import { GPUCanvasContextMock } from "bun-webgpu"; import { SuperSampleType } from "./WGPURenderer"; import type { OptimizedBuffer } from "../buffer"; export declare enum SuperSampleAlgorithm { STANDARD = 0, PRE_SQUEEZED = 1 } export declare class CLICanvas { private device; private readbackBuffer; private width; private height; private gpuCanvasContext; superSampleDrawTimeMs: number; mapAsyncTimeMs: number; superSample: SuperSampleType; private computePipeline; private computeBindGroupLayout; private computeOutputBuffer; private computeParamsBuffer; private computeReadbackBuffer; private updateScheduled; private screenshotGPUBuffer; private superSampleAlgorithm; private destroyed; constructor(device: GPUDevice, width: number, height: number, superSample: SuperSampleType, sampleAlgo?: SuperSampleAlgorithm); destroy(): void; setSuperSampleAlgorithm(superSampleAlgorithm: SuperSampleAlgorithm): void; getSuperSampleAlgorithm(): SuperSampleAlgorithm; getContext(type: string, attrs?: WebGLContextAttributes): GPUCanvasContextMock; setSize(width: number, height: number): void; addEventListener(event: string, listener: any, options?: any): void; removeEventListener(event: string, listener: any, options?: any): void; dispatchEvent(event: Event): void; setSuperSample(superSample: SuperSampleType): void; saveToFile(filePath: string): Promise; private initComputePipeline; private updateComputeParams; private scheduleUpdateComputeBuffers; private updateComputeBuffers; private runComputeShaderSuperSampling; private updateReadbackBuffer; readPixelsIntoBuffer(buffer: OptimizedBuffer): Promise; }