import type { ArrayNumber3 } from "@tolokoban/tgd"; export declare class Proximity { private readonly points; private readonly bbox; private readonly radius; private readonly stepsX; private readonly inverseStepsX; private readonly stepsY; private readonly inverseStepsY; private readonly stepsZ; private readonly inverseStepsZ; private readonly stepsYZ; private readonly grid; private readonly nextPoint; constructor(points: Float32Array, bbox: { min: ArrayNumber3; max: ArrayNumber3; }, radius: number); forEachNeighbor(pointIndex: number, action: (x: number, y: number, z: number, radius: number, distSquare: number) => unknown): void; private index; } //# sourceMappingURL=proximity.d.ts.map