import * as planck from "planck"; import type { PhysicsVector2, PhysicsRigidBodyDesc, PhysicsColliderDesc, PhysicsRigidBody, PhysicsWorld } from "./physics-interface"; export declare class PlanckRigidBody implements PhysicsRigidBody { private planckBody; constructor(planckBody: planck.Body); applyImpulse(force: PhysicsVector2): void; applyTorqueImpulse(torque: number): void; getTranslation(): PhysicsVector2; getRotation(): number; get nativeBody(): planck.Body; } export declare class PlanckPhysicsWorld implements PhysicsWorld { private planckWorld; constructor(planckWorld: planck.World); createRigidBody(desc: PhysicsRigidBodyDesc): PhysicsRigidBody; createCollider(colliderDesc: PhysicsColliderDesc, rigidBody: PhysicsRigidBody): void; removeRigidBody(rigidBody: PhysicsRigidBody): void; static createFromPlanckWorld(planckWorld: planck.World): PlanckPhysicsWorld; }