import { RealObjectGroup } from '@hatiolab/things-scene'; import { Rack } from './rack.js'; export declare class RackTable3d extends RealObjectGroup { private _frameMaterial?; build(): void; get position(): { x: number; y: any; z: number; }; private createFrameMaterial; createRacks(): void; mergeAndAddRackCommonObjects(racks: Rack[]): void; dispose(): void; updateAlpha(): void; }