_GROWING_CONCERNS_IV, QUEST_GROWING_CONCERNS_V, QUEST_WORLD_I_I, QUEST_WORLD_I_II, QUEST_WORLD_I_III, QUEST_WORLD_I_IV, QUEST_WORLD_I_V, ] export const deprecatedQuests = [ QUEST_PURSE_STRINGS ] // Pets export const DEFAULT_MIN_TIER1 = 1 export const PET_DEFAULT_MELEE_TIER1 = DEFAULT_MIN_TIER1 export const PET_DEFAULT_MAGIC_TIER1 = DEFAULT_MIN_TIER1 + 1 export const PET_DEFAULT_RANGED_TIER1 = DEFAULT_MIN_TIER1 + 2 export const PET_DEFAULT_DEFENCE_TIER1 = DEFAULT_MIN_TIER1 + 3 export const PET_DEFAULT_HEALTH_TIER1 = DEFAULT_MIN_TIER1 + 4 export const PET_DEFAULT_MELEE_AND_DEFENCE_TIER1 = DEFAULT_MIN_TIER1 + 5 export const PET_DEFAULT_MAGIC_AND_DEFENCE_TIER1 = DEFAULT_MIN_TIER1 + 6 export const PET_DEFAULT_RANGED_AND_DEFENCE_TIER1 = DEFAULT_MIN_TIER1 + 7 export const DEFAULT_MAX_TIER1 = PET_DEFAULT_RANGED_AND_DEFENCE_TIER1 export const DEFAULT_MIN_TIER2 = DEFAULT_MIN_TIER1 + 50 export const PET_DEFAULT_MELEE_TIER2 = DEFAULT_MIN_TIER2 export const PET_DEFAULT_MAGIC_TIER2 = DEFAULT_MIN_TIER2 + 1 export const PET_DEFAULT_RANGED_TIER2 = DEFAULT_MIN_TIER2 + 2 export const PET_DEFAULT_DEFENCE_TIER2 = DEFAULT_MIN_TIER2 + 3 export const PET_DEFAULT_HEALTH_TIER2 = DEFAULT_MIN_TIER2 + 4 export const PET_DEFAULT_MELEE_AND_DEFENCE_TIER2 = DEFAULT_MIN_TIER2 + 5 export const PET_DEFAULT_MAGIC_AND_DEFENCE_TIER2 = DEFAULT_MIN_TIER2 + 6 export const PET_DEFAULT_RANGED_AND_DEFENCE_TIER2 = DEFAULT_MIN_TIER2 + 7 export const DEFAULT_MAX_TIER2 = PET_DEFAULT_RANGED_AND_DEFENCE_TIER2 export const DEFAULT_MIN_TIER3 = DEFAULT_MIN_TIER2 + 50 export const PET_DEFAULT_MELEE_TIER3 = DEFAULT_MIN_TIER3 export const PET_DEFAULT_MAGIC_TIER3 = DEFAULT_MIN_TIER3 + 1 export const PET_DEFAULT_RANGED_TIER3 = DEFAULT_MIN_TIER3 + 2 export const PET_DEFAULT_DEFENCE_TIER3 = DEFAULT_MIN_TIER3 + 3 export const PET_DEFAULT_HEALTH_TIER3 = DEFAULT_MIN_TIER3 + 4 export const PET_DEFAULT_MELEE_AND_DEFENCE_TIER3 = DEFAULT_MIN_TIER3 + 5 export const PET_DEFAULT_MAGIC_AND_DEFENCE_TIER3 = DEFAULT_MIN_TIER3 + 6 export const PET_DEFAULT_RANGED_AND_DEFENCE_TIER3 = DEFAULT_MIN_TIER3 + 7 export const DEFAULT_MAX_TIER3 = PET_DEFAULT_RANGED_AND_DEFENCE_TIER3 export const DEFAULT_MIN_TIER4 = DEFAULT_MIN_TIER3 + 50 export const PET_DEFAULT_MELEE_TIER4 = DEFAULT_MIN_TIER4 export const PET_DEFAULT_MAGIC_TIER4 = DEFAULT_MIN_TIER4 + 1 export const PET_DEFAULT_RANGED_TIER4 = DEFAULT_MIN_TIER4 + 2 export const PET_DEFAULT_DEFENCE_TIER4 = DEFAULT_MIN_TIER4 + 3 export const PET_DEFAULT_HEALTH_TIER4 = DEFAULT_MIN_TIER4 + 4 export const PET_DEFAULT_MELEE_AND_DEFENCE_TIER4 = DEFAULT_MIN_TIER4 + 5 export const PET_DEFAULT_MAGIC_AND_DEFENCE_TIER4 = DEFAULT_MIN_TIER4 + 6 export const PET_DEFAULT_RANGED_AND_DEFENCE_TIER4 = DEFAULT_MIN_TIER4 + 7 export const DEFAULT_MAX_TIER4 = PET_DEFAULT_RANGED_AND_DEFENCE_TIER4 export const DEFAULT_MIN_TIER5 = DEFAULT_MIN_TIER4 + 50 export const PET_DEFAULT_MELEE_TIER5 = DEFAULT_MIN_TIER5 export const PET_DEFAULT_MAGIC_TIER5 = DEFAULT_MIN_TIER5 + 1 export const PET_DEFAULT_RANGED_TIER5 = DEFAULT_MIN_TIER5 + 2 export const PET_DEFAULT_DEFENCE_TIER5 = DEFAULT_MIN_TIER5 + 3 export const PET_DEFAULT_HEALTH_TIER5 = DEFAULT_MIN_TIER5 + 4 export const PET_DEFAULT_MELEE_AND_DEFENCE_TIER5 = DEFAULT_MIN_TIER5 + 5 export const PET_DEFAULT_MAGIC_AND_DEFENCE_TIER5 = DEFAULT_MIN_TIER5 + 6 export const PET_DEFAULT_RANGED_AND_DEFENCE_TIER5 = DEFAULT_MIN_TIER5 + 7 export const DEFAULT_MAX_TIER5 = PET_DEFAULT_RANGED_AND_DEFENCE_TIER5 export const OG_MIN_TIER1 = DEFAULT_MIN_TIER5 + 50 export const PET_OG_MELEE_TIER1 = OG_MIN_TIER1 export const PET_OG_MAGIC_TIER1 = OG_MIN_TIER1 + 1 export const PET_OG_RANGED_TIER1 = OG_MIN_TIER1 + 2 export const PET_OG_DEFENCE_TIER1 = OG_MIN_TIER1 + 3 export const PET_OG_HEALTH_TIER1 = OG_MIN_TIER1 + 4 export const PET_OG_MELEE_AND_DEFENCE_TIER1 = OG_MIN_TIER1 + 5 export const PET_OG_MAGIC_AND_DEFENCE_TIER1 = OG_MIN_TIER1 + 6 export const PET_OG_RANGED_AND_DEFENCE_TIER1 = OG_MIN_TIER1 + 7 export const OG_MAX_TIER1 = PET_OG_RANGED_AND_DEFENCE_TIER1 export const OG_MIN_TIER2 = OG_MIN_TIER1 + 50 export const PET_OG_MELEE_TIER2 = OG_MIN_TIER2 export const PET_OG_MAGIC_TIER2 = OG_MIN_TIER2 + 1 export const PET_OG_RANGED_TIER2 = OG_MIN_TIER2 + 2 export const PET_OG_DEFENCE_TIER2 = OG_MIN_TIER2 + 3 export const PET_OG_HEALTH_TIER2 = OG_MIN_TIER2 + 4 export const PET_OG_MELEE_AND_DEFENCE_TIER2 = OG_MIN_TIER2 + 5 export const PET_OG_MAGIC_AND_DEFENCE_TIER2 = OG_MIN_TIER2 + 6 export const PET_OG_RANGED_AND_DEFENCE_TIER2 = OG_MIN_TIER2 + 7 export const OG_MAX_TIER2 = PET_OG_RANGED_AND_DEFENCE_TIER2 export const OG_MIN_TIER3 = OG_MIN_TIER2 + 50 export const PET_OG_MELEE_TIER3 = OG_MIN_TIER3 export const PET_OG_MAGIC_TIER3 = OG_MIN_TIER3 + 1 export const PET_OG_RANGED_TIER3 = OG_MIN_TIER3 + 2 export const PET_OG_DEFENCE_TIER3 = OG_MIN_TIER3 + 3 export const PET_OG_HEALTH_TIER3 = OG_MIN_TIER3 + 4 export const PET_OG_MELEE_AND_DEFENCE_TIER3 = OG_MIN_TIER3 + 5 export const PET_OG_MAGIC_AND_DEFENCE_TIER3 = OG_MIN_TIER3 + 6 export const PET_OG_RANGED_AND_DEFENCE_TIER3 = OG_MIN_TIER3 + 7 export const OG_MAX_TIER3 = PET_OG_RANGED_AND_DEFENCE_TIER3 export const OG_MIN_TIER4 = OG_MIN_TIER3 + 50 export const PET_OG_MELEE_TIER4 = OG_MIN_TIER4 export const PET_OG_MAGIC_TIER4 = OG_MIN_TIER4 + 1 export const PET_OG_RANGED_TIER4 = OG_MIN_TIER4 + 2 export const PET_OG_DEFENCE_TIER4 = OG_MIN_TIER4 + 3 export const PET_OG_HEALTH_TIER4 = OG_MIN_TIER4 + 4 export const PET_OG_MELEE_AND_DEFENCE_TIER4 = OG_MIN_TIER4 + 5 export const PET_OG_MAGIC_AND_DEFENCE_TIER4 = OG_MIN_TIER4 + 6 export const PET_OG_RANGED_AND_DEFENCE_TIER4 = OG_MIN_TIER4 + 7 export const OG_MAX_TIER4 = PET_OG_RANGED_AND_DEFENCE_TIER4 export const OG_MIN_TIER5 = OG_MIN_TIER4 + 50 export const PET_OG_MELEE_TIER5 = OG_MIN_TIER5 export const PET_OG_MAGIC_TIER5 = OG_MIN_TIER5 + 1 export const PET_OG_RANGED_TIER5 = OG_MIN_TIER5 + 2 export const PET_OG_DEFENCE_TIER5 = OG_MIN_TIER5 + 3 export const PET_OG_HEALTH_TIER5 = OG_MIN_TIER5 + 4 export const PET_OG_MELEE_AND_DEFENCE_TIER5 = OG_MIN_TIER5 + 5 export const PET_OG_MAGIC_AND_DEFENCE_TIER5 = OG_MIN_TIER5 + 6 export const PET_OG_RANGED_AND_DEFENCE_TIER5 = OG_MIN_TIER5 + 7 export const OG_MAX_TIER5 = PET_OG_RANGED_AND_DEFENCE_TIER5 export const ONEKIN_MIN_TIER1 = OG_MIN_TIER5 + 50 export const PET_ONEKIN_MELEE_TIER1 = ONEKIN_MIN_TIER1 export const PET_ONEKIN_MAGIC_TIER1 = ONEKIN_MIN_TIER1 + 1 export const PET_ONEKIN_RANGED_TIER1 = ONEKIN_MIN_TIER1 + 2 export const PET_ONEKIN_DEFENCE_TIER1 = ONEKIN_MIN_TIER1 + 3 export const PET_ONEKIN_HEALTH_TIER1 = ONEKIN_MIN_TIER1 + 4 export const PET_ONEKIN_MELEE_AND_DEFENCE_TIER1 = ONEKIN_MIN_TIER1 + 5 export const PET_ONEKIN_MAGIC_AND_DEFENCE_TIER1 = ONEKIN_MIN_TIER1 + 6 export const PET_ONEKIN_RANGED_AND_DEFENCE_TIER1 = ONEKIN_MIN_TIER1 + 7 export const ONEKIN_MAX_TIER1 = PET_ONEKIN_RANGED_AND_DEFENCE_TIER1 export const ONEKIN_MIN_TIER2 = ONEKIN_MIN_TIER1 + 50 export const PET_ONEKIN_MELEE_TIER2 = ONEKIN_MIN_TIER2 export const PET_ONEKIN_MAGIC_TIER2 = ONEKIN_MIN_TIER2 + 1 export const PET_ONEKIN_RANGED_TIER2 = ONEKIN_MIN_TIER2 + 2 export const PET_ONEKIN_DEFENCE_TIER2 = ONEKIN_MIN_TIER2 + 3 export const PET_ONEKIN_HEALTH_TIER2 = ONEKIN_MIN_TIER2 + 4 export const PET_ONEKIN_MELEE_AND_DEFENCE_TIER2 = ONEKIN_MIN_TIER2 + 5 export const PET_ONEKIN_MAGIC_AND_DEFENCE_TIER2 = ONEKIN_MIN_TIER2 + 6 export const PET_ONEKIN_RANGED_AND_DEFENCE_TIER2 = ONEKIN_MIN_TIER2 + 7 export const ONEKIN_MAX_TIER2 = PET_ONEKIN_RANGED_AND_DEFENCE_TIER2 export const ONEKIN_MIN_TIER3 = ONEKIN_MIN_TIER2 + 50 export const PET_ONEKIN_MELEE_TIER3 = ONEKIN_MIN_TIER3 export const PET_ONEKIN_MAGIC_TIER3 = ONEKIN_MIN_TIER3 + 1 export const PET_ONEKIN_RANGED_TIER3 = ONEKIN_MIN_TIER3 + 2 export const PET_ONEKIN_DEFENCE_TIER3 = ONEKIN_MIN_TIER3 + 3 export const PET_ONEKIN_HEALTH_TIER3 = ONEKIN_MIN_TIER3 + 4 export const PET_ONEKIN_MELEE_AND_DEFENCE_TIER3 = ONEKIN_MIN_TIER3 + 5 export const PET_ONEKIN_MAGIC_AND_DEFENCE_TIER3 = ONEKIN_MIN_TIER3 + 6 export const PET_ONEKIN_RANGED_AND_DEFENCE_TIER3 = ONEKIN_MIN_TIER3 + 7 export const ONEKIN_MAX_TIER3 = PET_ONEKIN_RANGED_AND_DEFENCE_TIER3 export const ONEKIN_MIN_TIER4 = ONEKIN_MIN_TIER3 + 50 export const PET_ONEKIN_MELEE_TIER4 = ONEKIN_MIN_TIER4 export const PET_ONEKIN_MAGIC_TIER4 = ONEKIN_MIN_TIER4 + 1 export const PET_ONEKIN_RANGED_TIER4 = ONEKIN_MIN_TIER4 + 2 export const PET_ONEKIN_DEFENCE_TIER4 = ONEKIN_MIN_TIER4 + 3 export const PET_ONEKIN_HEALTH_TIER4 = ONEKIN_MIN_TIER4 + 4 export const PET_ONEKIN_MELEE_AND_DEFENCE_TIER4 = ONEKIN_MIN_TIER4 + 5 export const PET_ONEKIN_MAGIC_AND_DEFENCE_TIER4 = ONEKIN_MIN_TIER4 + 6 export const PET_ONEKIN_RANGED_AND_DEFENCE_TIER4 = ONEKIN_MIN_TIER4 + 7 export const ONEKIN_MAX_TIER4 = PET_ONEKIN_RANGED_AND_DEFENCE_TIER4 export const ONEKIN_MIN_TIER5 = ONEKIN_MIN_TIER4 + 50 export const PET_ONEKIN_MELEE_TIER5 = ONEKIN_MIN_TIER5 export const PET_ONEKIN_MAGIC_TIER5 = ONEKIN_MIN_TIER5 + 1 export const PET_ONEKIN_RANGED_TIER5 = ONEKIN_MIN_TIER5 + 2 export const PET_ONEKIN_DEFENCE_TIER5 = ONEKIN_MIN_TIER5 + 3 export const PET_ONEKIN_HEALTH_TIER5 = ONEKIN_MIN_TIER5 + 4 export const PET_ONEKIN_MELEE_AND_DEFENCE_TIER5 = ONEKIN_MIN_TIER5 + 5 export const PET_ONEKIN_MAGIC_AND_DEFENCE_TIER5 = ONEKIN_MIN_TIER5 + 6 export const PET_ONEKIN_RANGED_AND_DEFENCE_TIER5 = ONEKIN_MIN_TIER5 + 7 export const ONEKIN_MAX_TIER5 = PET_ONEKIN_RANGED_AND_DEFENCE_TIER5 export const FROST_MIN_TIER1 = ONEKIN_MIN_TIER5 + 50 export const PET_FROST_MELEE_TIER1 = FROST_MIN_TIER1 export const PET_FROST_MAGIC_TIER1 = FROST_MIN_TIER1 + 1 export const PET_FROST_RANGED_TIER1 = FROST_MIN_TIER1 + 2 export const PET_FROST_DEFENCE_TIER1 = FROST_MIN_TIER1 + 3 export const PET_FROST_HEALTH_TIER1 = FROST_MIN_TIER1 + 4 export const PET_FROST_MELEE_AND_DEFENCE_TIER1 = FROST_MIN_TIER1 + 5 export const PET_FROST_MAGIC_AND_DEFENCE_TIER1 = FROST_MIN_TIER1 + 6 export const PET_FROST_RANGED_AND_DEFENCE_TIER1 = FROST_MIN_TIER1 + 7 export const FROST_MAX_TIER1 = PET_FROST_RANGED_AND_DEFENCE_TIER1 export const FROST_MIN_TIER2 = FROST_MIN_TIER1 + 50 export const PET_FROST_MELEE_TIER2 = FROST_MIN_TIER2 export const PET_FROST_MAGIC_TIER2 = FROST_MIN_TIER2 + 1 export const PET_FROST_RANGED_TIER2 = FROST_MIN_TIER2 + 2 export const PET_FROST_DEFENCE_TIER2 = FROST_MIN_TIER2 + 3 export const PET_FROST_HEALTH_TIER2 = FROST_MIN_TIER2 + 4 export const PET_FROST_MELEE_AND_DEFENCE_TIER2 = FROST_MIN_TIER2 + 5 export const PET_FROST_MAGIC_AND_DEFENCE_TIER2 = FROST_MIN_TIER2 + 6 export const PET_FROST_RANGED_AND_DEFENCE_TIER2 = FROST_MIN_TIER2 + 7 export const FROST_MAX_TIER2 = PET_FROST_RANGED_AND_DEFENCE_TIER2 export const FROST_MIN_TIER3 = FROST_MIN_TIER2 + 50 export const PET_FROST_MELEE_TIER3 = FROST_MIN_TIER3 export const PET_FROST_MAGIC_TIER3 = FROST_MIN_TIER3 + 1 export const PET_FROST_RANGED_TIER3 = FROST_MIN_TIER3 + 2 export const PET_FROST_DEFENCE_TIER3 = FROST_MIN_TIER3 + 3 export const PET_FROST_HEALTH_TIER3 = FROST_MIN_TIER3 + 4 export const PET_FROST_MELEE_AND_DEFENCE_TIER3 = FROST_MIN_TIER3 + 5 export const PET_FROST_MAGIC_AND_DEFENCE_TIER3 = FROST_MIN_TIER3 + 6 export const PET_FROST_RANGED_AND_DEFENCE_TIER3 = FROST_MIN_TIER3 + 7 export const FROST_MAX_TIER3 = PET_FROST_RANGED_AND_DEFENCE_TIER3 export const FROST_MIN_TIER4 = FROST_MIN_TIER3 + 50 export const PET_FROST_MELEE_TIER4 = FROST_MIN_TIER4 export const PET_FROST_MAGIC_TIER4 = FROST_MIN_TIER4 + 1 export const PET_FROST_RANGED_TIER4 = FROST_MIN_TIER4 + 2 export const PET_FROST_DEFENCE_TIER4 = FROST_MIN_TIER4 + 3 export const PET_FROST_HEALTH_TIER4 = FROST_MIN_TIER4 + 4 export const PET_FROST_MELEE_AND_DEFENCE_TIER4 = FROST_MIN_TIER4 + 5 export const PET_FROST_MAGIC_AND_DEFENCE_TIER4 = FROST_MIN_TIER4 + 6 export const PET_FROST_RANGED_AND_DEFENCE_TIER4 = FROST_MIN_TIER4 + 7 export const FROST_MAX_TIER4 = PET_FROST_RANGED_AND_DEFENCE_TIER4 export const FROST_MIN_TIER5 = FROST_MIN_TIER4 + 50 export const PET_FROST_MELEE_TIER5 = FROST_MIN_TIER5 export const PET_FROST_MAGIC_TIER5 = FROST_MIN_TIER5 + 1 export const PET_FROST_RANGED_TIER5 = FROST_MIN_TIER5 + 2 export const PET_FROST_DEFENCE_TIER5 = FROST_MIN_TIER5 + 3 export const PET_FROST_HEALTH_TIER5 = FROST_MIN_TIER5 + 4 export const PET_FROST_MELEE_AND_DEFENCE_TIER5 = FROST_MIN_TIER5 + 5 export const PET_FROST_MAGIC_AND_DEFENCE_TIER5 = FROST_MIN_TIER5 + 6 export const PET_FROST_RANGED_AND_DEFENCE_TIER5 = FROST_MIN_TIER5 + 7 export const FROST_MAX_TIER5 = PET_FROST_RANGED_AND_DEFENCE_TIER5 export const CRYSTAL_MIN_TIER1 = FROST_MIN_TIER5 + 50 export const PET_CRYSTAL_MELEE_TIER1 = CRYSTAL_MIN_TIER1 export const PET_CRYSTAL_MAGIC_TIER1 = CRYSTAL_MIN_TIER1 + 1 export const PET_CRYSTAL_RANGED_TIER1 = CRYSTAL_MIN_TIER1 + 2 export const PET_CRYSTAL_DEFENCE_TIER1 = CRYSTAL_MIN_TIER1 + 3 export const PET_CRYSTAL_HEALTH_TIER1 = CRYSTAL_MIN_TIER1 + 4 export const PET_CRYSTAL_MELEE_AND_DEFENCE_TIER1 = CRYSTAL_MIN_TIER1 + 5 export const PET_CRYSTAL_MAGIC_AND_DEFENCE_TIER1 = CRYSTAL_MIN_TIER1 + 6 export const PET_CRYSTAL_RANGED_AND_DEFENCE_TIER1 = CRYSTAL_MIN_TIER1 + 7 export const CRYSTAL_MAX_TIER1 = PET_CRYSTAL_RANGED_AND_DEFENCE_TIER1 export const CRYSTAL_MIN_TIER2 = CRYSTAL_MIN_TIER1 + 50 export const PET_CRYSTAL_MELEE_TIER2 = CRYSTAL_MIN_TIER2 export const PET_CRYSTAL_MAGIC_TIER2 = CRYSTAL_MIN_TIER2 + 1 export const PET_CRYSTAL_RANGED_TIER2 = CRYSTAL_MIN_TIER2 + 2 export const PET_CRYSTAL_DEFENCE_TIER2 = CRYSTAL_MIN_TIER2 + 3 export const PET_CRYSTAL_HEALTH_TIER2 = CRYSTAL_MIN_TIER2 + 4 export const PET_CRYSTAL_MELEE_AND_DEFENCE_TIER2 = CRYSTAL_MIN_TIER2 + 5 export const PET_CRYSTAL_MAGIC_AND_DEFENCE_TIER2 = CRYSTAL_MIN_TIER2 + 6 export const PET_CRYSTAL_RANGED_AND_DEFENCE_TIER2 = CRYSTAL_MIN_TIER2 + 7 export const CRYSTAL_MAX_TIER2 = PET_CRYSTAL_RANGED_AND_DEFENCE_TIER2 export const CRYSTAL_MIN_TIER3 = CRYSTAL_MIN_TIER2 + 50 export const PET_CRYSTAL_MELEE_TIER3 = CRYSTAL_MIN_TIER3 export const PET_CRYSTAL_MAGIC_TIER3 = CRYSTAL_MIN_TIER3 + 1 export const PET_CRYSTAL_RANGED_TIER3 = CRYSTAL_MIN_TIER3 + 2 export const PET_CRYSTAL_DEFENCE_TIER3 = CRYSTAL_MIN_TIER3 + 3 export const PET_CRYSTAL_HEALTH_TIER3 = CRYSTAL_MIN_TIER3 + 4 export const PET_CRYSTAL_MELEE_AND_DEFENCE_TIER3 = CRYSTAL_MIN_TIER3 + 5 export const PET_CRYSTAL_MAGIC_AND_DEFENCE_TIER3 = CRYSTAL_MIN_TIER3 + 6 export const PET_CRYSTAL_RANGED_AND_DEFENCE_TIER3 = CRYSTAL_MIN_TIER3 + 7 export const CRYSTAL_MAX_TIER3 = PET_CRYSTAL_RANGED_AND_DEFENCE_TIER3 export const CRYSTAL_MIN_TIER4 = CRYSTAL_MIN_TIER3 + 50 export const PET_CRYSTAL_MELEE_TIER4 = CRYSTAL_MIN_TIER4 export const PET_CRYSTAL_MAGIC_TIER4 = CRYSTAL_MIN_TIER4 + 1 export const PET_CRYSTAL_RANGED_TIER4 = CRYSTAL_MIN_TIER4 + 2 export const PET_CRYSTAL_DEFENCE_TIER4 = CRYSTAL_MIN_TIER4 + 3 export const PET_CRYSTAL_HEALTH_TIER4 = CRYSTAL_MIN_TIER4 + 4 export const PET_CRYSTAL_MELEE_AND_DEFENCE_TIER4 = CRYSTAL_MIN_TIER4 + 5 export const PET_CRYSTAL_MAGIC_AND_DEFENCE_TIER4 = CRYSTAL_MIN_TIER4 + 6 export const PET_CRYSTAL_RANGED_AND_DEFENCE_TIER4 = CRYSTAL_MIN_TIER4 + 7 export const CRYSTAL_MAX_TIER4 = PET_CRYSTAL_RANGED_AND_DEFENCE_TIER4 export const CRYSTAL_MIN_TIER5 = CRYSTAL_MIN_TIER4 + 50 export const PET_CRYSTAL_MELEE_TIER5 = CRYSTAL_MIN_TIER5 export const PET_CRYSTAL_MAGIC_TIER5 = CRYSTAL_MIN_TIER5 + 1 export const PET_CRYSTAL_RANGED_TIER5 = CRYSTAL_MIN_TIER5 + 2 export const PET_CRYSTAL_DEFENCE_TIER5 = CRYSTAL_MIN_TIER5 + 3 export const PET_CRYSTAL_HEALTH_TIER5 = CRYSTAL_MIN_TIER5 + 4 export const PET_CRYSTAL_MELEE_AND_DEFENCE_TIER5 = CRYSTAL_MIN_TIER5 + 5 export const PET_CRYSTAL_MAGIC_AND_DEFENCE_TIER5 = CRYSTAL_MIN_TIER5 + 6 export const PET_CRYSTAL_RANGED_AND_DEFENCE_TIER5 = CRYSTAL_MIN_TIER5 + 7 export const CRYSTAL_MAX_TIER5 = PET_CRYSTAL_RANGED_AND_DEFENCE_TIER5 export const ANNIV1_MIN_TIER1 = CRYSTAL_MIN_TIER5 + 50 export const PET_ANNIV1_MELEE_TIER1 = CRYSTAL_MIN_TIER5 + 50 export const PET_ANNIV1_MAGIC_TIER1 = PET_ANNIV1_MELEE_TIER1 + 1 export const PET_ANNIV1_RANGED_TIER1 = PET_ANNIV1_MELEE_TIER1 + 2 export const PET_ANNIV1_DEFENCE_TIER1 = PET_ANNIV1_MELEE_TIER1 + 3 export const PET_ANNIV1_HEALTH_TIER1 = PET_ANNIV1_MELEE_TIER1 + 4 export const PET_ANNIV1_MELEE_AND_DEFENCE_TIER1 = PET_ANNIV1_MELEE_TIER1 + 5 export const PET_ANNIV1_MAGIC_AND_DEFENCE_TIER1 = PET_ANNIV1_MELEE_TIER1 + 6 export const PET_ANNIV1_RANGED_AND_DEFENCE_TIER1 = PET_ANNIV1_MELEE_TIER1 + 7 export const ANNIV1_MAX_TIER1 = PET_ANNIV1_RANGED_AND_DEFENCE_TIER1 export const ANNIV1_MIN_TIER2 = ANNIV1_MIN_TIER1 + 50 export const PET_ANNIV1_MELEE_TIER2 = PET_ANNIV1_MELEE_TIER1 + 50 export const PET_ANNIV1_MAGIC_TIER2 = PET_ANNIV1_MELEE_TIER2 + 1 export const PET_ANNIV1_RANGED_TIER2 = PET_ANNIV1_MELEE_TIER2 + 2 export const PET_ANNIV1_DEFENCE_TIER2 = PET_ANNIV1_MELEE_TIER2 + 3 export const PET_ANNIV1_HEALTH_TIER2 = PET_ANNIV1_MELEE_TIER2 + 4 export const PET_ANNIV1_MELEE_AND_DEFENCE_TIER2 = PET_ANNIV1_MELEE_TIER2 + 5 export const PET_ANNIV1_MAGIC_AND_DEFENCE_TIER2 = PET_ANNIV1_MELEE_TIER2 + 6 export const PET_ANNIV1_RANGED_AND_DEFENCE_TIER2 = PET_ANNIV1_MELEE_TIER2 + 7 export const ANNIV1_MAX_TIER2 = PET_ANNIV1_RANGED_AND_DEFENCE_TIER2 export const ANNIV1_MIN_TIER3 = ANNIV1_MIN_TIER2 + 50 export const PET_ANNIV1_MELEE_TIER3 = PET_ANNIV1_MELEE_TIER2 + 50 export const PET_ANNIV1_MAGIC_TIER3 = PET_ANNIV1_MELEE_TIER3 + 1 export const PET_ANNIV1_RANGED_TIER3 = PET_ANNIV1_MELEE_TIER3 + 2 export const PET_ANNIV1_DEFENCE_TIER3 = PET_ANNIV1_MELEE_TIER3 + 3 export const PET_ANNIV1_HEALTH_TIER3 = PET_ANNIV1_MELEE_TIER3 + 4 export const PET_ANNIV1_MELEE_AND_DEFENCE_TIER3 = PET_ANNIV1_MELEE_TIER3 + 5 export const PET_ANNIV1_MAGIC_AND_DEFENCE_TIER3 = PET_ANNIV1_MELEE_TIER3 + 6 export const PET_ANNIV1_RANGED_AND_DEFENCE_TIER3 = PET_ANNIV1_MELEE_TIER3 + 7 export const ANNIV1_MAX_TIER3 = PET_ANNIV1_RANGED_AND_DEFENCE_TIER3 export const ANNIV1_MIN_TIER4 = ANNIV1_MIN_TIER3 + 50 export const PET_ANNIV1_MELEE_TIER4 = PET_ANNIV1_MELEE_TIER3 + 50 export const PET_ANNIV1_MAGIC_TIER4 = PET_ANNIV1_MELEE_TIER4 + 1 export const PET_ANNIV1_RANGED_TIER4 = PET_ANNIV1_MELEE_TIER4 + 2 export const PET_ANNIV1_DEFENCE_TIER4 = PET_ANNIV1_MELEE_TIER4 + 3 export const PET_ANNIV1_HEALTH_TIER4 = PET_ANNIV1_MELEE_TIER4 + 4 export const PET_ANNIV1_MELEE_AND_DEFENCE_TIER4 = PET_ANNIV1_MELEE_TIER4 + 5 export const PET_ANNIV1_MAGIC_AND_DEFENCE_TIER4 = PET_ANNIV1_MELEE_TIER4 + 6 export const PET_ANNIV1_RANGED_AND_DEFENCE_TIER4 = PET_ANNIV1_MELEE_TIER4 + 7 export const ANNIV1_MAX_TIER4 = PET_ANNIV1_RANGED_AND_DEFENCE_TIER4 export const ANNIV1_MIN_TIER5 = ANNIV1_MIN_TIER4 + 50 export const PET_ANNIV1_MELEE_TIER5 = PET_ANNIV1_MELEE_TIER4 + 50 export const PET_ANNIV1_MAGIC_TIER5 = PET_ANNIV1_MELEE_TIER5 + 1 export const PET_ANNIV1_RANGED_TIER5 = PET_ANNIV1_MELEE_TIER5 + 2 export const PET_ANNIV1_DEFENCE_TIER5 = PET_ANNIV1_MELEE_TIER5 + 3 export const PET_ANNIV1_HEALTH_TIER5 = PET_ANNIV1_MELEE_TIER5 + 4 export const PET_ANNIV1_MELEE_AND_DEFENCE_TIER5 = PET_ANNIV1_MELEE_TIER5 + 5 export const PET_ANNIV1_MAGIC_AND_DEFENCE_TIER5 = PET_ANNIV1_MELEE_TIER5 + 6 export const PET_ANNIV1_RANGED_AND_DEFENCE_TIER5 = PET_ANNIV1_MELEE_TIER5 + 7 export const ANNIV1_MAX_TIER5 = PET_ANNIV1_RANGED_AND_DEFENCE_TIER5 export const KRAGSTYR_MIN_TIER1 = ANNIV1_MIN_TIER5 + 50 export const PET_KRAGSTYR_MELEE_TIER1 = KRAGSTYR_MIN_TIER1 export const PET_KRAGSTYR_MAGIC_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 1 export const PET_KRAGSTYR_RANGED_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 2 export const PET_KRAGSTYR_DEFENCE_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 3 export const PET_KRAGSTYR_HEALTH_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 4 export const PET_KRAGSTYR_MELEE_AND_DEFENCE_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 5 export const PET_KRAGSTYR_MAGIC_AND_DEFENCE_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 6 export const PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER1 = PET_KRAGSTYR_MELEE_TIER1 + 7 export const KRAGSTYR_MAX_TIER1 = PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER1 export const KRAGSTYR_MIN_TIER2 = KRAGSTYR_MIN_TIER1 + 50 export const PET_KRAGSTYR_MELEE_TIER2 = KRAGSTYR_MIN_TIER2 export const PET_KRAGSTYR_MAGIC_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 1 export const PET_KRAGSTYR_RANGED_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 2 export const PET_KRAGSTYR_DEFENCE_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 3 export const PET_KRAGSTYR_HEALTH_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 4 export const PET_KRAGSTYR_MELEE_AND_DEFENCE_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 5 export const PET_KRAGSTYR_MAGIC_AND_DEFENCE_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 6 export const PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER2 = PET_KRAGSTYR_MELEE_TIER2 + 7 export const KRAGSTYR_MAX_TIER2 = PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER2 export const KRAGSTYR_MIN_TIER3 = KRAGSTYR_MIN_TIER2 + 50 export const PET_KRAGSTYR_MELEE_TIER3 = KRAGSTYR_MIN_TIER3 export const PET_KRAGSTYR_MAGIC_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 1 export const PET_KRAGSTYR_RANGED_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 2 export const PET_KRAGSTYR_DEFENCE_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 3 export const PET_KRAGSTYR_HEALTH_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 4 export const PET_KRAGSTYR_MELEE_AND_DEFENCE_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 5 export const PET_KRAGSTYR_MAGIC_AND_DEFENCE_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 6 export const PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER3 = PET_KRAGSTYR_MELEE_TIER3 + 7 export const KRAGSTYR_MAX_TIER3 = PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER3 export const KRAGSTYR_MIN_TIER4 = KRAGSTYR_MIN_TIER3 + 50 export const PET_KRAGSTYR_MELEE_TIER4 = KRAGSTYR_MIN_TIER4 export const PET_KRAGSTYR_MAGIC_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 1 export const PET_KRAGSTYR_RANGED_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 2 export const PET_KRAGSTYR_DEFENCE_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 3 export const PET_KRAGSTYR_HEALTH_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 4 export const PET_KRAGSTYR_MELEE_AND_DEFENCE_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 5 export const PET_KRAGSTYR_MAGIC_AND_DEFENCE_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 6 export const PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER4 = PET_KRAGSTYR_MELEE_TIER4 + 7 export const KRAGSTYR_MAX_TIER4 = PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER4 export const KRAGSTYR_MIN_TIER5 = KRAGSTYR_MIN_TIER4 + 50 export const PET_KRAGSTYR_MELEE_TIER5 = KRAGSTYR_MIN_TIER5 export const PET_KRAGSTYR_MAGIC_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 1 export const PET_KRAGSTYR_RANGED_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 2 export const PET_KRAGSTYR_DEFENCE_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 3 export const PET_KRAGSTYR_HEALTH_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 4 export const PET_KRAGSTYR_MELEE_AND_DEFENCE_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 5 export const PET_KRAGSTYR_MAGIC_AND_DEFENCE_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 6 export const PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER5 = PET_KRAGSTYR_MELEE_TIER5 + 7 export const KRAGSTYR_MAX_TIER5 = PET_KRAGSTYR_RANGED_AND_DEFENCE_TIER5 export const ANNIV2_MIN_TIER1 = KRAGSTYR_MIN_TIER5 + 50 export const PET_ANNIV2_MELEE_TIER1 = ANNIV2_MIN_TIER1 export const PET_ANNIV2_MAGIC_TIER1 = PET_ANNIV2_MELEE_TIER1 + 1 export const PET_ANNIV2_RANGED_TIER1 = PET_ANNIV2_MELEE_TIER1 + 2 export const PET_ANNIV2_DEFENCE_TIER1 = PET_ANNIV2_MELEE_TIER1 + 3 export const PET_ANNIV2_HEALTH_TIER1 = PET_ANNIV2_MELEE_TIER1 + 4 export const PET_ANNIV2_MELEE_AND_DEFENCE_TIER1 = PET_ANNIV2_MELEE_TIER1 + 5 export const PET_ANNIV2_MAGIC_AND_DEFENCE_TIER1 = PET_ANNIV2_MELEE_TIER1 + 6 export const PET_ANNIV2_RANGED_AND_DEFENCE_TIER1 = PET_ANNIV2_MELEE_TIER1 + 7 export const ANNIV2_MAX_TIER1 = PET_ANNIV2_RANGED_AND_DEFENCE_TIER1 export const ANNIV2_MIN_TIER2 = ANNIV2_MIN_TIER1 + 50 export const PET_ANNIV2_MELEE_TIER2 = ANNIV2_MIN_TIER2 export const PET_ANNIV2_MAGIC_TIER2 = PET_ANNIV2_MELEE_TIER2 + 1 export const PET_ANNIV2_RANGED_TIER2 = PET_ANNIV2_MELEE_TIER2 + 2 export const PET_ANNIV2_DEFENCE_TIER2 = PET_ANNIV2_MELEE_TIER2 + 3 export const PET_ANNIV2_HEALTH_TIER2 = PET_ANNIV2_MELEE_TIER2 + 4 export const PET_ANNIV2_MELEE_AND_DEFENCE_TIER2 = PET_ANNIV2_MELEE_TIER2 + 5 export const PET_ANNIV2_MAGIC_AND_DEFENCE_TIER2 = PET_ANNIV2_MELEE_TIER2 + 6 export const PET_ANNIV2_RANGED_AND_DEFENCE_TIER2 = PET_ANNIV2_MELEE_TIER2 + 7 export const ANNIV2_MAX_TIER2 = PET_ANNIV2_RANGED_AND_DEFENCE_TIER2 export const ANNIV2_MIN_TIER3 = ANNIV2_MIN_TIER2 + 50 export const PET_ANNIV2_MELEE_TIER3 = ANNIV2_MIN_TIER3 export const PET_ANNIV2_MAGIC_TIER3 = PET_ANNIV2_MELEE_TIER3 + 1 export const PET_ANNIV2_RANGED_TIER3 = PET_ANNIV2_MELEE_TIER3 + 2 export const PET_ANNIV2_DEFENCE_TIER3 = PET_ANNIV2_MELEE_TIER3 + 3 export const PET_ANNIV2_HEALTH_TIER3 = PET_ANNIV2_MELEE_TIER3 + 4 export const PET_ANNIV2_MELEE_AND_DEFENCE_TIER3 = PET_ANNIV2_MELEE_TIER3 + 5 export const PET_ANNIV2_MAGIC_AND_DEFENCE_TIER3 = PET_ANNIV2_MELEE_TIER3 + 6 export const PET_ANNIV2_RANGED_AND_DEFENCE_TIER3 = PET_ANNIV2_MELEE_TIER3 + 7 export const ANNIV2_MAX_TIER3 = PET_ANNIV2_RANGED_AND_DEFENCE_TIER3 export const ANNIV2_MIN_TIER4 = ANNIV2_MIN_TIER3 + 50 export const PET_ANNIV2_MELEE_TIER4 = ANNIV2_MIN_TIER4 export const PET_ANNIV2_MAGIC_TIER4 = PET_ANNIV2_MELEE_TIER4 + 1 export const PET_ANNIV2_RANGED_TIER4 = PET_ANNIV2_MELEE_TIER4 + 2 export const PET_ANNIV2_DEFENCE_TIER4 = PET_ANNIV2_MELEE_TIER4 + 3 export const PET_ANNIV2_HEALTH_TIER4 = PET_ANNIV2_MELEE_TIER4 + 4 export const PET_ANNIV2_MELEE_AND_DEFENCE_TIER4 = PET_ANNIV2_MELEE_TIER4 + 5 export const PET_ANNIV2_MAGIC_AND_DEFENCE_TIER4 = PET_ANNIV2_MELEE_TIER4 + 6 export const PET_ANNIV2_RANGED_AND_DEFENCE_TIER4 = PET_ANNIV2_MELEE_TIER4 + 7 export const ANNIV2_MAX_TIER4 = PET_ANNIV2_RANGED_AND_DEFENCE_TIER4 export const ANNIV2_MIN_TIER5 = ANNIV2_MIN_TIER4 + 50 export const PET_ANNIV2_MELEE_TIER5 = ANNIV2_MIN_TIER5 export const PET_ANNIV2_MAGIC_TIER5 = PET_ANNIV2_MELEE_TIER5 + 1 export const PET_ANNIV2_RANGED_TIER5 = PET_ANNIV2_MELEE_TIER5 + 2 export const PET_ANNIV2_DEFENCE_TIER5 = PET_ANNIV2_MELEE_TIER5 + 3 export const PET_ANNIV2_HEALTH_TIER5 = PET_ANNIV2_MELEE_TIER5 + 4 export const PET_ANNIV2_MELEE_AND_DEFENCE_TIER5 = PET_ANNIV2_MELEE_TIER5 + 5 export const PET_ANNIV2_MAGIC_AND_DEFENCE_TIER5 = PET_ANNIV2_MELEE_TIER5 + 6 export const PET_ANNIV2_RANGED_AND_DEFENCE_TIER5 = PET_ANNIV2_MELEE_TIER5 + 7 export const ANNIV2_MAX_TIER5 = PET_ANNIV2_RANGED_AND_DEFENCE_TIER5 export const RIFT_MIN_TIER1 = ANNIV2_MIN_TIER5 + 50 export const PET_RIFT_ALCHEMY_TIER1 = RIFT_MIN_TIER1 export const RIFT_MAX_TIER1 = PET_RIFT_ALCHEMY_TIER1 export const RIFT_MIN_TIER2 = RIFT_MIN_TIER1 + 50 export const PET_RIFT_ALCHEMY_TIER2 = RIFT_MIN_TIER2 export const RIFT_MAX_TIER2 = PET_RIFT_ALCHEMY_TIER2 export const RIFT_MIN_TIER3 = RIFT_MIN_TIER2 + 50 export const PET_RIFT_ALCHEMY_TIER3 = RIFT_MIN_TIER3 export const RIFT_MAX_TIER3 = PET_RIFT_ALCHEMY_TIER3 export const RIFT_MIN_TIER4 = RIFT_MIN_TIER3 + 50 export const PET_RIFT_ALCHEMY_TIER4 = RIFT_MIN_TIER4 export const RIFT_MAX_TIER4 = PET_RIFT_ALCHEMY_TIER4 export const RIFT_MIN_TIER5 = RIFT_MIN_TIER4 + 50 export const PET_RIFT_ALCHEMY_TIER5 = RIFT_MIN_TIER5 export const RIFT_MAX_TIER5 = PET_RIFT_ALCHEMY_TIER5 export const ANNIV3_MIN_TIER1 = RIFT_MIN_TIER5 + 50 export const PET_ANNIV3_MELEE_TIER1 = ANNIV3_MIN_TIER1 export const PET_ANNIV3_MAGIC_TIER1 = PET_ANNIV3_MELEE_TIER1 + 1 export const PET_ANNIV3_RANGED_TIER1 = PET_ANNIV3_MELEE_TIER1 + 2 export const PET_ANNIV3_DEFENCE_TIER1 = PET_ANNIV3_MELEE_TIER1 + 3 export const PET_ANNIV3_HEALTH_TIER1 = PET_ANNIV3_MELEE_TIER1 + 4 export const PET_ANNIV3_MELEE_AND_DEFENCE_TIER1 = PET_ANNIV3_MELEE_TIER1 + 5 export const PET_ANNIV3_MAGIC_AND_DEFENCE_TIER1 = PET_ANNIV3_MELEE_TIER1 + 6 export const PET_ANNIV3_RANGED_AND_DEFENCE_TIER1 = PET_ANNIV3_MELEE_TIER1 + 7 export const ANNIV3_MAX_TIER1 = PET_ANNIV3_RANGED_AND_DEFENCE_TIER1 export const ANNIV3_MIN_TIER2 = ANNIV3_MIN_TIER1 + 50 export const PET_ANNIV3_MELEE_TIER2 = ANNIV3_MIN_TIER2 export const PET_ANNIV3_MAGIC_TIER2 = PET_ANNIV3_MELEE_TIER2 + 1 export const PET_ANNIV3_RANGED_TIER2 = PET_ANNIV3_MELEE_TIER2 + 2 export const PET_ANNIV3_DEFENCE_TIER2 = PET_ANNIV3_MELEE_TIER2 + 3 export const PET_ANNIV3_HEALTH_TIER2 = PET_ANNIV3_MELEE_TIER2 + 4 export const PET_ANNIV3_MELEE_AND_DEFENCE_TIER2 = PET_ANNIV3_MELEE_TIER2 + 5 export const PET_ANNIV3_MAGIC_AND_DEFENCE_TIER2 = PET_ANNIV3_MELEE_TIER2 + 6 export const PET_ANNIV3_RANGED_AND_DEFENCE_TIER2 = PET_ANNIV3_MELEE_TIER2 + 7 export const ANNIV3_MAX_TIER2 = PET_ANNIV3_RANGED_AND_DEFENCE_TIER2 export const ANNIV3_MIN_TIER3 = ANNIV3_MIN_TIER2 + 50 export const PET_ANNIV3_MELEE_TIER3 = ANNIV3_MIN_TIER3 export const PET_ANNIV3_MAGIC_TIER3 = PET_ANNIV3_MELEE_TIER3 + 1 export const PET_ANNIV3_RANGED_TIER3 = PET_ANNIV3_MELEE_TIER3 + 2 export const PET_ANNIV3_DEFENCE_TIER3 = PET_ANNIV3_MELEE_TIER3 + 3 export const PET_ANNIV3_HEALTH_TIER3 = PET_ANNIV3_MELEE_TIER3 + 4 export const PET_ANNIV3_MELEE_AND_DEFENCE_TIER3 = PET_ANNIV3_MELEE_TIER3 + 5 export const PET_ANNIV3_MAGIC_AND_DEFENCE_TIER3 = PET_ANNIV3_MELEE_TIER3 + 6 export const PET_ANNIV3_RANGED_AND_DEFENCE_TIER3 = PET_ANNIV3_MELEE_TIER3 + 7 export const ANNIV3_MAX_TIER3 = PET_ANNIV3_RANGED_AND_DEFENCE_TIER3 export const ANNIV3_MIN_TIER4 = ANNIV3_MIN_TIER3 + 50 export const PET_ANNIV3_MELEE_TIER4 = ANNIV3_MIN_TIER4 export const PET_ANNIV3_MAGIC_TIER4 = PET_ANNIV3_MELEE_TIER4 + 1 export const PET_ANNIV3_RANGED_TIER4 = PET_ANNIV3_MELEE_TIER4 + 2 export const PET_ANNIV3_DEFENCE_TIER4 = PET_ANNIV3_MELEE_TIER4 + 3 export const PET_ANNIV3_HEALTH_TIER4 = PET_ANNIV3_MELEE_TIER4 + 4 export const PET_ANNIV3_MELEE_AND_DEFENCE_TIER4 = PET_ANNIV3_MELEE_TIER4 + 5 export const PET_ANNIV3_MAGIC_AND_DEFENCE_TIER4 = PET_ANNIV3_MELEE_TIER4 + 6 export const PET_ANNIV3_RANGED_AND_DEFENCE_TIER4 = PET_ANNIV3_MELEE_TIER4 + 7 export const ANNIV3_MAX_TIER4 = PET_ANNIV3_RANGED_AND_DEFENCE_TIER4 export const ANNIV3_MIN_TIER5 = ANNIV3_MIN_TIER4 + 50 export const PET_ANNIV3_MELEE_TIER5 = ANNIV3_MIN_TIER5 export const PET_ANNIV3_MAGIC_TIER5 = PET_ANNIV3_MELEE_TIER5 + 1 export const PET_ANNIV3_RANGED_TIER5 = PET_ANNIV3_MELEE_TIER5 + 2 export const PET_ANNIV3_DEFENCE_TIER5 = PET_ANNIV3_MELEE_TIER5 + 3 export const PET_ANNIV3_HEALTH_TIER5 = PET_ANNIV3_MELEE_TIER5 + 4 export const PET_ANNIV3_MELEE_AND_DEFENCE_TIER5 = PET_ANNIV3_MELEE_TIER5 + 5 export const PET_ANNIV3_MAGIC_AND_DEFENCE_TIER5 = PET_ANNIV3_MELEE_TIER5 + 6 export const PET_ANNIV3_RANGED_AND_DEFENCE_TIER5 = PET_ANNIV3_MELEE_TIER5 + 7 export const ANNIV3_MAX_TIER5 = PET_ANNIV3_RANGED_AND_DEFENCE_TIER5 // Passive actions export const PASSIVE_ACTION_MIN_EGG = 1 export const PASSIVE_ACTION_EGG_TIER1 = PASSIVE_ACTION_MIN_EGG export const PASSIVE_ACTION_EGG_TIER2 = PASSIVE_ACTION_MIN_EGG + 1 export const PASSIVE_ACTION_EGG_TIER3 = PASSIVE_ACTION_MIN_EGG + 2 export const PASSIVE_ACTION_EGG_TIER4 = PASSIVE_ACTION_MIN_EGG + 3 export const PASSIVE_ACTION_EGG_TIER5 = PASSIVE_ACTION_MIN_EGG + 4 export const PASSIVE_ACTION_MIN_SECRET_EGG_1 = PASSIVE_ACTION_MIN_EGG + 10 export const PASSIVE_ACTION_SECRET_EGG_1_TIER2 = PASSIVE_ACTION_MIN_SECRET_EGG_1 + 1 export const PASSIVE_ACTION_SECRET_EGG_1_TIER3 = PASSIVE_ACTION_MIN_SECRET_EGG_1 + 2 export const PASSIVE_ACTION_SECRET_EGG_1_TIER4 = PASSIVE_ACTION_MIN_SECRET_EGG_1 + 3 export const PASSIVE_ACTION_SECRET_EGG_1_TIER5 = PASSIVE_ACTION_MIN_SECRET_EGG_1 + 4 export const PASSIVE_ACTION_MIN_SECRET_EGG_2 = PASSIVE_ACTION_MIN_SECRET_EGG_1 + 10 export const PASSIVE_ACTION_SECRET_EGG_2_TIER2 = PASSIVE_ACTION_MIN_SECRET_EGG_2 + 1 export const PASSIVE_ACTION_SECRET_EGG_2_TIER3 = PASSIVE_ACTION_MIN_SECRET_EGG_2 + 2 export const PASSIVE_ACTION_SECRET_EGG_2_TIER4 = PASSIVE_ACTION_MIN_SECRET_EGG_2 + 3 export const PASSIVE_ACTION_SECRET_EGG_2_TIER5 = PASSIVE_ACTION_MIN_SECRET_EGG_2 + 4 export const PASSIVE_ACTION_MIN_SECRET_EGG_3 = PASSIVE_ACTION_MIN_SECRET_EGG_2 + 10 export const PASSIVE_ACTION_SECRET_EGG_3_TIER2 = PASSIVE_ACTION_MIN_SECRET_EGG_3 + 1 export const PASSIVE_ACTION_SECRET_EGG_3_TIER3 = PASSIVE_ACTION_MIN_SECRET_EGG_3 + 2 export const PASSIVE_ACTION_SECRET_EGG_3_TIER4 = PASSIVE_ACTION_MIN_SECRET_EGG_3 + 3 export const PASSIVE_ACTION_SECRET_EGG_3_TIER5 = PASSIVE_ACTION_MIN_SECRET_EGG_3 + 4 export const PASSIVE_ACTION_MIN_SECRET_EGG_4 = PASSIVE_ACTION_MIN_SECRET_EGG_3 + 10 export const PASSIVE_ACTION_SECRET_EGG_4_TIER2 = PASSIVE_ACTION_MIN_SECRET_EGG_4 + 1 export const PASSIVE_ACTION_SECRET_EGG_4_TIER3 = PASSIVE_ACTION_MIN_SECRET_EGG_4 + 2 export const PASSIVE_ACTION_SECRET_EGG_4_TIER4 = PASSIVE_ACTION_MIN_SECRET_EGG_4 + 3 export const PASSIVE_ACTION_SECRET_EGG_4_TIER5 = PASSIVE_ACTION_MIN_SECRET_EGG_4 + 4 export const PASSIVE_ACTION_ANNIV1_EGG_TIER2 = PASSIVE_ACTION_MIN_SECRET_EGG_4 + 10 export const PASSIVE_ACTION_ANNIV1_EGG_TIER3 = PASSIVE_ACTION_ANNIV1_EGG_TIER2 + 1 export const PASSIVE_ACTION_ANNIV1_EGG_TIER4 = PASSIVE_ACTION_ANNIV1_EGG_TIER2 + 2 export const PASSIVE_ACTION_ANNIV1_EGG_TIER5 = PASSIVE_ACTION_ANNIV1_EGG_TIER2 + 3 export const PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 = PASSIVE_ACTION_ANNIV1_EGG_TIER2 + 10 export const PASSIVE_ACTION_KRAGSTYR_EGG_TIER2 = PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 + 1 export const PASSIVE_ACTION_KRAGSTYR_EGG_TIER3 = PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 + 2 export const PASSIVE_ACTION_KRAGSTYR_EGG_TIER4 = PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 + 3 export const PASSIVE_ACTION_KRAGSTYR_EGG_TIER5 = PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 + 4 export const PASSIVE_ACTION_ANNIV2_EGG_TIER2 = PASSIVE_ACTION_KRAGSTYR_EGG_TIER1 + 10 export const PASSIVE_ACTION_ANNIV2_EGG_TIER3 = PASSIVE_ACTION_ANNIV2_EGG_TIER2 + 1 export const PASSIVE_ACTION_ANNIV2_EGG_TIER4 = PASSIVE_ACTION_ANNIV2_EGG_TIER2 + 2 export const PASSIVE_ACTION_ANNIV2_EGG_TIER5 = PASSIVE_ACTION_ANNIV2_EGG_TIER2 + 3 export const PASSIVE_ACTION_RIFT_EGG_TIER2 = PASSIVE_ACTION_ANNIV2_EGG_TIER2 + 10 export const PASSIVE_ACTION_RIFT_EGG_TIER3 = PASSIVE_ACTION_RIFT_EGG_TIER2 + 1 export const PASSIVE_ACTION_RIFT_EGG_TIER4 = PASSIVE_ACTION_RIFT_EGG_TIER2 + 2 export const PASSIVE_ACTION_RIFT_EGG_TIER5 = PASSIVE_ACTION_RIFT_EGG_TIER2 + 3 export const PASSIVE_ACTION_ANNIV3_EGG_TIER2 = PASSIVE_ACTION_RIFT_EGG_TIER2 + 10 export const PASSIVE_ACTION_ANNIV3_EGG_TIER3 = PASSIVE_ACTION_ANNIV3_EGG_TIER2 + 1 export const PASSIVE_ACTION_ANNIV3_EGG_TIER4 = PASSIVE_ACTION_ANNIV3_EGG_TIER2 + 2 export const PASSIVE_ACTION_ANNIV3_EGG_TIER5 = PASSIVE_ACTION_ANNIV3_EGG_TIER2 + 3 // Raids (No gaps!) export const RAID_ICE_MONSTER = 1 export const WORLD_ADDRESS = '0x9b4ba31bf6031d9304c5d4487c3b30d58cef49a3' export const SHOP_ADDRESS = '0x80b78e431b6e52027debe297cd8ba614820a2f1b' export const ITEM_NFT_ADDRESS = '0x8970c63da309d5359a579c2f53bfd64f72b7b706' export const PLAYERS_ADDRESS = '0xefa670aad6d5921236e9655f346ca13a5c56481b' export const PROMOTIONS_ADDRESS = '0xaf48a8a12f29e30b3831392aa2ee6344d07d188b' export const PET_ADDRESS = '0xe97f8165d9d8d6835abdf7a814ba55dd09b7b1ed' export const BETA_WORLD_ADDRESS = '0x7695be7272f3d223a40fc3c0499053f81c17cb65' export const BETA_SHOP_ADDRESS = '0xb3778f2c24d94e3c7cfe608388bd35bba9401caa' export const BETA_ITEM_NFT_ADDRESS = '0x8ee7d355f76fb5621ee89bca431ba0cd39fe14c5' export const BETA_PLAYERS_ADDRESS = '0x4f60948bea953693b4dcd7ea414a2198c3646c97' export const BETA_PROMOTIONS_ADDRESS = '0xa4f0adf443b48b52827f8c1f56d2f2ab76ae43ab' export const BETA_PET_ADDRESS = '0x7ca7f680517150c8e1ed5a6dd5db80cdc6934082' export const SPAWN_MUL = 1000 export const RATE_MUL = 1000 export const GUAR_MUL = 10 export const TIER_REWARD_START_XP = [0, 7650, 33_913, 195_864, 784_726, 2_219_451] // 0 xp = level 1 (up to level 140) export const levelXp: Array = [ 0, 84, 174, 270, 374, 486, 606, 734, 872, 1021, 1179, 1350, 1532, 1728, 1938, 2163, 2404, 2662, 2939, 3236, 3553, 3894, 4258, 4649, 5067, 5515, 5995, 6510, 7060, 7650, 8282, 8959, 9685, 10461, 11294, 12185, 13140, 14162, 15258, 16432, 17689, 19036, 20479, 22025, 23681, 25456, 27357, 29393, 31575, 33913, 36418, 39102, 41977, 45058, 48359, 51896, 55686, 59747, 64098, 68761, 73757, 79110, 84847, 90995, 97582, 104641, 112206, 120312, 128998, 138307, 148283, 158973, 170430, 182707, 195864, 209963, 225074, 241267, 258621, 277219, 297150, 318511, 341403, 365936, 392228, 420406, 450605, 482969, 517654, 554828, 594667, 637364, 683124, 732166, 784726, 841057, 901428, 966131, 1035476, 1109796, 1189448, 1274815, 1366307, 1464364, 1569456, 1682089, 1802804, 1932181, 2070841, 2219452, 2378726, 2549430, 2732383, 2928465, 3138618, 3363853, 3605251, 3863972, 4141260, 4438448, 4756963, 5098336, 5464209, 5856339, 6276611, 6727045, 7209805, 7727212, 8281752, 8876091, 9513085, 10195795, 10927503, 11711726, 12552232, 13453061, 14418543, 15453317, 16562359, 17750997 ] export const MAX_LEVEL = levelXp.length; // Enchantments to ignore for the account and hero progress export const enchantments = [PROTECTION_SHIELD, DEVILISH_FINGERS, MIRROR_SHIELD, SHARPENED_CLAW] // Player details export const INITIAL_LEVEL = 17 // For game progress export const totalCombinedLevel = INITIAL_LEVEL * MAX_LEVEL export const totalQuests = allQuestsLogicalOrdering.length - deprecatedQuests.length export default NONE