# Games — `star.games`

Source controller: [`GamesController.cs`](https://github.com/NextGenSoftwareUK/OASIS/blob/main/STAR%20ODK/NextGenSoftware.OASIS.STAR.WebAPI/Controllers/GamesController.cs)
Route prefix: `api/games`
55 operation(s).

Every method takes a single args object: any key matching a `{token}` in the route is substituted into the URL; everything else becomes the query string (GET/DELETE) or JSON body (POST/PUT). Every call resolves to the standard OASIS envelope:

```ts
{
  isError: boolean;
  isWarning: boolean;
  message: string;
  errorCode?: string;
  result: T; // see each endpoint's Response section below
}
```

## Operations

### `activateGame`

Activates a game.

**POST** `api/games/{id}/activate`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body fields:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.activateGame({
    id: '<id>',
    version: 1
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `addItemToInventory`

Adds an item to the avatar's shared inventory (can be used across all games, apps, websites, services)

**POST** `api/games/shared-inventory/add`

**Request**

Body type: `InventoryItem`

| Field | Type |
| --- | --- |
| `Image2D` | `byte[]` |
| `Image2DURI` | `Uri` |
| `ThumbnailUrl` | `string` |
| `Object3D` | `byte[]` |
| `Object3DURI` | `Uri` |
| `Quantity` | `int` |
| `Stack` | `bool` |
| `GameSource` | `string` |
| `ItemType` | `string` |
| `NftId` | `string` |
| `InventoryItemType` | `InventoryItemType` |
| `Rarity` | `string` |
| `MaxQuantity` | `int` |
| `Weight` | `float` |
| `IsUsable` | `bool` |
| `IsTradeable` | `bool` |
| `OwnerAvatarId` | `string` |
| `AcquiredOn` | `DateTime` |
| `LastUsedOn` | `DateTime` |
| `Properties` | `Dictionary<string, object>` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.addItemToInventory({
    image2D: "<base64-bytes>",
    image2DURI: "https://example.com/asset.png",
    thumbnailUrl: "example string",
    object3D: "<base64-bytes>",
    object3DURI: "https://example.com/asset.png",
    quantity: 1,
    stack: true,
    gameSource: "example string",
    itemType: "example string",
    nftId: "example string",
    inventoryItemType: {  },
    rarity: "example string",
    maxQuantity: 1,
    weight: 1.0,
    isUsable: true,
    isTradeable: true,
    ownerAvatarId: "example string",
    acquiredOn: "2026-01-01T00:00:00Z",
    lastUsedOn: "2026-01-01T00:00:00Z",
    properties: { "<string>": {} }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `bindKeys`

Binds keys to actions

**POST** `api/games/{gameId}/input/bind-keys`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `Dictionary<string, string>` - a key/value map keyed by `string`, each value a `string`.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.bindKeys({
    gameId: '<gameId>',
    /* ...request body fields */
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `cloneGame`

Clones an existing game.

**POST** `api/games/{id}/clone`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body type: `CloneRequest`

| Field | Type |
| --- | --- |
| `NewName` | `string` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.cloneGame({
    id: '<id>',
    newName: "example string"
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `createGame`

Creates a new game for the authenticated avatar.

**POST** `api/games`

**Request**

Body type: `IGame`

| Field | Type |
| --- | --- |
| `GameType` | `GameType` |
| `Version` | `string` |
| `Developer` | `string` |
| `Publisher` | `string` |
| `ReleaseDate` | `DateTime` |
| `SupportedPlatforms` | `List<string>` |
| `SupportsCrossGameInterop` | `bool` |
| `GameSettings` | `Dictionary<string, object>` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.createGame({
    gameType: {  },
    version: "example string",
    developer: "example string",
    publisher: "example string",
    releaseDate: "2026-01-01T00:00:00Z",
    supportedPlatforms: ["example string"],
    supportsCrossGameInterop: true,
    gameSettings: { "<string>": {} }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `createGameWithOptions`

Creates a new game with specified parameters.

**POST** `api/games/create`

**Request**

Body type: `CreateGameRequest`

| Field | Type |
| --- | --- |
| `Name` | `string` |
| `Description` | `string` |
| `HolonSubType` | `HolonType` |
| `SourceFolderPath` | `string` |
| `CreateOptions` | `ISTARNETCreateOptions<Game, STARNETDNA>` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.createGameWithOptions({
    name: "example string",
    description: "example string",
    holonSubType: {  },
    sourceFolderPath: "example string",
    createOptions: { "STARNETHolon": /* <T1> */, "STARNETDNA": /* <T2> */, "MetaTagMappings": { "MetaHolonTags": [{ "HolonName": "example string", "HolonType": {  }, "NodeName": "example string", "NodeType": { "Score": 1.0 }, "MetaTag": "example string" }], "MetaTags": { "<string>": "example string" } }, "CheckIfSourcePathExists": true, "CustomCreateParams": { "<string>": {} } }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `deactivateGame`

Deactivates a game.

**POST** `api/games/{id}/deactivate`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body fields:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.deactivateGame({
    id: '<id>',
    version: 1
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `deleteGame`

Deletes a game.

**DELETE** `api/games/{id}`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.deleteGame({
    id: '<id>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `downloadGame`

Downloads a game from the STARNET system.

**POST** `api/games/{id}/download`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body fields:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |
| `downloadPath` | `string (optional)` |
| `reInstall` | `bool (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.downloadGame({
    id: '<id>',
    version: 1,
    downloadPath: 'example string',
    reInstall: true
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `editGame`

Edits a game with new DNA configuration.

**POST** `api/games/{id}/edit`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body type: `EditGameRequest`

| Field | Type |
| --- | --- |
| `NewDNA` | `STARNETDNA` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.editGame({
    id: '<id>',
    newDNA: { "Id": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "Name": "example string", "Description": "example string", "STARNETHolonType": "example string", "STARNETCategory": {}, "STARNETSubCategory": {}, "Dependencies": { "OAPPs": [{ "Type": {  }, "HolonId": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "STARNETHolonId": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "Name": "example string", "Description": "example string", "Version": "example string", "VersionSequence": 1, "Install": true, "InstallMode": {  }, "InstalledFrom": "example string", "InstalledTo": "example string" }], "Runtimes": [], "Libraries": [], "Templates": [], "NFTs": [], "NFTCollections": [], "GeoNFTs": [], "GeoNFTCollections": [], "GeoHotSpots": [], "Quests": [], "Missions": [], "Chapters": [], "InventoryItems": [], "CelestialSpaces": [], "CelestialBodies": [], "Zomes": [], "Holons": [], "CelestialBodiesMetaDataDNA": [], "ZomesMetaDataDNA": [], "HolonsMetaDataDNA": [] }, "MetaData": { "<string>": {} }, "MetaHolonTagMappings": /* <>> */, "MetaTagMappings": { "<string>": "example string" }, "CreatedByAvatarId": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "CreatedByAvatarUsername": "example string", "CreatedOn": "2026-01-01T00:00:00Z", "SourcePath": "example string", "PublishedPath": "example string", "PublishedByAvatarId": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "PublishedByAvatarUsername": "example string", "PublishedOn": "2026-01-01T00:00:00Z", "LaunchTarget": "example string", "ModifiedByAvatarId": "3fa85f64-5717-4562-b3fc-2c963f66afa6", "ModifiedByAvatarUsername": "example string", "ModifiedOn": "2026-01-01T00:00:00Z", "PublishedOnSTARNET": true, "PublishedToCloud": true, "PublishedToPinata": true, "PinataIPFSHash": "example string", "PublishedProviderType": "example string", "FileSize": 1, "Version": "example string", "OASISRuntimeVersion": "example string", "OASISAPIVersion": "example string", "COSMICVersion": "example string", "STARRuntimeVersion": "example string", "STARODKVersion": "example string", "STARAPIVersion": "example string", "STARNETVersion": "example string", "DotNetVersion": "example string", "VersionSequence": 1, "Downloads": 1, "Installs": 1, "TotalDownloads": 1, "TotalInstalls": 1, "NumberOfVersions": 1 }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `endGame`

Ends a game session

**POST** `api/games/{gameId}/end`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.endGame({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getAllGames`

Retrieves all games in the system.

**GET** `api/games`

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getAllGames({});
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getAvatarKarma`

Gets avatar's karma score (shared across all games)

**GET** `api/games/karma`

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getAvatarKarma({});
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getCrossGameQuests`

Gets active quests that span multiple games

**GET** `api/games/cross-game-quests`

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getCrossGameQuests({});
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getGame`

Retrieves a specific game by its unique identifier.

**GET** `api/games/{id}`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getGame({
    id: '<id>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getGameVersions`

Gets all versions of a specific game.

**GET** `api/games/{id}/versions`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getGameVersions({
    id: '<id>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getGamesByType`

Gets games by type.

**GET** `api/games/by-type/{type}`

Route parameters:

| Field | Type |
| --- | --- |
| `type` | `string` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getGamesByType({
    type: '<type>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getKeyBindings`

Gets current key bindings

**GET** `api/games/{gameId}/input/bind-keys`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getKeyBindings({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getMasterVolume`

Gets the master volume

**GET** `api/games/{gameId}/audio/master-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getMasterVolume({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getSharedInventory`

Gets shared inventory items (keycards, items, etc.) that can be used across games, apps, websites, services This uses the AvatarDetail.Inventory property - the avatar's actual owned inventory

**GET** `api/games/shared-inventory`

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getSharedInventory({});
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getSoundVolume`

Gets the sound volume

**GET** `api/games/{gameId}/audio/sound-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getSoundVolume({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getVideoSetting`

Gets the video quality setting

**GET** `api/games/{gameId}/video/setting`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getVideoSetting({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `getVoiceVolume`

Gets the voice volume

**GET** `api/games/{gameId}/audio/voice-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.getVoiceVolume({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `hasItem`

Checks if the avatar has a specific item in their shared inventory

**GET** `api/games/shared-inventory/{itemId}/has`

Route parameters:

| Field | Type |
| --- | --- |
| `itemId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.hasItem({
    itemId: '<itemId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `hasItemByName`

Checks if the avatar has a specific item by name in their shared inventory

**GET** `api/games/shared-inventory/has-by-name`

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `itemName` | `string` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.hasItemByName({
    itemName: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `installGame`

Installs a downloaded game.

**POST** `api/games/{id}/install`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body fields:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |
| `installPath` | `string (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.installGame({
    id: '<id>',
    version: 1,
    installPath: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `jumpToArea`

Jumps to a specific area

**POST** `api/games/{gameId}/areas/jump`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `JumpToAreaRequest`

| Field | Type |
| --- | --- |
| `X` | `double` |
| `Y` | `double` |
| `Z` | `double` |
| `Radius` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.jumpToArea({
    gameId: '<gameId>',
    x: 1.0,
    y: 1.0,
    z: 1.0,
    radius: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `jumpToLevel`

Jumps to a specific level

**POST** `api/games/{gameId}/levels/{level}/jump`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |
| `level` | `string` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.jumpToLevel({
    gameId: '<gameId>',
    level: '<level>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `jumpToPointInLevel`

Jumps to a specific point in a level

**POST** `api/games/{gameId}/levels/{level}/jump-to-point`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |
| `level` | `string` |

**Request**

Body type: `Point3D`

| Field | Type |
| --- | --- |
| `X` | `double` |
| `Y` | `double` |
| `Z` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.jumpToPointInLevel({
    gameId: '<gameId>',
    level: '<level>',
    x: 1.0,
    y: 1.0,
    z: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadAllGamesForAvatar`

Loads all games for the authenticated avatar.

**GET** `api/games/load-all-for-avatar`

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `showAllVersions` | `bool (optional)` |
| `version` | `int (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadAllGamesForAvatar({
    showAllVersions: true,
    version: 1
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadArea`

Loads an area around a specific point

**POST** `api/games/{gameId}/areas/load`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `LoadAreaRequest`

| Field | Type |
| --- | --- |
| `X` | `double` |
| `Y` | `double` |
| `Z` | `double` |
| `Radius` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadArea({
    gameId: '<gameId>',
    x: 1.0,
    y: 1.0,
    z: 1.0,
    radius: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadGame`

Loads a game into memory

**POST** `api/games/{gameId}/load`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadGame({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadGameById`

Loads a game by ID with optional version and holon type.

**GET** `api/games/{id}/load`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |
| `holonType` | `string (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadGameById({
    id: '<id>',
    version: 1,
    holonType: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadGameFromPath`

Loads a game from source or installed folder path.

**GET** `api/games/load-from-path`

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `path` | `string` |
| `holonType` | `string (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadGameFromPath({
    path: 'example string',
    holonType: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadGameFromPublished`

Loads a game from a published file.

**GET** `api/games/load-from-published`

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `publishedFilePath` | `string` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadGameFromPublished({
    publishedFilePath: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadGameVersion`

Loads a specific version of a game.

**GET** `api/games/{id}/version/{version}`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |
| `version` | `string` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadGameVersion({
    id: '<id>',
    version: '<version>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `loadLevel`

Loads a specific level in a game

**POST** `api/games/{gameId}/levels/{level}/load`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |
| `level` | `string` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.loadLevel({
    gameId: '<gameId>',
    level: '<level>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `publishGame`

Publishes a game to the STARNET system.

**POST** `api/games/{id}/publish`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body type: `PublishRequest`

| Field | Type |
| --- | --- |
| `SourcePath` | `string` |
| `LaunchTarget` | `string` |
| `PublishPath` | `string` |
| `Edit` | `bool` |
| `RegisterOnSTARNET` | `bool` |
| `GenerateBinary` | `bool` |
| `UploadToCloud` | `bool` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.publishGame({
    id: '<id>',
    sourcePath: "example string",
    launchTarget: "example string",
    publishPath: "example string",
    edit: true,
    registerOnSTARNET: true,
    generateBinary: true,
    uploadToCloud: true
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `removeItemFromInventory`

Removes an item from the avatar's shared inventory

**DELETE** `api/games/shared-inventory/{itemId}`

Route parameters:

| Field | Type |
| --- | --- |
| `itemId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.removeItemFromInventory({
    itemId: '<itemId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `republishGame`

Republishes a game to the STARNET system.

**POST** `api/games/{id}/republish`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body type: `PublishRequest`

| Field | Type |
| --- | --- |
| `SourcePath` | `string` |
| `LaunchTarget` | `string` |
| `PublishPath` | `string` |
| `Edit` | `bool` |
| `RegisterOnSTARNET` | `bool` |
| `GenerateBinary` | `bool` |
| `UploadToCloud` | `bool` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.republishGame({
    id: '<id>',
    sourcePath: "example string",
    launchTarget: "example string",
    publishPath: "example string",
    edit: true,
    registerOnSTARNET: true,
    generateBinary: true,
    uploadToCloud: true
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `searchGames`

Searches games by name or description.

**GET** `api/games/search`

**Request**

Query parameters:

| Field | Type |
| --- | --- |
| `query` | `string` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.searchGames({
    query: 'example string'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `setMasterVolume`

Sets the master volume

**POST** `api/games/{gameId}/audio/master-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `VolumeRequest`

| Field | Type |
| --- | --- |
| `Volume` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.setMasterVolume({
    gameId: '<gameId>',
    volume: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `setSoundVolume`

Sets the sound volume

**POST** `api/games/{gameId}/audio/sound-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `VolumeRequest`

| Field | Type |
| --- | --- |
| `Volume` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.setSoundVolume({
    gameId: '<gameId>',
    volume: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `setVideoSetting`

Sets the video quality setting

**POST** `api/games/{gameId}/video/setting`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `VideoSettingRequest`

| Field | Type |
| --- | --- |
| `Setting` | `VideoSetting` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.setVideoSetting({
    gameId: '<gameId>',
    setting: {  }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `setVoiceVolume`

Sets the voice volume

**POST** `api/games/{gameId}/audio/voice-volume`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

Body type: `VolumeRequest`

| Field | Type |
| --- | --- |
| `Volume` | `double` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.setVoiceVolume({
    gameId: '<gameId>',
    volume: 1.0
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `showCredits`

Shows the credits screen

**POST** `api/games/{gameId}/ui/credits`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.showCredits({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `showMainMenu`

Shows the main menu

**POST** `api/games/{gameId}/ui/main-menu`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.showMainMenu({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `showOptions`

Shows the options menu

**POST** `api/games/{gameId}/ui/options`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.showOptions({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `showTitleScreen`

Shows the title screen

**POST** `api/games/{gameId}/ui/title-screen`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.showTitleScreen({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `startGame`

Starts a new game session

**POST** `api/games/{gameId}/start`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.startGame({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `unloadArea`

Unloads an area

**POST** `api/games/{gameId}/areas/{areaId}/unload`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |
| `areaId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.unloadArea({
    gameId: '<gameId>',
    areaId: '<areaId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `unloadGame`

Unloads a game from memory

**POST** `api/games/{gameId}/unload`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.unloadGame({
    gameId: '<gameId>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `unloadLevel`

Unloads a specific level

**POST** `api/games/{gameId}/levels/{level}/unload`

Route parameters:

| Field | Type |
| --- | --- |
| `gameId` | `Guid` |
| `level` | `string` |

**Request**

No request body.

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.unloadLevel({
    gameId: '<gameId>',
    level: '<level>'
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `unpublishGame`

Unpublishes a game from the STARNET system.

**POST** `api/games/{id}/unpublish`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body fields:

| Field | Type |
| --- | --- |
| `version` | `int (optional)` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.unpublishGame({
    id: '<id>',
    version: 1
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

---

### `updateGame`

Updates an existing game.

**PUT** `api/games/{id}`

Route parameters:

| Field | Type |
| --- | --- |
| `id` | `Guid` |

**Request**

Body type: `IGame`

| Field | Type |
| --- | --- |
| `GameType` | `GameType` |
| `Version` | `string` |
| `Developer` | `string` |
| `Publisher` | `string` |
| `ReleaseDate` | `DateTime` |
| `SupportedPlatforms` | `List<string>` |
| `SupportsCrossGameInterop` | `bool` |
| `GameSettings` | `Dictionary<string, object>` |

**Response**

Standard `OASISResult` envelope (see top of this page) with:

`result` type: `IActionResult` (not part of the request/response payload).

**Example**

```js
const { isError, message, result } = await star.games.updateGame({
    id: '<id>',
    gameType: {  },
    version: "example string",
    developer: "example string",
    publisher: "example string",
    releaseDate: "2026-01-01T00:00:00Z",
    supportedPlatforms: ["example string"],
    supportsCrossGameInterop: true,
    gameSettings: { "<string>": {} }
  });
if (isError) throw new Error(message);
console.log(result);
```

Example response:

```json
{
  "isError": false,
  "message": "",
  "result": null
}
```

