import { Entity, type IEntityParams } from "../../entity/Entity"; import { Vec3 } from "../../math/Vec3"; import { ArrowEntity } from "./ArrowEntity"; export interface IAxisEntityParams extends IEntityParams { size?: number; } export declare class MoveAxisEntity extends Entity { protected _size: number; childEntities: ArrowEntity[]; constructor(params?: IAxisEntityParams); private _init; setSize(size: number): void; setPitch(a: number): void; setYaw(a: number): void; setRoll(a: number): void; getY(): Vec3; }