import { Vector3 } from "./vector3.js"; /** * A rotation in Euler angles. */ export declare class Euler extends Vector3 { /** * Is this rotation reversed? */ reverse: boolean; /** * Constructs a new {@linkcode Euler} rotation. * @param x - The X component of the rotation vector. * @param y - The Y component of the rotation vector. * @param z - The Z component of the rotation vector. * @param reverse - Should this rotation be reversed? */ constructor(x: number, y: number, z: number, reverse: boolean); }