import { Slots } from "../UxCoreTypings"; export interface DialogModel { visible?: boolean; } export declare enum DialogPositions { Left = 0, Center = 1, Right = 2, FullScreen = 3, NextToContentNav = 4 } export interface IDialogProperties { headerClass?: string; contentClass?: string; disabled?: boolean; hideOverlay?: boolean; maxWidth?: string | number; persistent?: boolean; scrollable?: boolean; width?: string | number; position?: DialogPositions; title?: string; light?: boolean; dark?: boolean; hideCloseButton?: boolean; noClickAnimation?: boolean; /** * Force the dialog to render on mounted (e.g rendered but not shown) */ eager?: boolean; /** * Add aria-labelledby for dialog */ ariaLabelTitle?: string; /** * Add aria-hidden for dialog content */ ariaHiddenContent?: boolean; } export interface IDialogSlots { default: () => void; activator?: () => void; } export interface IDialog extends IDialogProperties { [name: string]: any; valueBind?: DialogModel; onClose?: () => void; onKeydown?: (e: KeyboardEvent) => void; onClickOutside?: (closeDialog: (prompt: boolean, title?: string) => void, event?: Event) => void; slots?: Slots; }