declare class DragManager { constructor(container: any, option: any); insertDragDom(): void; initPosition(): void; bindMouseDown(e: any): void; bindMouseMove(e: any): void; bindMouseUp(e: any): void; bindMouseLeave(e: any): void; bindMouseWheel(e: any): void; moveDom(dx: any, dy: any): void; scaleDom(x: any, y: any, size: any): void; moveTargetToCenter(target: any, callback: any): void; resetPosition(): void; resetScale(): void; reset(): void; limitPosition(targetX: any, targetY: any): { x: any; y: any; }; createTools(): void; getDragDom(): any; unInstall(): void; } export default DragManager;