'use client'; import React, { useRef, useState, useEffect, useCallback } from 'react'; import { motion } from 'framer-motion'; import clsx from 'clsx'; import { convertToRgba } from '@/lib/utils'; class Grad { x: number; y: number; z: number; constructor(x: number, y: number, z: number) { this.x = x; this.y = y; this.z = z; } dot2(x: number, y: number) { return this.x * x + this.y * y; } } class Noise { grad3: Grad[]; p: number[]; perm: number[]; gradP: Grad[]; constructor(seed = 0) { this.grad3 = [ new Grad(1, 1, 0), new Grad(-1, 1, 0), new Grad(1, -1, 0), new Grad(-1, -1, 0), new Grad(1, 0, 1), new Grad(-1, 0, 1), new Grad(1, 0, -1), new Grad(-1, 0, -1), new Grad(0, 1, 1), new Grad(0, -1, 1), new Grad(0, 1, -1), new Grad(0, -1, -1), ]; this.p = [ 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180, ]; this.perm = new Array(512); this.gradP = new Array(512); this.seed(seed); } seed(seed: number) { if (seed > 0 && seed < 1) seed *= 65536; seed = Math.floor(seed); if (seed < 256) seed |= seed << 8; for (let i = 0; i < 256; i++) { const v = i & 1 ? this.p[i] ^ (seed & 255) : this.p[i] ^ ((seed >> 8) & 255); this.perm[i] = this.perm[i + 256] = v; this.gradP[i] = this.gradP[i + 256] = this.grad3[v % 12]; } } fade(t: number) { return t * t * t * (t * (t * 6 - 15) + 10); } lerp(a: number, b: number, t: number) { return (1 - t) * a + t * b; } perlin2(x: number, y: number) { let X = Math.floor(x), Y = Math.floor(y); x -= X; y -= Y; X &= 255; Y &= 255; const n00 = this.gradP[X + this.perm[Y]].dot2(x, y); const n01 = this.gradP[X + this.perm[Y + 1]].dot2(x, y - 1); const n10 = this.gradP[X + 1 + this.perm[Y]].dot2(x - 1, y); const n11 = this.gradP[X + 1 + this.perm[Y + 1]].dot2(x - 1, y - 1); const u = this.fade(x); return this.lerp( this.lerp(n00, n10, u), this.lerp(n01, n11, u), this.fade(y), ); } } // Type definitions for wave points interface WavePoint { x: number; y: number; wave: { x: number; y: number }; } interface MovedPoint { x: number; y: number; } export const LandingWavesCtaBg = ({ className, variant = 'default', waveSpeedX = 0.0125, waveSpeedY = 0.005, waveAmpX = 32, waveAmpY = 16, xGap = 10, yGap = 32, }: { className?: string; variant?: 'default' | 'primary' | 'secondary'; waveSpeedX?: number; waveSpeedY?: number; waveAmpX?: number; waveAmpY?: number; xGap?: number; yGap?: number; }) => { const domRef = useRef(null); const containerRef = useRef(null); const canvasRef = useRef(null); const ctxRef = useRef(null); const lineColorRef = useRef('rgba(100, 100, 100, 0.5)'); const boundingRef = useRef({ width: 0, height: 0, left: 0, top: 0 }); const noiseRef = useRef(new Noise(Math.random())); const linesRef = useRef>>([]); const generateNewColors = useCallback(() => { if (!domRef.current) return; const computedStyle = getComputedStyle(domRef.current); let lineColor; switch (variant) { case 'primary': { const primaryMain = computedStyle .getPropertyValue('--primary-main') .trim(); lineColor = convertToRgba({ color: primaryMain, opacity: 0.5 }) || 'rgba(100, 100, 100, 0.5)'; break; } case 'secondary': { const secondaryMain = computedStyle .getPropertyValue('--secondary-main') .trim(); lineColor = convertToRgba({ color: secondaryMain, opacity: 0.5 }) || 'rgba(100, 100, 100, 0.5)'; break; } default: { // For default variant, use a neutral gray color lineColor = 'rgba(100, 100, 100, 0.5)'; break; } } lineColorRef.current = lineColor; }, [variant]); const cycleDuration = 5 * 1000; useEffect(() => { // Small delay to ensure DOM is rendered and CSS variables are available const timeout = setTimeout(() => { generateNewColors(); }, 100); return () => clearTimeout(timeout); }, [generateNewColors]); useEffect(() => { const interval = setInterval(() => { generateNewColors(); }, cycleDuration); return () => clearInterval(interval); }, [generateNewColors, cycleDuration]); useEffect(() => { const canvas = canvasRef.current; const container = containerRef.current; if (!canvas || !container) return; generateNewColors(); ctxRef.current = canvas.getContext('2d'); function setSize() { if (!container || !canvas) return; boundingRef.current = container.getBoundingClientRect(); canvas.width = boundingRef.current.width; canvas.height = boundingRef.current.height; } function setLines() { const { width, height } = boundingRef.current; linesRef.current = []; const oWidth = width + 200, oHeight = height + 30; const totalLines = Math.ceil(oWidth / xGap); const totalPoints = Math.ceil(oHeight / yGap); const xStart = (width - xGap * totalLines) / 2; const yStart = (height - yGap * totalPoints) / 2; for (let i = 0; i <= totalLines; i++) { const pts: Array = []; for (let j = 0; j <= totalPoints; j++) { pts.push({ x: xStart + xGap * i, y: yStart + yGap * j, wave: { x: 0, y: 0 }, }); } linesRef.current.push(pts); } } function movePoints(time: number) { const lines = linesRef.current; const noise = noiseRef.current; lines.forEach((pts) => { pts.forEach((p: WavePoint) => { const move = noise.perlin2( (p.x + time * waveSpeedX) * 0.002, (p.y + time * waveSpeedY) * 0.0015, ) * 12; p.wave.x = Math.cos(move) * waveAmpX; p.wave.y = Math.sin(move) * waveAmpY; }); }); } function moved(point: WavePoint): MovedPoint { const x = point.x + point.wave.x; const y = point.y + point.wave.y; return { x: Math.round(x * 10) / 10, y: Math.round(y * 10) / 10 }; } function drawLines() { const { width, height } = boundingRef.current; const ctx = ctxRef.current; if (!ctx) return; ctx.clearRect(0, 0, width, height); ctx.beginPath(); ctx.strokeStyle = lineColorRef.current; linesRef.current.forEach((points) => { let p1 = moved(points[0]); ctx.moveTo(p1.x, p1.y); points.forEach((p: WavePoint, idx: number) => { const isLast = idx === points.length - 1; p1 = moved(p); const p2 = moved(points[idx + 1] || points[points.length - 1]); ctx.lineTo(p1.x, p1.y); if (isLast) ctx.moveTo(p2.x, p2.y); }); }); ctx.stroke(); } function tick(t: number) { movePoints(t); drawLines(); requestAnimationFrame(tick); } function onResize() { setSize(); setLines(); } setSize(); setLines(); requestAnimationFrame(tick); window.addEventListener('resize', onResize); return () => { window.removeEventListener('resize', onResize); }; }, [waveSpeedX, waveSpeedY, waveAmpX, waveAmpY, xGap, yGap]); return (
); };