import { __name } from "../../../_virtual/_rolldown/runtime.js"; import { GameEntity } from "../Entity/index.js"; //#region common/game/Vehicle/index.d.ts type VehicleType = 'automobile' | 'bike' | 'boat' | 'heli' | 'plane' | 'submarine' | 'trailer' | 'train'; declare class Vehicle extends GameEntity { constructor(handle: number); getType(): VehicleType; getPlate(): string; setPlate(plate: string): void; setOnGround(): boolean | Promise; } //#endregion export { Vehicle, VehicleType }; //# sourceMappingURL=index.d.ts.map