import { cache, onCache } from "../common/cache/index.js"; import { GameEntity } from "../common/game/Entity/index.js"; import { Prop } from "../common/game/Prop/index.js"; import { Ped } from "../common/game/Ped/index.js"; import { Player } from "../common/game/Player/index.js"; import { Vehicle, VehicleType } from "../common/game/Vehicle/index.js"; import { getNearbyVehicles } from "../common/getNearbyVehicles/index.js"; import { Hook, HookPipeline, registerHook } from "../common/hooks/index.js"; import { FlattenObjectKeys, VehicleProperties, context, getRandomAlphanumeric, getRandomChar, getRandomInt, getRandomString, sleep, waitFor } from "../common/misc.js"; import { createLocales, getLocale, getLocales, initLocale, locale } from "../common/locale/index.js"; import { checkDependency } from "../common/version/index.js"; import { Zone } from "../common/zones/index.js"; import { addAce, addPrincipal, removeAce, removePrincipal } from "./acl/index.js"; import { addCommand } from "./addCommand/index.js"; import { onClientCallback, triggerClientCallback } from "./callback/index.js"; import { createObject } from "./game/Prop/index.js"; import { createPed } from "./game/Ped/index.js"; import { createVehicle } from "./game/Vehicle/index.js"; import { getServerLocale } from "./locale/index.js"; import { versionCheck } from "./version/index.js"; import { setVehicleProperties } from "./misc.js"; declare namespace index_d_exports { export { FlattenObjectKeys, GameEntity, Hook, HookPipeline, Ped, Player, Prop, Vehicle, VehicleProperties, VehicleType, Zone, addAce, addCommand, addPrincipal, cache, checkDependency, context, createLocales, createObject, createPed, createVehicle, getLocale, getLocales, getNearbyVehicles, getRandomAlphanumeric, getRandomChar, getRandomInt, getRandomString, getServerLocale, initLocale, index_d_exports as lib, locale, onCache, onClientCallback, registerHook, removeAce, removePrincipal, setVehicleProperties, sleep, triggerClientCallback, versionCheck, waitFor }; } //#endregion export { FlattenObjectKeys, GameEntity, Hook, HookPipeline, Ped, Player, Prop, Vehicle, VehicleProperties, VehicleType, Zone, addAce, addCommand, addPrincipal, cache, checkDependency, context, createLocales, createObject, createPed, createVehicle, getLocale, getLocales, getNearbyVehicles, getRandomAlphanumeric, getRandomChar, getRandomInt, getRandomString, getServerLocale, initLocale, index_d_exports as lib, locale, onCache, onClientCallback, registerHook, removeAce, removePrincipal, setVehicleProperties, sleep, triggerClientCallback, versionCheck, waitFor }; //# sourceMappingURL=index.d.ts.map