/** * Sharded build pipeline (`runShardedGraph`) — the unified top-level * orchestration: plan → run shards in parallel → merge + recover * cross-package edges → persist (optional) → derive indexes + run rules. * * Drives real shard-worker child processes via a fixture "CLI" script * (same approach as shard-runner-spawn) so the whole pipeline runs * without a TypeScript build. Two shards each contribute one occurrence; * the assertions check the unified catalog, derived indexes, rule * signals, cache-hit flag, and failed-shard attribution. */ export {}; //# sourceMappingURL=sharded-graph.test.d.ts.map