// SPDX-License-Identifier: MIT pragma solidity ^0.8.0; import { SafeMath } from "@openzeppelin/contracts/utils/math/SafeMath.sol"; // Based on StableMath from Stability Labs Pty. Ltd. // https://github.com/mstable/mStable-contracts/blob/master/contracts/shared/StableMath.sol library StableMath { using SafeMath for uint256; /** * @dev Scaling unit for use in specific calculations, * where 1 * 10**18, or 1e18 represents a unit '1' */ uint256 private constant FULL_SCALE = 1e18; /*************************************** Helpers ****************************************/ /** * @dev Adjust the scale of an integer * @param to Decimals to scale to * @param from Decimals to scale from */ function scaleBy( uint256 x, uint256 to, uint256 from ) internal pure returns (uint256) { if (to > from) { x = x.mul(10**(to - from)); } else if (to < from) { // slither-disable-next-line divide-before-multiply x = x.div(10**(from - to)); } return x; } /*************************************** Precise Arithmetic ****************************************/ /** * @dev Multiplies two precise units, and then truncates by the full scale * @param x Left hand input to multiplication * @param y Right hand input to multiplication * @return Result after multiplying the two inputs and then dividing by the shared * scale unit */ function mulTruncate(uint256 x, uint256 y) internal pure returns (uint256) { return mulTruncateScale(x, y, FULL_SCALE); } /** * @dev Multiplies two precise units, and then truncates by the given scale. For example, * when calculating 90% of 10e18, (10e18 * 9e17) / 1e18 = (9e36) / 1e18 = 9e18 * @param x Left hand input to multiplication * @param y Right hand input to multiplication * @param scale Scale unit * @return Result after multiplying the two inputs and then dividing by the shared * scale unit */ function mulTruncateScale( uint256 x, uint256 y, uint256 scale ) internal pure returns (uint256) { // e.g. assume scale = fullScale // z = 10e18 * 9e17 = 9e36 uint256 z = x.mul(y); // return 9e36 / 1e18 = 9e18 return z.div(scale); } /** * @dev Multiplies two precise units, and then truncates by the full scale, rounding up the result * @param x Left hand input to multiplication * @param y Right hand input to multiplication * @return Result after multiplying the two inputs and then dividing by the shared * scale unit, rounded up to the closest base unit. */ function mulTruncateCeil(uint256 x, uint256 y) internal pure returns (uint256) { // e.g. 8e17 * 17268172638 = 138145381104e17 uint256 scaled = x.mul(y); // e.g. 138145381104e17 + 9.99...e17 = 138145381113.99...e17 uint256 ceil = scaled.add(FULL_SCALE.sub(1)); // e.g. 13814538111.399...e18 / 1e18 = 13814538111 return ceil.div(FULL_SCALE); } /** * @dev Precisely divides two units, by first scaling the left hand operand. Useful * for finding percentage weightings, i.e. 8e18/10e18 = 80% (or 8e17) * @param x Left hand input to division * @param y Right hand input to division * @return Result after multiplying the left operand by the scale, and * executing the division on the right hand input. */ function divPrecisely(uint256 x, uint256 y) internal pure returns (uint256) { // e.g. 8e18 * 1e18 = 8e36 uint256 z = x.mul(FULL_SCALE); // e.g. 8e36 / 10e18 = 8e17 return z.div(y); } }