import { Schema } from "@opendaw/lib-std"; export declare const PERF_BUFFER_SIZE = 512; export declare const EngineStateSchema: () => Schema.IO<{ position: number; bpm: number; playbackTimestamp: number; countInBeatsRemaining: number; isPlaying: boolean; isCountingIn: boolean; isRecording: boolean; perfIndex: number; perfBuffer: Float32Array; }>; export type EngineState = ReturnType["object"]; //# sourceMappingURL=EngineStateSchema.d.ts.map