/** * Builds all .glsl files under . * @param shaderPath - The path to the shaders to watch * @param smartFiltersCorePath - The path to import the Smart Filters core from * @param babylonCorePath - The path to import the Babylon core from (optional) * @example node buildShaders.js @babylonjs/smart-filters */ import { ConvertShaders } from "./convertShaders.js"; const ExternalArguments = process.argv.slice(2); if (ExternalArguments.length >= 2 && ExternalArguments[0] && ExternalArguments[1]) { ConvertShaders(ExternalArguments[0], ExternalArguments[1], ExternalArguments[2]); }