import { GamepadAction } from "./symbols"; type Gamepad = GamepadEvent["gamepad"]; export declare class Gamepads { static mappedButtons: Record; static allowed(): boolean; static getAll(): (Gamepad | null)[]; static getActive(): Gamepad[]; static TestAction(gamepads: Gamepad[], action: GamepadAction, minimum?: number): boolean; static TestButton(gamepads: Gamepad[], index: number, minimum?: number): boolean; } export {};