import { ID } from '../exported-global-types'; import { PRNG, PRNGSeed } from '../prng'; import { RunnerOptions } from './runner'; export interface ExhaustiveRunnerOptions { format: string; cycles?: number; prng?: PRNG | PRNGSeed | null; log?: boolean; maxGames?: number; maxFailures?: number; dual?: boolean | 'debug'; possible?: ExhaustiveRunnerPossibilites; runner?: (options: RunnerOptions) => Promise; cmd?: (cycles: number, format: string, seed: string) => string; } export interface ExhaustiveRunnerPossibilites { pokemon?: ID[]; items?: ID[]; abilities?: ID[]; moves?: ID[]; } export declare class ExhaustiveRunner { static readonly DEFAULT_CYCLES = 1; static readonly MAX_FAILURES = 10; static readonly FORMATS: string[]; private readonly format; private readonly cycles; private readonly prng; private readonly log; private readonly maxGames?; private readonly maxFailures?; private readonly dual; private readonly possible?; private readonly runner; private readonly cmd; private failures; private games; constructor(options: ExhaustiveRunnerOptions); run(): Promise; private createPools; private logProgress; private static getSignatures; private static onlyValid; }