export declare enum ShapeFlags { ELEMENT = 1, FUNCTIONAL_COMPONENT = 2, STATEFUL_COMPONENT = 4, COMPONENT = 6, TEXT_CHILDREN = 8, ARRAY_CHILDREN = 16, SLOTS_CHILDREN = 32, TELEPORT = 64, SUSPENSE = 128, COMPONENT_SHOULD_KEEP_ALIVE = 256, COMPONENT_KEPT_ALIVE = 512 } export declare enum PatchFlags { TEXT = 1, CLASS = 2, STYLE = 4, PROPS = 8, FULL_PROPS = 16, HYDRATE_EVENTS = 32, STABLE_FRAGMENT = 64, KEYED_FRAGMENT = 128, UNKEYED_FRAGMENT = 256, NEED_PATCH = 512, DYNAMIC_SLOTS = 1024, DEV_ROOT_FRAGMENT = 2048, HOISTED = -1, BAIL = -2 }