import { __name } from "../../../_virtual/_rolldown/runtime.js"; import { GameEntity } from "../Entity/index.js"; //#region common/game/Ped/index.d.ts declare class Ped extends GameEntity { readonly type: string; constructor(handle: number); getArmour(): number; setArmour(amount: number): void; } //#endregion export { Ped }; //# sourceMappingURL=index.d.ts.map